• Galaxy of Heroes News & Dev Tracker

  • The "Shadow of Malachor" Marquee event has come early to the Holotable, and our Gamechangers have been hard at work testing out the newest addition to the dark side. Please see their videos below:

    Nukin:

    AhnaldT101:

    CubsFanHan:

  • Shadow of Malachor
    We’ve received reports from players about perceived issues with the new “Shadow of Malachor” Marquee event that require clarification.

    The Bonus Tier of “Shadow of Malachor” is granting one Mod. Additionally, we’ve reviewed reports that the Sith Marauder is only hitting for half Damage in the Bonus Tier of the event. After investigating the reports and working with the team the following is correct:

    • The Bonus Tier Rewards are being distributed as intended. There is a chance to receive only one of the mods as a first-time reward, meaning 1 of the 3 displayed Mods will drop.
    • The armor on the bosses of the bonus tier of the event is set incredibly high, meaning that most characters (including Sith Marauder) will appear to hit for reduced damage.

    We understand that this may be confusing and we are going to look into improving the messaging on the Bonus Tier Rewards. In the meantime, we will be working on a Hotfix today that will be providing one of each of the mods detailed in the Bonus Tier rewards for "Shadow of Malachor I" (5 dot, Health Mods – Diamond, Square, and Circle) to players over Lv 20 via the inbox. Please keep an eye on the Game Update Status post for further information.



  • Content Update 2/13/2018 [HF]

    Feb 14, 2018, 12:02 a.m. · CG_Kozispoon - EA Forums

    Hiya Holotable Heroes
    We recently pushed a Hotfix! For details on what's being addressed for 2/13, please see below:

    Shadow of Malachor Arriving Early
    The power of the dark side simply cannot wait. The Sith Marauder Marquee event, "Shadow of Malachor", is being pushed up ahead of schedule.

    • "Shadow of Malachor" will launch at midnight tonight ( 2/13 UTC time).
    • The associated bundle and pack will also be released alongside the event.
    • The Sith Marauder can potentially be in Dark Side Territory Battle platoons phases 4-6

    BUGS
    • Sith Marauder's Special Ability "Victory Through Power" now has a cooldown of 3 instead of 4

  • Squad Arena:


    Characters for New Players:


    Guild Management:


    @CrazyExcuses
    @NukinFromRepublic
    @CubsFan2016

  • Content Update [HF] 2/8/2018

    Feb 08, 2018, 06:02 p.m. · CG_Kozispoon - EA Forums

    Hiya Holotable Heroes
    After our 2/7 Content Update pushed, we encountered a small amount of issues that required today's Hotfix. For details on what's being addressed, please see below:

    BUGS

    • The ability description of Darth Vader's "Inspiriing Through Fear" for Tiers 2, 3 and 6 now display the correct values.
    • Darth Vader's basic ability description of "Terrifying Swing" has been updated to include Rebel targets.
    • The localization for Darth Vader's "Culling Blade" now uses the term "debuffs" instead of "negative status effects".
    • Fixed localization error in Emperor Palpatine's "Emperor of the Galactic Empire". Ability Level Bonus 3 now states the correct upgrade of +15% Evasion Reduction. Upgrade 7 text now states the correct Turn Meter amount of 20%.

    FURTHER FIXES
    Later today, our team will be working on pushing a silent server fix (which should not require a restart of the client) to address the following:
    • Inbox granting Missing Holdo/Rose Marquee Event Shards for players who completed Tier 4 of the Event.
    • Various fixes to Territory Wars.

    For further updates on these fixes and more, please go to Answers HQ

  • This February shadows gather as the power of the Dark Side introduces its latest threat- the Sith Marauder. For a sneak peek of what's in store with this terrifying attacker, please see the character Strategy post link below.


    Additionally, please check out the exclusive gameplay of this new Darkside character via our Gamechagers below:

    WildGrunt

    CubsFanHan

    CrazyExcuses

    Aramor (Russian)

    SmithieD

    Nukin

    Leon24 (German)

    Skelturix (French)

    GoingNerdy

    AhnaldT101

    WarriorPresents

    MobileGamer

    MistPassiert

    Gaming-fans (Offsite)

  • UNIT NAME: Sith Marauder
    ALIGNMENT: Dark
    CATEGORIES: Dark Side, Sith, Attacker
    Destructive Sith Attacker that takes advantage of all buffs and debuffs in battle
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    ABILITIES:

    Basic: STRENGTH THROUGH PASSION
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    FINAL TEXT: Deal Physical damage to target enemy and inflict Offense Down for 2 turns.

