Zeta Ability statistics based on 159 Zetas seen. Stats are based on level 85 Characters.
Darth Vader is immune to Turn Meter reduction and recovers 5% Health and 2% Protection whenever a Damage Over Time effect on an enemy expires; whenever Darth Vader activates Merciless Massacre, dispel Stealth from all enemies
Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter
Whenever Luke Resists a detrimental effect he recovers 5% Protection and whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount
Add Jedi Knight Revan is Immune to Stun and Ability Block and other Light Side allies also gain half of these bonuses. The bonuses are doubled while Revan is in the leader slot and not the ally slot
At the start of the encounter, summon a Geonosian Brute who Taunts for 1 turn
+10% Critical Chance and the first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up
While Luke doesn't have Call to Action he has +50% Critical Avoidance and +100% Tenacity
If the ally leader is Galactic Republic, Ahsoka is called to assist whenever another Galactic Republic ally uses a Special ability
+50% Potency and Bastila and the character in the leader slot gain Foresight for 1 turn at the start of battle
Recover 100% Protection on a finishing blow
This Protection Up can't be prevented or dispelled and is increased to 40% if Padmé is their leader
If Padmé Amidala is an ally, she takes a bonus turn after each of Anakin's bonus turns
+50% Counter Chance and +50% Tenacity while any enemies are Fractured, and whenever another Empire ally uses a Special ability while Thrawn is active, if any enemies are Fractured, Fractured enemies lose 15% Turn Meter
When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection
At the start of battle, and when R2-D2 is revived, other Droid, Galactic Republic, Rebel, and Resistance allies gain 10% of R2-D2's Max Protection, Offense, Max Health, and Potency until R2-D2 is defeated
+15% Damage, recover 15% Protection, and gain Critical Hit Immunity for 1 turn when attacking out of turn
Enemies can't assist or attack again if their attack is targeting Darth Revan
When Darth Revan's Health falls below 50%, it is equalized with the other healthiest ally
When Chewbacca deals damage to an enemy, Chewbacca and all Guarded allies recover 3% Health and 3% Protection
Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns and gains 1 bonus turn
Kylo gains Taunt for 1 turn at the start of each encounter and has double Counter Chance while Taunting
While R2-D2 is active, whenever a Light Side ally scores a Critical Hit, dispel all debuffs on them
If Fives is defeated this way, 501st Clone Trooper allies gain his Max Health, Max Protection, Speed, and Offense stats in addition to their own until the end of battle
Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns