• Galaxy of Heroes News & Dev Tracker

  • Content Update 6/20/2018

    Jun 20, 2018, 12:06 a.m. · CG_Leviathan - EA Forums

    Hey Holotable Heroes!
    While last week may have seemed relatively quiet from the surface, we have been working to bring you lots of interesting new content in this week’s update. Check out the notes below for information about everything included in tomorrow's update, 6/20/2018.


    FLEET BATTLES TABLE
    The Ships PvE table, Fleet Battles, has finally arrived! Unlock Fleet Battles at Level 60 to start earning Ship blueprints, Reinforcement Materials, and even Ship Omega Ability Materials! With a new energy dedicated exclusively to ship combat, the Fleet Battles table is a great place to test out new strategies and collect your favorite Star Wars ships and characters.


    GEAR 12+
    Gear Tier 12 has been expanded to include the 4th and 5th slots with an all new set of Gear pieces. Equip these brand new items and strengthen the Galactic Power of your collection! These pieces will be available exclusively in the Heroic Sith Raid to start, but will arrive in other locations later.

    We’ve also made changes to the Heroic Sith Triumvirate reward structure which you can read about here.


    NEW CHARACTERS AND REWORKS
    In this update we’re bringing a brand new unit and a rework of an existing one. Range Trooper is an aggressive Empire Support that provides other Imperial Trooper allies with Assist Chance. For more information on this unit, check out their Character Kit below.

    Grandmaster Yoda, receives an update to each of his abilities as well as his Zeta ability. For more information on these updates, check out their Character Kit post and the Game Changer videos for exclusive footage of the newly rework Grandmaster! (Grandmaster Yoda’s Character Kit will be revealed on 6/20/18 at 11:00am Pacific Time)
    • Grandmaster Yoda (Character Kit Coming Soon)

    GRANDMASTER’S TRAINING MYTHIC EVENT
    Along with his rework, Grandmaster Yoda has now received his Mythic Event. Use your Jedi squad in this 3 tier event to battle Grand Master Yoda and face ancient foes.
    • Event begins: June 23rd
    • Entry Requirements: Completion of Tier 7 Grandmaster’s Training Legendary
    • Required Units: Jedi


    EVENTS
    Down Range
    Learn battle techniques and earn shards for the all new Range Trooper in this marquee event.
    • Event begins: June 21st
    • Level requirements for event: 20+
    • Forced Ally: Range Trooper


    PVE SHIPMENTS ADDITION
    Two additional slots have been added to PvE Shipments for non-exclusive Gear XII pieces.
    These will include:
    • MK 6 Chiewab Hypo Syringe Salvage
    • MK 6 Athakam Medpac Salvage
    • MK 6 Carbanti Sensor Array Salvage
    • MK 7 CEC Fusion Furnace Salvage
    • MK 7 Merr-Sonn Thermal Detonator Salvage
    • MK 7 Nubian Design Tech Salvage
    • MK 8 Nubian Design Tech Salvage
    • MK 8 Nubian Security Scanner Salvage
    • MK 12 ArmaTek Multi-Tool Prototype Salvage
    • MK 12 ArmaTek Armor Plating Prototype Salvage
    • MK 12 ArmaTek Bayonet Prototype Salvage
    • MK 12 ArmaTek Tactical Data Prototype Salvage
    • MK 12 ArmaTek Wrist Band Prototype Salvage
    • MK 12 ArmaTek Cybernetics Prototype Salvage
    • MK 12 ArmaTek Medpac Prototype Salvage


    REINFORCEMENT MATERIALS REMOVED FROM CANTINA 6-A
    Reinforcement Materials are no longer available in Cantina 6-A. They have been added as first time rewards on all Fleet Battles, and will be farmable on nodes in Stages 3, 4, and 5 of Fleet Battles.


    SHARD SHUFFLE
    The following units have entered new locations:
    • Young Han Solo is now available in the Chromium Packs and Shipments.
    • Vandor Chewbacca is now available in the Chromium Packs and Shipments.


