Courageous leader who continuously helps her allies and adapts to any circumstance
Deal Physical damage to target enemy, which can't be evaded. All Galactic Republic allies gain Protection Up (10%, does not stack with itself) for 1 turn.
Damage: 9383 - 10369
|3||x4 x4||26||+10% Damage||1.725|
|4||x5 x4 x5||36||+15% Damage||1.950|
|5||x7 x5 x7||46||+5% Damage||2.025|
|6||x10 x6 x9||56||+10% Damage||2.175|
|7||x16 x9 x13||66||+15% Damage||2.400|
|8||x5||76||All Galactic Republic allies gain Protection Up (10%) for 1 turn||2.400|
Dispel all debuffs on Light Side allies, and they recover 50% Health. For each Galactic Republic ally and each debuff dispelled from themselves, Galactic Republic allies gain Protection Up (10%, stacking) for 1 turn.
|2||x2||18||+5% Health recovery||0.000|
|3||x3 x3||28||+10% Health recovery||0.000|
|4||x4 x3 x4||38||+5% Health recovery||0.000|
|5||x5 x4 x5||48||+10% Health recovery||0.000|
|6||x8 x5 x7||58||+5% Health recovery||0.000|
|7||x12 x7 x10||68||+10% Health recovery||0.000|
|8||x5||78||Galactic Republic allies also gain Protection Up for each debuff dispelled from themselves||0.000|
Deal Physical damage to target enemy and Stun them for 1 turn, which can't be copied or dispelled. Then, call all Light Side allies with Protection Up and Jedi Knight Anakin to assist.
Damage: 11728 - 12962
|3||x3 x3||28||+10% Damage||2.156|
|4||x4 x3 x4||38||+15% Damage||2.438|
|5||x5 x4 x5||48||+5% Damage||2.531|
|6||x8 x5 x7||58||+10% Damage||2.719|
|7||x12 x7 x10||68||+15% Damage||3.000|
|8||x5||78||Call all other Light Side allies with Protection Up to assist||3.000|
Light Side allies have +50% Max Health, and while they have Protection Up they resist all debuffs and can't be critically hit.
At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. Courage can't be copied, dispelled, or prevented.
Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health
|2||x2||20||+5% Max Health||0.000|
|3||x2 x2||30||+5% Max Health||0.000|
|4||x3 x2 x3||40||+10% Max Health||0.000|
|5||x4 x3 x4||50||+5% Max Health||0.000|
|6||x6 x4 x5||60||+5% Max Health||0.000|
|7||x9 x5 x7||70||+10% Max Health||0.000|
|8||x20 x10 x20||82||While they have Protection Up, Light Side allies resist all debuffs and can't be critically hit||0.000|
Padmé is immune to Fear. Whenever a Light Side ally loses Protection Up, they recover 5% Health. Allies can't gain or lose bonus Turn Meter.
Whenever an enemy attacks out of turn against a Galactic Republic ally, that ally gains Protection Up (10%, does not stack with itself) for 1 turn, increased to 40% if Padmé is their leader. This Protection Up can't be prevented or dispelled.
|2||x2||22||Whenever a Light Side ally loses Protection up, they recover 1% Health||0.000|
|3||x3 x3||32||+1% Health recovery||0.000|
|4||x3 x3 x3||42||+1% Health recovery||0.000|
|5||x5 x3 x4||52||+1% Health recovery||0.000|
|6||x7 x4 x6||62||+1% Health recovery||0.000|
|7||x10 x6 x9||72||+5% Protection Up||0.000|
|8||x20 x13 x30||84||This Protection Up can't be prevented or dispelled and is increased to 40% if Padmé is their leader||0.000|
Stats are for the maximum usable Gear Tier and 7 Star