Deal Physical damage to target enemy and inflict Offense Down for 2 turns.
Damage: 16,470 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.184 | |
2 | 16 |
+5% Damage
700
3
|
1.243 |
3 | 26 |
+10% Damage
1,400
4
4
|
1.362 |
4 | 36 |
+15% Damage
2,100
5
5
4
|
1.539 |
5 | 46 |
+5% Damage
4,100
7
7
5
|
1.598 |
6 | 56 |
+10% Damage
8,200
10
9
6
|
1.717 |
7 | 66 |
+15% Damage
24.7K
16
13
9
|
1.894 |
8 | 76 |
+30% Damage
43.8K
5
|
2.25 |
Deal Physical damage to target enemy and grant all allies Potency Up for 2 turns. If this attack scores a Critical Hit, reduce the target's Max Health by 15%, which can't be Resisted, until the end of the encounter.
Raid Bosses: This attack ignores Armor.
Damage: 30,210 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 2.172 | |
2 | 18 |
+5% Damage
1,300
2
|
2.281 |
3 | 28 |
+10% Damage
2,500
3
3
|
2.498 |
4 | 38 |
+15% Damage
3,800
4
4
3
|
2.824 |
5 | 48 |
+5% Damage
7,500
5
5
4
|
2.932 |
6 | 58 |
+10% Damage
15.1K
8
7
5
|
3.149 |
7 | 68 |
+15% Damage
45.2K
12
10
7
|
3.475 |
8 | 78 |
+30% Damage
80.4K
5
|
4.127 |
Sith Marauder has +10% Defense, +10% Health Steal, and +10% Tenacity for each buff on all characters. Sith Marauder has +2% Critical Chance, +2% Offense and +2% Potency for each debuff on all characters. When an enemy uses an ability outside of their turn, Sith Marauder gains 20% Turn Meter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
+1% Turn Meter gain
900
2
|
|
3 | 30 |
+1% Turn Meter gain
1,800
3
3
|
|
4 | 40 |
+2% Turn Meter gain
2,700
3
3
3
|
|
5 | 50 |
+2% Turn Meter gain
5,500
5
4
3
|
|
6 | 60 |
+2% Turn Meter gain
11K
7
6
4
|
|
7 | 70 |
+2% Turn Meter gain
32.9K
10
9
6
|
|
8 | 80 |
+10% Tenacity for each buff on all characters and +2% Potency for each debuff on all characters
80.4K
5
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: SITHMARAUDER