    PACKS AND BUNDLES
    Ship Ability Materials Mega-Pack
    Prepare your ships for the new Fleet Battles! This limited-time pack will grant at least 15 Reinforcement Materials, 10 Ship Omegas, and 15 MKIII Ship Ability Materials - and may grant up to 50 Reinforcement Materials, 25 Ship Omegas, and 35 MKIII Ship Materials!
    Date available: June 21st to June 28th
    1799 Crystals
    Maximum # purchases: 1 (per day)
    Minimum Level requirements: 75+


    Range Trooper Pack
    Each pack guarantees at least 5 shards for Range Trooper and may drop up to 330 shards!
    Date available: June 21st
    1299 Crystals
    Maximum # purchases: None
    Minimum Level requirements: 20+

    Range Trooper Bundle
    Bundle Includes:
    • Range Trooper (x30)
    • Credits
    • XP Training Droids
    • Ability Mats
    • Gear
    Date available: June 21st
    Maximum # purchases: 1
    Minimum Level requirements: 20+


    FIXES
    Full list of bugs and fixes coming tomorrow!


    << MEGATHREAD >>

  • Kit Reveal: Range Trooper

    Jun 16, 2018, 12:06 a.m. · CG_GAWS - EA Forums

    UNIT NAME: Range Trooper
    ALIGNMENT: Dark
    CATEGORIES: Empire, Imperial Trooper, Support
    Aggressive Empire Support that provide other Imperial Trooper allies with Assist chance

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    ABILITIES:

    Basic: TAKE AIM

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    FINAL TEXT: Deal Physical damage to target enemy. This attack deals 30% more damage if Range trooper is buffed.

    Special 1: STEADY (Cooldown 3)

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    FINAL TEXT: All Empire allies gain Protection Up (40%) for 3 turns. All Imperial Trooper allies Recover 30% Protection and gain Retribution for 3 turns. Then, another random ally attacks and Range trooper assists them.

    Unique: POWER IN NUMBERS
    FINAL TEXT: Range Trooper has +70% Tenacity while he is buffed. While Range Trooper is active, Imperial Trooper allies have +50% chance to call another buffed Imperial Trooper ally to Assist when they use an ability during their turn, doing 20% less damage.

    GAME CHANGERS

    DBofficial125


    xKILLERBEEx (German)


    Lolindir (Spanish)

  • Get rid of any of the three buttons at the bottom of the Character Inventory screen and replace it with a Squad button that allows me to manage and create new squads.

    Bonus points: add a button to the character sheet "add to new squad"; ability to drag character images in the squad window to switch character places

  • Hi Holotable Heroes,

    We have been made aware of a bug regarding several strike missions in the most recent Light Side Territory Battle. After modifying the required characters for Territory Battles in our 5/14/18 Content Update, a small number of players are unable to participate in certain battles despite meeting the entry requirements. We will correct this issue prior to the next Light Side Territory Battle.

    Following the current Light Side Territory Battle, we will evaluate the extent of players that have been affected and determine what compensation is warranted. This series of mishaps associated with the Territory Battles has resulted in us significantly re-evaluating our process of updating and altering the Territory Battles.

    Thank you for your patience as we resolve the issue.

    See you on the Holotables!

  • Server Update 6/7/2018

    Jun 07, 2018, 11:06 p.m. · CG_Leviathan - EA Forums

    Hello Heroes,
    We are pushing a server fix today, 6/8/18, that will address the following bugs:

    • Fixed an issue where players were unable complete the "Protocol Quest - Daily Protocol".
    • Fixed an issue where players were unable to access their accounts following the TU12 Release due to Error Code 3.0.
    • The "Vader's Fist" Title has been locked until it is earned by satisfying the requirement of 48 stars in a Dark Side Territory Battle.

    See you on the Holotables!

