Deal Physical damage to target enemy and inflict Tenacity Down for 2 turns. If the target was already debuffed, and it is Kylo's turn, he gains Taunt for 1 turn.
Damage: 6,952 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.841 | |
2 | 16 |
+5% Damage
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0.883 |
3 | 26 |
+10% Damage
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0.967 |
4 | 36 |
+15% Damage
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1.093 |
5 | 46 |
+5% Damage
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1.135 |
6 | 56 |
+10% Damage
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1.219 |
7 | 66 |
+15% Damage
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1.346 |
8 | 76 |
Tenacity Down Duration + 1
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1.346 |
Dispel all buffs on target enemy and Stun them for 2 turns. Kylo recovers 10% Health and gains Taunt for 1 turn. This attack can't be Evaded or Resisted.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
Dispel all buffs on target enemy
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|
3 | 28 |
+2% Heal
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|
4 | 38 |
Kylo gains Taunt for 1 turn
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|
5 | 48 |
+2% Heal
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|
6 | 58 |
This attack can't be Resisted
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|
7 | 68 |
+2% Heal
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|
8 | 78 |
Stun Duration + 1
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Deal Physical damage to target enemy and recover Health equal to the damage dealt. If the target is Stunned, deal double damage.
Damage: 12,918 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.563 | |
2 | 20 |
+5% Damage
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1.641 |
3 | 30 |
+10% Damage
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1.797 |
4 | 40 |
+15% Damage
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2.032 |
5 | 50 |
+5% Damage
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2.11 |
6 | 60 |
+10% Damage
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2.266 |
7 | 70 |
+15% Damage
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2.501 |
8 | 80 |
If the target is Stunned, deal double damage
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2.501 |
First Order allies have +40% Critical Damage and +30 Speed. When a First Order ally scores a Critical Hit, they gain 20% Turn Meter. When a First Order ally gains a status effect, they recover 5% Health and 5% Protection.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+5% Critical Damage
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|
3 | 32 |
+5 Speed
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|
4 | 42 |
+5% Turn Meter Gain
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|
5 | 52 |
+5% Critical Damage
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|
6 | 62 |
+5 Speed
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|
7 | 72 |
+5% Turn Meter Gain
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|
8 | 82 |
+15% Critical Damage, +5 Speed, +5% Turn Meter Gain, and when a First Order ally gains a status effect they recover 5% Health and 5% Protection
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When Kylo takes damage, he recovers 8% Health and a random First Order ally who doesn't have it gains Advantage for 2 turns. Kylo has +50% Counter Chance, doubled while he has Taunt. Kylo takes reduced damage from Percent Health damage effects and gains Taunt for 1 turn at the start of each encounter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 24 |
+2% Heal
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|
3 | 34 |
+10% Counter Chance
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|
4 | 44 |
+2% Heal
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|
5 | 54 |
+10% Counter Chance
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|
6 | 64 |
+2% Heal
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|
7 | 74 |
+10% Counter Chance
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|
8 | 84 |
Kylo gains Taunt for 1 turn at the start of each encounter and has double Counter Chance while Taunting
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Stats are for the maximum usable Gear Tier and 7 Star
Base ID: KYLORENUNMASKED