Disciplined Separatist Attacker with high damage, counter attacks, and debuff capabilities
Deal Physical damage to target enemy with a 50% chance to attack again, doubled if the target is Galactic Republic. These attacks have a 50% chance to inflict Stun and Ability Block for 1 turn and can't be countered or evaded.
Damage: 12,052 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.667 | |
2 | 16 |
+10% Stun and Ability Block chance
700
3
|
1.667 |
3 | 26 |
+10% Multi-attack chance
1,400
4
4
|
1.667 |
4 | 36 |
+5% Damage
2,100
5
5
4
|
1.75 |
5 | 46 |
+10% Multi-attack chance
4,100
7
7
5
|
1.75 |
6 | 56 |
+15% Stun and Ability Block chance
8,200
10
9
6
|
1.75 |
7 | 66 |
+10% Multi-attack chance
24.7K
16
13
9
|
1.75 |
8 | 76 |
+15% Damage and this attack can't be countered or evaded
43.8K
5
|
2.0 |
Shock the target enemy, deal Special damage, and Stun them for 1 turn. This attack has a 50% chance to Shock and Stun another random enemy, doubled if the target is Galactic Republic.
Damage: 31,916 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 2.857 | |
2 | 18 |
+5% Damage
1,300
2
|
3.0 |
3 | 28 |
+5% Damage
2,500
3
3
|
3.143 |
4 | 38 |
+5% Damage
3,800
4
4
3
|
3.286 |
5 | 48 |
+5% Damage
7,500
5
5
4
|
3.429 |
6 | 58 |
+10% Damage
15.1K
8
7
5
|
3.714 |
7 | 68 |
+10% Damage
45.2K
12
10
7
|
4.0 |
8 | 78 |
+25% Shock and Stun chance
80.4K
5
|
4.0 |
Count Dooku dispels all debuffs from himself and gains Riposte for 2 turns. All non-Tank Separatist allies gain 15% Turn Meter and Stealth for 2 turns.
Riposte: Attacks out of turn ignore Protection; can't be copied
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+1% Turn Meter gain
1,300
2
|
|
3 | 32 |
+1% Turn Meter gain
2,500
3
3
|
|
4 | 42 |
+1% Turn Meter gain
3,800
4
4
3
|
|
5 | 52 |
+2% Turn Meter gain
7,500
5
5
4
|
|
6 | 62 |
+2% Turn Meter gain
15.1K
8
7
5
|
|
7 | 72 |
+3% Turn Meter gain
45.2K
12
10
7
|
|
8 | 82 |
All non-Tank Separatist allies Stealth for 2 turns
80.4K
5
|
Separatist allies have +35% counter chance and gain 50% Tenacity the first time they are Stunned or Dazed.
Whenever an enemy falls below 100% Health, they inflict Tenacity Down and Healing Immunity for 2 turns on themselves, which can't be evaded or resisted, and all Separatist allies gain 10% Offense (stacking, max 50%).
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
+5% Counter chance
800
2
|
|
3 | 30 |
+5% Tenacity
1,600
2
2
|
|
4 | 40 |
+5% Counter chance
2,400
3
3
2
|
|
5 | 50 |
+5% Tenacity
4,800
4
4
3
|
|
6 | 60 |
+10% Counter chance
9,600
6
5
4
|
|
7 | 70 |
+15% Tenacity
28.8K
9
7
5
|
|
8 | 80 |
Whenever an enemy falls below 100% Health all Separatist allies gain 10% Offense (stacking, max 50%)
51.2K
3
|
Count Dooku has 100% counter chance. In addition, whenever he attacks outside of his turn, he deals 30% more damage, gains 15% Turn Meter, recovers 15% Protection, and gains Critical Hit Immunity for 1 turn.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+5% Turn Meter whenever Count Dooku attacks outside of his turn
900
2
|
|
3 | 32 |
+2% Turn Meter gain
1,800
3
3
|
|
4 | 42 |
+2% Turn Meter gain
2,700
3
3
3
|
|
5 | 52 |
+15% Damage when attacking out of turn
5,500
5
4
3
|
|
6 | 62 |
+2% Turn Meter gain
11K
7
6
4
|
|
7 | 72 |
+4% Turn Meter gain
32.9K
10
9
6
|
|
8 | 82 |
+15% Damage, recover 15% Protection, and gain Critical Hit Immunity for 1 turn when attacking out of turn
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: COUNTDOOKU