  • Ships 2.0 Update - 6/7/18 [MEGA]

    Jun 07, 2018, 09:06 p.m. · CG_Carrie - EA Forums

    CG_Carrie wrote: »
    Hi Holotable Heroes,
    Thank you for all your feedback on Ships 2.0. We have received a ton of great responses and ideas for improvements in the future. As with all parts of our game, ships battles will continue to evolve and change over time.

    Keep in mind, this is only part of the picture for Ships 2.0, there are features still to come. Specifically, the PvE table should allow players to earn more resources and practice new strategies. The current single node for reinforcements is just to allow folks to start experimenting until there is a place to earn Reinforcement Materials and Ship Omegas from the Fleet Battles table.

    We will remain vigilant in monitoring balance concerns and re-evaluate as needed.
    We have also heard your feedback that the Level 60 Ship Challenges are too difficult. We are making these significantly easier in today’s update and the first challenge tier should be completable by players who reached this tier recently. This should also make the daily activity to complete this challenge more achievable.

    Finally, I wanted to mention that the reason *I* am posting this and not Crumb is that he is headed, along with RyDiggs and Erik, down to EA Play this weekend to meet with some of our players and take them around EA Play. This is one of the very initial offerings of a VIP Program which we will share more on at a later date.

    It also means his responses will be a little delayed in the next few days, which with our moderators’ help, I will do my best to assist, but may be a little bit delayed.

    Thanks as always for your commitment and feedback, and we’ll see you on the holotables,
    -Carrie

    <<ORIGINAL POST>>

  • Ships 2.0 Update - 6/7/18

    Jun 07, 2018, 09:06 p.m. · CG_Carrie - EA Forums

    Hi Holotable Heroes,
    Thank you for all your feedback on Ships 2.0. We have received a ton of great responses and ideas for improvements in the future. As with all parts of our game, ships battles will continue to evolve and change over time.

    Keep in mind, this is only part of the picture for Ships 2.0, there are features still to come. Specifically, the PvE table should allow players to earn more resources and practice new strategies. The current single node for reinforcements is just to allow folks to start experimenting until there is a place to earn Reinforcement Materials and Ship Omegas from the Fleet Battles table.

    We will remain vigilant in monitoring balance concerns and re-evaluate as needed.
    We have also heard your feedback that the Level 60 Ship Challenges are too difficult. We are making these significantly easier in today’s update and the first challenge tier should be completable by players who reached this tier recently. This should also make the daily activity to complete this challenge more achievable.

    Finally, I wanted to mention that the reason *I* am posting this and not Crumb is that he is headed, along with RyDiggs and Erik, down to EA Play this weekend to meet with some of our players and take them around EA Play. This is one of the very initial offerings of a VIP Program which we will share more on at a later date.

    It also means his responses will be a little delayed in the next few days, which with our moderators’ help, I will do my best to assist, but may be a little bit delayed.

    Thanks as always for your commitment and feedback, and we’ll see you on the holotables,
    -Carrie

    << MEGATHREAD >>

  • Content Update 6/7/2018

    Jun 07, 2018, 09:06 p.m. · CG_Leviathan - EA Forums

    Hey Holotable Heroes!
    Check the notes below to find all the details regarding today’s update, 6/7/2018.


    NEW CHARACTERS
    Joining the rest of the new Solo: A Star Wars Story crew, Young Lando, his droid partner L3-37, and their prized Millennium Falcon have made their way to the Holotables! For more information on both these units and their ship, check out the kit reveals linked below:



    EVENTS
    Preparation Perfection V
    Now you can join forces with Young Lando Calrissian and earn shards in this marquee event!
    • Event begins: June 7th
    • Level requirements for event: 20+
    • Forced Ally: Young Lando Calrissian

    Preparation Perfection VI
    Now you can join forces with L3-37 and earn shards in this marquee event!
    • Event begins: June 7th
    • Level requirements for event: 20+
    • Forced Ally: L3-37

    Preparation Perfection VII
    Take Lando’s Millennium Falcon test drive and earn shards in this marquee event!
    • Event begins: June 7th
    • Level requirements for event: 60+
    • Forced Ally: Lando’s Millennium Falcon

    CHALLENGE TUNING FOR SHIPS
    We've been reviewing feedback and analyzing data around Ships Challenge completion rates after the switch to Ships 2.0. We have eased the difficulty of Tier I to better account for the underlying change in difficulty.

