Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 75% more damage. Otherwise, remove 35% Turn Meter. This attack can't be Evaded.
Damage: 6260 - 6918
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.233 | ||
2 | ![]() |
16 | +5% Damage | 1.295 |
3 | ![]() ![]() |
26 | +15% Damage | 1.480 |
4 | ![]() ![]() ![]() |
36 | +5% Damage | 1.541 |
5 | ![]() ![]() ![]() |
46 | +5% Damage | 1.603 |
6 | ![]() ![]() ![]() |
56 | +25% Bonus damage | 1.603 |
7 | ![]() ![]() ![]() |
66 | +5% Damage | 1.665 |
8 | ![]() |
76 | +15% damage, +25% Bonus damage, and remove 35% Turn Meter if the target has 50% or more Turn Meter | 1.850 |
Deal Physical damage to target enemy and Stun them for 1 turn. Gain Turn Meter equal to Han's Critical Chance.
Damage: 12517 - 13833
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 2.740 | ||
2 | ![]() |
18 | +5% Damage | 2.877 |
3 | ![]() ![]() |
28 | +5% Damage | 3.014 |
4 | ![]() ![]() ![]() |
38 | Cooldown - 1 | 3.014 |
5 | ![]() ![]() ![]() |
48 | +5% Damage | 3.151 |
6 | ![]() ![]() ![]() |
58 | +15% Damage | 3.562 |
7 | ![]() ![]() ![]() |
68 | +5% Damage | 3.699 |
8 | ![]() |
78 | Cooldown - 1 and inflict Stun for 1 turn | 3.699 |
All allies gain Critical Chance Up and Evasion Up for 2 turns. Han gains 50% Turn Meter and Critical Damage Up for 2 turns.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
20 | Add 25% chance to gain 25% Turn Meter on use | 0.000 |
3 | ![]() ![]() |
30 | +5% Turn Meter gain | 0.000 |
4 | ![]() ![]() ![]() |
40 | +5% Turn Meter gain | 0.000 |
5 | ![]() ![]() ![]() |
50 | Add Evasion Up for 2 turns | 0.000 |
6 | ![]() ![]() ![]() |
60 | +5% Turn Meter gain | 0.000 |
7 | ![]() ![]() ![]() |
70 | +5% Turn Meter gain | 0.000 |
8 | ![]() |
80 | +75% Turn Meter Gain Chance, +5% Turn Meter Gain, and Han gains Critical Damage Up for 2 turns | 0.000 |
Han has +35% Counter Chance and +20% Critical Chance. The first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage.
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and he can only use his Basic ability, but it will Stun the target for 1 turn and can't be Resisted.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | Add +20% Counter Chance | 0.000 |
3 | ![]() ![]() |
32 | +5% Counter Chance | 0.000 |
4 | ![]() ![]() ![]() |
42 | Add +5% Critical Chance | 0.000 |
5 | ![]() ![]() ![]() |
52 | +5% Counter Chance | 0.000 |
6 | ![]() ![]() ![]() |
62 | +5% Critical Chance | 0.000 |
7 | ![]() ![]() ![]() |
72 | +5% Counter Chance | 0.000 |
8 | ![]() ![]() ![]() |
82 | +10% Critical Chance and the first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: HANSOLO