Damage Ranges for SWGOH Characters. These values are just the base stats, and do not take into account defenses or buffs.
Damage Range: 18463 - 20405 Deal Special damage to all enemies. Then, remove 20% Turn Meter from them and inflict Ability Block and Breach for 2 turns. Deal 10% more damage and remove an additional 5% Turn Meter for each ally with Jedi Lessons or Jedi Legacy. All Jedi allies gain 15% Turn Meter and Critical Hit Immunity for 1 turn.
Damage Range: 16600 - 18346 Dispel all buffs, deal Special damage, and inflict Buff Immunity on target enemy for 2 turns, which can't be dispelled. Inflict a Thermal Detonator on all enemies for 2 turns. Inflict an additional Thermal Detonator on all enemies for 2 turns for every 20% Ultimate Charge Jabba the Hutt has. Whenever a Thermal Detonator from this ability expires, all Bounty Hunter, Hutt Cartel, and Smuggler allies gain 2% Mastery until the end of the encounter. This ability can't be resisted.
Damage Range: 16494 - 18230 Dispel all debuffs from all Light Side allies. Then, deal Special damage to all enemies. If Admiral Raddus is in the Leader slot and not the ally slot, gain 5% Upload progress and if this ability defeats an enemy, gain an additional 8% Upload progress.
Damage Range: 15684 - 17334 Deal Physical damage to target enemy and inflict Ability Block for 1 turn. At the end of each turn, there is a 50% chance for each debuffed enemy to reduce the cooldown of this ability by 1.
Damage Range: 15231 - 16833 Deal Special damage to target enemy, remove 100% Turn Meter and, if there is any version of Rey in the allied Leader slot, Blind the target enemy for 2 turns. Gain Offense Up for 2 turns. [E7E7E7]While in Grand Arenas if all allies were Light Side at the start of battle: When this ability is used, Ben Solo’s cooldowns are reduced by 1. If Galactic Legend Rey is in the allied Leader slot, this attack instead deals true damage and inflicts Healing Immunity for 4 turns, which can’t be copied, dispelled, evaded, or resisted.
Damage Range: 15154 - 16748 Deal Special damage to target enemy and inflict Daze and Stagger for 2 turns. If Resistance Hero Poe is Inspired he also inflicts 3 Damage Over Time debuffs for 1 turn.
Damage Range: 14758 - 16310 Deal Physical damage to target enemy and remove Turn Meter equal to Bistan's Potency.
Damage Range: 14712 - 16260 Deal Physical damage to target enemy and call another target ally to assist. Inflict Blind on target enemy for 2 turns. Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns. Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity
Damage Range: 14376 - 15888 Dispel all buffs on target enemy, then deal Physical damage to that enemy. This attack can't be evaded and deals 100% more damage against Jedi. If the target enemy has Deathmark or Fear, this ability's cooldown is reset. This ability starts on cooldown, and its cooldown is reduced by 1 when an enemy is inflicted with Fear.
Damage Range: 14287 - 15789 Deal Physical damage to target enemy and grant all allies Potency Up for 2 turns. If this attack scores a Critical Hit, reduce the target's Max Health by 15%, which can't be Resisted, until the end of the encounter. Raid Bosses: This attack ignores Armor.
Damage Range: 13559 - 14985 Dispel all buffs on all enemies and Stun target enemy for 2 turns, which can't be copied, dispelled, or resisted. Then, deal Physical damage to target enemy and Kylo gains 20 Siphon until the end of the encounter. On a critical hit, Kylo gains 40 Siphon instead. This attack can't be evaded.
Damage Range: 13426 - 14838 Deal Special damage to target enemy and call all other Nightsister allies to Assist. If any enemies are defeated, all Nightsister allies are Revived and recover 100% Health.
Damage Range: 13403 - 14813 Deal Special damage to target enemy and inflict Armor Shred until the end of the encounter. If all allies were Light Side at the start of battle, dispel all buffs from all enemies and deal true damage again to all enemies. All allies gain 5% Turn Meter (max 25%) for each enemy damaged by this ability. If this ability defeats an enemy, Ben Solo gains 10% Offense (stacking, max 50%) and all other Light Side allies gain 5% Offense (stacking, max 25%) until the end of battle. This attack can't be evaded.
Damage Range: 13176 - 14562 Deal Physical damage to target enemy. In addition, Rey gains Foresight for 2 turns if she doesn't have any positive status effects, and Offense Up for 3 turns if she does.
Damage Range: 12868 - 14222 Deal Physical damage to target enemy and inflict Offense Down for 2 turns on a Critical Hit. If First Order TIE Pilot has Advantage, also inflict Buff Immunity and Health Down for 2 turns.
Damage Range: 12798 - 14144 Deal Special damage to target enemy and remove 70% Turn Meter. If that enemy had less than 100% Health, they are also Stunned for 1 turn.
Damage Range: 12794 - 14140 Deal Special damage to target enemy and inflict Defense Down for 1 turn. If the target enemy is a Tank, this attack deals 100% more damage. If the target enemy is an Attacker or Support, inflict Offense Down and Potency Down for 1 turn. If the target enemy is a Healer, inflict Speed Down for 1 turn.
Damage Range: 12746 - 14086 Deal Physical damage to target enemy. If this attack is a critical hit, Sith Trooper gains Critical Hit Immunity for 2 turns.
Damage Range: 12628 - 13956 Deal Special damage to target enemy and Stun them for 2 turns. If Resistance Hero Poe is Inspired, dispel all buffs on them and inflict Buff Immunity for 2 turns. This ability can't be evaded.
Damage Range: 12521 - 13837 Deal Physical damage to target enemy. If the target is suffering any debuffs, this attack is a guaranteed Critical Hit. If there are any defeated enemies, also inflict Deathmark for 2 turns, which can't be Resisted. Targets defeated by Terminate can't be revived.