    REDUCE HARD NODE ATTEMPTS TO 5
    The limited time increase to the daily action cap for PvE Hard Nodes is complete, and the daily cap is now back to 5. This change applies to both Light Side & Dark Side Nodes.

    SHARD SHUFFLE
    The following units have entered new locations:
    • Bossk is now available in Chromium Packs and Shipments.

    PACKS AND BUNDLES
    Heist: Young Lando Calrissian Pack
    This versatile Smuggler Attacker pilots Lando's Millennium Falcon alongside the droid L3-37. Each pack guarantees at least 5 shards for Young Lando Calrissian and may drop up to 330 SHARDS!
    Date available: June 7th
    1299 Crystals
    Maximum # purchases: None
    Minimum Level requirements: 20+

    Heist: L3-37 Pack
    Droid Tank that can dispel allies and has multiple ways to increase her stats permanently. Each pack guarantees at least 5 shards for L3-37 and may drop up to 330 SHARDS!
    Date available: June 7th
    1299 Crystals
    Maximum # purchases: None
    Minimum Level requirements: 20+

    Heist: Lando’s Millennium Falcon Pack
    Devastating Scoundrel attacker that becomes more threatening after each ally reinforcement. Each pack guarantees at least 5 shards for Lando’s Millennium Falcon and may drop up to 330 SHARDS!
    Date available: June 7th
    1299 Crystals
    Maximum # purchases: None
    Minimum Level requirements: 20+

    Heist: Young Lando Calrissian Bundle
    Bundle Includes:
    • Young Lando Calrissian (x30)
    • Credits
    • XP Training Droids
    • Ability Mats
    • Gear
    Date available: June 7th
    Maximum # purchases: 1
    Minimum Level requirements: 20+

    Heist: L3-37 Bundle
    Bundle Includes:
    • L3-37 (x30)
    • Credits
    • XP Training Droids
    • Ability Mats
    • Gear
    Date available: June 7th
    Maximum # purchases: 1
    Minimum Level requirements: 20+

    Heist: Lando’s Millennium Falcon Bundle
    Bundle Includes:
    • Lando’s Millennium Falcon (x30)
    • Ship Building Materials
    • Ship Ability Mats
    • Reinforcement Materials
    Date available: June 7th
    Maximum # purchases: 1
    Minimum Level requirements: 60+

    FIXES
    • Fixed an issue where the “Vader's Fist” Title was inadvertently being unlocked for players that had not qualified. A server update rolling out tomorrow, 6/8/18, to correct the issue for accounts that inadvertently unlocked the Vader's Fist Title.The title will now be locked again until it is earned by satisfying the requirement of 48 stars in a Dark Side Territory Battle.
    • Fixed an issue that prevented Enfys Nest's “Cut Through” ability from dispelling Foresight.
    • Greedo's “Threaten” ability has been fixed to no longer remove turn meter from raid bosses
    • Fixed an issue where Darth Traya will not use her "Saber Storm" ability unless there is an enemy with buff.
    • The Chimaera event now properly displays its requirements.
    • Fixed an issue with defeated ships appearing incorrectly in TW fleet screens.
    • Prestigious Quest "Jedi Knight" step 3/4 "Separatist Showdown" quest text has been corrected to "Win Light Hard 9-D with 5 Jedi".

    NOTES
    • We realized we omitted an update we made in the TU12 patch notes. We have corrected the minimum requirements bug associated with the Rebel Base South Entrance Special Mission in the Dark Side Territory Battle.