    Special 1: VICTORY THROUGH POWER
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    FINAL TEXT: Deal Physical damage to target enemy and grant all allies Potency Up for 2 turns.

    • Characters: If this attack scores a Critical Hit, reduce the target's Max Health by 15% until end of the encounter (not resistible).
    • Raid Bosses: This attack ignores Armor.

    Unique: THE FORCE SHALL FREE ME
    Sith Marauder has +10% Defense, +10% Health Steal and +10% Tenacity for each buff on all characters. Sith Marauder has +2% Critical Chance, +2% Offense and +2% Potency for each debuff on all characters. When an enemy uses an ability outside of their turn, Sith Marauder gains 20% Turn Meter.

    General Strategy, Synergy and Utilization

    In PvE...

    Sith Marauder’s basic ability, “Strength Through Passion,” generates Offense Down that helps reduce the damage coming at the team and gives an additional debuff which scales up his own damage.

    His Special, “Victory Through Power,” is very effective in dealing damage against Raid bosses and grants Potency Up. The Potency Up should allow teams like Vader/Wampa to more reliably apply negative effects.

    Marauder’s Unique, “The Force Shall Free Me,” scales exceedingly well with Vader lead, as it helps Sith Marauder spin up over time. The Health Steal and Offense scaling also plays well with Nihilus lead and allows Marauder to recover quickly when he attacks.

    In PvP...

    Sith Marauder hits hard and his saber-throw is as mesmerizing as it is deadly. Marauder fits in nicely with a Zeta-upgraded Darth Vader-led squad. The persistence of Damage Over Time effects means Marauder will have a consistent damage boost throughout the encounter.

    Sith Marauder also pairs nicely with Wampa, since both have strong synergy with Vader’s lead. When they’re all together, Vader, Marauder and the gang do considerable damage in Territory Wars, slicing through their opponents with style and malice.


  • Content Update 2/7/2018

    Feb 06, 2018, 01:02 a.m. · CG_Kozispoon - EA Forums

    MEGATHREAD

    "Hiya Holotable Heroes! Here are the Game Updates for 2/7/2018"

    NEW CHARACTERS/REWORKS
    The Power of the dark side reigns supreme as Emperor Palpatine and Darth Vader see various updates to their abilities!
    For more information on these updates, please see their Character Strategy posts below:

    NEW CHARACTERS
    Darkness gathers with the all new Sith Marauder joining the Holotable. This destructive Sith Attacker takes advantage of all buffs and debuffs in battle and his shards will be made available in a new marquee event. For more information on this terrifying addition's new kit, please see the link below!

    EVENTS
    Shadow of Malachor
    osn2okefb9gm.png

    Shadows gather upon Malachor as strength is found in rage. Prepare your squad and join forces with the unrelenting Sith Marauder in this new Marquee event. Earn Shards for this new Darkside character as you infiltrate the Jedi temple and cut through Jedi defenses. Do you have the passion to bring the dark side to victory?
    • Date the event begins: February 16th
    • Lv requirements for event: 20+
    • Forced ally: Sith Marauder

    Emperor's Demise (Mythic)
    1m06s1j7vva6.png
    Through passion you gain strength. Through strength you gain power, and with that power, the dark side will rise victorious with the addition of The Emperor’s Demise Mythic event!
    Gather your Rebels and face Emperor Palpatine in this multi tiered Mythic event targeted at elder players. Succeed and earn rare rewards befitting a master of the Holotable.
    Rule the galaxy with fear and tyranny by adding this phantom menace to your Squad today!
    • Date the event begins: February 9th
    • Lv requirements for event: Completion of Tier 7 Emperor's Demise Legendary
    • Required Content for event: Rebels



    GEAR 12 IS HERE!
    You can now purchase Gear Tier XII Salvage from Shipments to craft the Mk 12 ArmaTek Armor Plating and the Mk 12 ArmaTek Multi-tool! Equip your Gear Tier XII characters today!
    Here is a list of added salvage:
    • Mk 12 ArmaTek Armor Plating Prototype Salvage
    • Mk 12 ArmaTek Multi-tool Prototype Salvage
    • Mk 7 Nubian Design Tech Salvage
    • Mk 8 Nubian Security Scanner Salvage

