Highly-modified Rebel Attacker that specializes in assists and shows up at just the right time
Deal Physical damage to target enemy and call another random Rebel ally to assist. Inflict Target Lock for 2 turns on a Critical Hit. If the allied Capital Ship is a Rebel and active, dispel all buffs on target enemy.
Damage: 41,592 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 2.5 | |
2 | 50 |
+5% Damage
1,250
5
|
2.625 |
3 | 60 |
+10% Damage
1,250
5
|
2.875 |
4 | 68 |
+15% Damage
3,750
5
5
|
3.25 |
5 | 73 |
+5% Damage
5,000
10
5
|
3.375 |
6 | 78 |
+10% Damage
12.5K
10
10
5
|
3.625 |
7 | 84 |
+15% Damage
21.2K
15
15
10
|
4.0 |
8 | 85 |
+50% Assist chance
73.8K
25
25
10
15
|
4.0 |
The Falcon dispels all debuffs from itself, recovers 50% Health and Protection, and gains the Outmaneuver unique buff for 3 turns (can't be copied). Additionally, it gains 35% Turn Meter for each active Rebel ally and Empire enemy.
Outmaneuver: +25% Evasion, can't be countered, and can't be targeted if other allies are present, unless Taunting
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
+5% Health recovery
5,000
10
5
|
|
3 | 1 |
+5% Protection recovery
5,000
10
5
|
|
4 | 1 |
+5% Health recovery
7,500
10
10
|
|
5 | 1 |
+5% Protection recovery
13.8K
15
10
5
|
|
6 | 1 |
+5% Health recovery
21.2K
15
15
10
|
|
7 | 1 |
+5% Protection recovery
45K
20
20
15
5
|
|
8 | 1 |
+10% Health and Protection recovery and +20% Turn Meter
78.5K
30
30
20
15
|
Deal Physical damage to all enemies and grant all allies Defense Penetration Up for 2 turns. This attack deals 25% more damage for each Dark Side and each Empire enemy.
Damage: 28,075 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.688 | |
2 | 1 |
+5% Damage
5,000
10
5
|
1.772 |
3 | 1 |
+10% Damage
5,000
10
5
|
1.941 |
4 | 1 |
+15% Damage
7,500
10
10
|
2.194 |
5 | 1 |
+5% Damage
13.8K
15
10
5
|
2.278 |
6 | 1 |
+10% Damage
21.2K
15
15
10
|
2.447 |
7 | 1 |
+15% Damage
45K
20
20
15
5
|
2.7 |
8 | 1 |
+15% More Damage
78.5K
30
30
20
15
|
2.7 |
All allies gain 10% Critical Chance, doubled for Rebel allies. The Falcon has a 50% chance to assist whenever another Rebel ally uses an ability during their turn. Whenever an ally reinforces, the Falcon grants them Accuracy Up for 2 turns. If that ally is a Rebel, they also gain Critical Damage Up for 2 turns. Additionally, when another Rebel ally is inflicted with 3 or more different debuffs, the Falcon dispels all debuffs on them.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 50 |
+5% Assist chance
1,250
5
|
|
3 | 60 |
+2% Critical Chance
1,250
5
|
|
4 | 70 |
+5% Assist chance
5,000
10
5
|
|
5 | 75 |
Critical Damage Up duration +1
7,500
10
10
|
|
6 | 80 |
+3% Critical Chance
13.8K
15
10
5
|
|
7 | 85 |
+10% Assist chance
32.5K
20
15
10
5
|
|
8 | 85 |
When another Rebel ally is inflicted with 3 or more different debuffs, the Falcon dispels all debuffs on them
88.8K
25
25
10
20
|
Enter Battle: Grant all other allies Foresight for 2 turns and call all Rebel allies to assist. Additionally, reduce the cooldowns of the allied Rebel Capital Ship by 1 for all abilities except Call Reinforcement.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 75 |
Reduce the cooldowns of the allied Rebel Capital Ship by 1 for all abilities except Call Reinforcement
175K
25
|
|
3 | 85 |
Call all Rebel allies to assist
525K
75
|
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: MILLENNIUMFALCON