    << MEGATHREAD >>

  • UNIT NAME: Lando's Millennium Falcon
    ALIGNMENT: Light
    CATEGORIES: Scoundrel, Attacker
    Devastating attacker that becomes more threatening after each ally reinforcement

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    ABILITIES:

    Basic: DOUBLE DOWN

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    FINAL TEXT: Deal Physical damage to target enemy with a 70% chance to grant Defense Penetration Up to self and another random ally for 2 turns.

    Crew 1: BUCKLE UP (Cooldown 3)

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    FINAL TEXT: Deal Physical damage to target enemy and inflict Offense Down for 2 turns. This attack deals 25% more damage against debuffed enemies.

    Crew 2: CALCULATED REINFORCEMENT (Cooldown 4)

    6t0tmoa2bsz7.gif

    FINAL TEXT: Deal Physical damage to target enemy and Dispel all buffs on them. The Falcon gains +5% Critical Chance and +5% Offense (stacking) for each buff dispelled until the end of the encounter.

    Unique: COIN TOSS

    FINAL TEXT: Lando's Millennium Falcon has +5% Critical Damage for each enemy without a buff. At the start of its turn, the Falcon has a 50% chance each to Dispel all debuffs on a random ally, Dispel all buffs on a random enemy, Target Lock a random enemy, and grant Speed Up for 2 turns to a random ally. These effects can't be Evaded or Resisted.

    Reinforcement Ability: ALL IN

    FINAL TEXT: Enter Battle: Millennium Falcon gains Critical Damage Up for 2 turns and copy all buffs on all other Ships for 2 turns. Millennium Falcon takes a bonus turn for each Reinforcement previously called in by the allied Capital Ship this encounter.

    GAME CHANGERS

    AhnaldT101


    Lolindir (Spanish)

  • Kit Reveal: L3-37

    Jun 07, 2018, 05:06 p.m. · CG_GAWS - EA Forums

    UNIT NAME: L3-37
    ALIGNMENT: Light
    CATEGORIES: Scoundrel, Droid, Tank
    Droid Tank that can dispel allies and has multiple ways to increase her stats permanently

    yggtp8lcd0qg.gif

    ABILITIES:

    Basic: DARING ADVANCE

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    FINAL TEXT: Deal Physical damage to target enemy and inflict Defense Down.
    Prepared: If L3-37 is Prepared, she gains +10% Max Health (stacking) until end of encounter.

    Special 1: SPARK OF HOPE (Cooldown 3)

    ghu0b3ervq66.gif

    FINAL TEXT: Deal Physical damage to target enemy and gain Taunt for 1 turn.
    Prepared: Heal all Scoundrel and Droid allies for 30% of L3's Max Health, then grant all Prepared allies Tenacity Up for 2 turns. If any other allies are Prepared, reduce this ability's cooldown by 1. L3-37 is no longer Prepared.

    Unique 1: FOR THE DROIDS

    FINAL TEXT: At the start of L3-37's turns, if L3-37 didn't take damage from an enemy since her last turn she gains Prepared. Whenever L3-37 takes damage from an attack, dispel debuffs from a random debuffed Scoundrel ally at the end of the round. Whenever another Droid or Scoundrel ally takes damage from an attack, L3-37 gains +15% Turn Meter. The first time each other Droid ally is reduced to 1% Health, they equalize Health with L3-37.

    Unique 2: SELF MODIFICATION

    drtu866r06cs.gif

    FINAL TEXT: L3-37 has +25% Max Protection. When L3-37 becomes Prepared, she gains Taunt for 1 turn. At the start of each encounter, L3-37 becomes Prepared.
    At the start of battle, L3-37 gains the Enhance MK I special ability.

    MK I: Gain +50% Counter Chance for the rest of the battle and becomes Prepared. When used, this ability upgrades to MK II.
    MK II: Gain +30% Critical Avoidance and +100% Defense for the rest of the battle and become Prepared. When used, this ability upgrades to MK III
    MK III: Increase Counter Chance to 100% for the rest of the battle and become Prepared. This ability may only be used once.

    GAME CHANGERS

    WarriorPresents


    Lolindir (Spanish)

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