Deal Physical damage to target enemy and inflict Speed Down for 2 turns. If the enemy was already inflicted with Speed Down, attack again.
Damage: 10,278 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.33 | |
2 | 16 |
+5% Damage
700
3
|
1.4 |
3 | 26 |
+15% Damage
1,400
4
4
|
1.6 |
4 | 36 |
+5% Damage
2,100
5
5
4
|
1.667 |
5 | 46 |
+15% Damage
4,100
7
7
5
|
1.867 |
6 | 56 |
+5% Damage
8,200
10
9
6
|
1.933 |
7 | 66 |
+5% Damage
24.7K
16
13
9
|
2.0 |
8 | 76 |
If the enemy was already inflicted with Speed Down, attack again
43.8K
5
|
2.0 |
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 35% more damage. At the end of his turn if no allies are Taunting, Fives Taunts for 2 turns.
Damage: 9,456 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.314 | |
2 | 18 |
+5% Damage
1,300
2
|
1.38 |
3 | 28 |
+5% Damage
2,500
3
3
|
1.446 |
4 | 38 |
+5% More damage
3,800
4
4
3
|
1.446 |
5 | 48 |
+15% Damage
7,500
5
5
4
|
1.643 |
6 | 58 |
+15% Damage
15.1K
8
7
5
|
1.84 |
7 | 68 |
+5% More damage
45.2K
12
10
7
|
1.84 |
8 | 78 |
At the end of his turn if no allies are Taunting, Fives Taunts for 2 turns
80.4K
5
|
1.84 |
Clone Trooper allies have +50% Defense, and other allies gain half that amount. 501st allies gain Protection Over Time (5%) for 2 turns whenever they are critically hit.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
+5% Defense
800
2
|
|
3 | 30 |
+5% Defense
1,600
2
2
|
|
4 | 40 |
+5% Defense
2,400
3
3
2
|
|
5 | 50 |
+5% Defense
4,800
4
4
3
|
|
6 | 60 |
+5% Defense
9,600
6
5
4
|
|
7 | 70 |
+10% Defense
28.8K
9
7
5
|
|
8 | 80 |
501st allies gain Protection Over Time (5%) for 2 turns whenever they are critically hit
51.2K
3
|
Fives has +85% counter chance. Fives gains 15% Turn Meter whenever another Clone Trooper or 501st ally takes damage and half that amount for other allies.
If CT-21-0408 "Echo" is present, Fives has +100% Defense when Taunting, or deals 100% more damage when not Taunting.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+10% Counter chance
900
2
|
|
3 | 32 |
+10% Counter chance
1,800
3
3
|
|
4 | 42 |
+10% Counter chance
2,700
3
3
3
|
|
5 | 52 |
+10% Counter chance
5,500
5
4
3
|
|
6 | 62 |
+10% Counter chance
11K
7
6
4
|
|
7 | 72 |
+10% Counter chance
32.9K
10
9
6
|
|
8 | 82 |
Fives gains 15% Turn Meter whenever another Clone Trooper or 501st ally takes damage and half that amount for other allies
125K
30
13
20
|
Fives can't be revived. When another 501st Clone Trooper ally would be defeated while Fives is active, they recover 100% Health and Fives is defeated at the end of that turn.
If Fives is defeated this way, 501st Clone Trooper allies gain his Max Health, Max Protection, Speed, and Offense stats in addition to their own until the end of battle.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
+5% Heal
900
2
|
|
3 | 30 |
+5% Heal
1,800
3
3
|
|
4 | 40 |
+10% Heal
2,700
3
3
3
|
|
5 | 50 |
+10% Heal
5,500
5
4
3
|
|
6 | 60 |
+15% Heal
11K
7
6
4
|
|
7 | 70 |
+15% Heal
32.9K
10
9
6
|
|
8 | 80 |
If Fives is defeated this way, 501st Clone Trooper allies gain his Max Health, Max Protection, Speed, and Offense stats in addition to their own until the end of battle
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CT5555