    SHARD SHUFFLE
    Colonel Starck has been provided with his own Character slot via the following location(s)
    • Guild Shipments
    Shard Payouts
    All Guild members will now receive TWO featured Character shards per completed player on both light side and dark side Territory Battles. The current featured Character shards have been detailed below:
    Light side Territory Battle "Rebel Officer Leia Organa" Special Mission
    • 2 shard payout per completed player instead of 1
    Dark side Territory Battle "Imperial Probe Droid" Special Mission
    • 2 shard payout per completed player instead of 1


    PACKS AND BUNDLES
    Credit Ultra Pack
    Now in the Store - the CREDIT ULTRA-PACK, our best value credit pack yet! Use Crystals to receive a HUGE lump sum of Credits!
    • This Pack will be available: February 7th, 2018
    • 1120 Crystals
    • Maximum # purchases per day: No limit
    • Minimum Level requirements: None


    Strength and Fury Pack (Sith Marauder)
    Power up the all-new Sith Marauder with this limited-time pack!
    This destructive Sith Attacker takes advantage of all status effects in battle and synergizes extremely well with Sith Lords.
    Each pack guarantees at least 5 shards for the Sith Marauder and may drop up to 330 SHARDS!
    • This Pack will be available:February 16th, 2018
    • 1299 Crystals
    • Maximum # purchases per day: No purchase limit
    • Lv requirements: 20+

    Ability Materials Mega Pack

    The Ability Materials Mega-Pack is back in the store for a VERY limited time! This pack will grant at least 9 Omega and 20 MkIII Ability Materials - and may grant up to 25 Omegas & 50 MkIIIs!
    • This Pack will be available: February 7th, 2018
    • 1699 Crystals
    • Maximum # purchases per day: 1
    • Lv requirements: 70+
    BUNDLES
    Strength and Fury Bundle
    Get 25 shards of the Sith Marauder with the Strength & Fury Bundle! This destructive Sith Attacker takes advantage of all status effects in battle and synergizes extremely well with Sith Lords.
    • This Bundle will be available: February 16th, 2018
    • Maximum # purchases per day: 1 time purchase limit
    • Lv requirements: 20

    Dark Lord Bundle (Darth Vader)
    To celebrate his rework, Darth Vader shards are now available in the Store for a limited time!
    • This Bundle will be available: February 7th, 2018
    • Maximum # purchases: 1 (EDIT Apologies for the confusion!)
    • Lv requirements: 20+

    Sith Order Bundle
    Unleash your fury with the return of the Sith Order Bundles! Each Bundle contains character shards for ONE Sith character. There will be four bundles available. One for EACH of the following characters listed below:
    • Darth Maul (Character Shards x80, Credits, XP Droids, Ability Mats, Gear)
    • Savage Opress (Character Shards x80, Credits, XP Droids, Ability Mats, Gear)
    • Count Dooku (Character Shards x80, Credits, XP Droids, Ability Mats, Gear)
    • Darth Sidious (Character Shards x80, Credits, XP Droids, Ability Mats, Gear)
    Pack Contents:
    • This Bundle will be available: February 7th, 2018
    • Maximum # purchases per day: Please note this bundle will only be available to players who have not previously purchased these bundles:
    • Lv requirements: 20+


    BUGS
    Characters
    • Emperor Palpatine: “Let the Hate Flow” will no longer do full damage to health resistant targets.
    • Darth Vader: Fixed Darth Vader's "Culling Blade" to calculate debuffs properly for bonus damage.
    • Darth Vader: Darth Vader’s Culling Blade will no longer trigger two extra turns when killing the final unit of an encounter.
    • Darth Vader: Vader's Basic "Terrifying Swing" Ability Block application will no longer expire sooner than intended.
    • Darth Vader: DoTs from Vader's Leader Zeta "Inspiring Through Fear" will no longer reapply on self-reviving units.
    General
    • First Order packs will no longer be duplicated during the BB8 event
    • R2D2 Mythic Event now correctly requires completion of Tier7 of the R2D2 Legendary event


    WHAT’S AHEAD
    Stay tuned...

    MEGATHREAD

  • Amidst the rise of the Rebellion, darkness finally rises to meet it. The Power of the Dark Side reigns supreme as Emperor Palpatine and Darth Vader see various updates to their abilities! For a sneak peek of what's in store please see the updated character Strategy post links below.
    Still not enough? Then check out some videos made by your fellow players for some exclusive gameplay below.



    CrazyExcuses

    DBofficial

    GoingNerdy

    AhnaldT101

    CubsFanHan

    SmithieD

    MobileGamer

    WarriorPresents

    NukinFromRepublic

    Leon24 (German Language)

    Skelturix (French Language)

    Lólindir (Spanish Language)

    Aramor (Russian Language):

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