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  • Kylo Ren (Unmasked) · Relic Tier List

  • Total Mats

    240
    Carbonite Circuit Board
    280
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 41068 +2304 +2304
    Physical Damage 3488 +179 +179
    Special Damage 2254 +182 +182
    Armor 48.65% +1.62% +1.62%
    Resistance 44.2% +0.34% +0.34%
    Physical Critical Chance 32.54% +1.12% +1.12%
    Mastery 5 +5 +5
    Health Steal 25.75% +0.75% +0.75%
    Protection 46575 +1100 +1100

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 43966 +2898 +5202
    Physical Damage 3713 +225 +404
    Special Damage 2622 +368 +550
    Armor 50.52% +1.87% +3.49%
    Resistance 44.97% +0.77% +1.11%
    Physical Critical Chance 34.96% +2.42% +3.54%
    Mastery 10 +5 +10
    Health Steal 26.5% +0.75% +1.5%
    Protection 47675 +1100 +2200

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 46882 +2916 +8118
    Physical Damage 3940 +227 +631
    Special Damage 2989 +367 +917
    Armor 52.3% +1.78% +5.27%
    Resistance 45.68% +0.7% +1.82%
    Physical Critical Chance 37.33% +2.37% +5.92%
    Mastery 15 +5 +15
    Health Steal 27.25% +0.75% +2.25%
    Protection 48775 +1100 +3300

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 49780 +2898 +11016
    Physical Damage 4166 +226 +857
    Special Damage 3356 +367 +1284
    Armor 53.95% +1.65% +6.92%
    Resistance 46.36% +0.69% +2.5%
    Physical Critical Chance 39.75% +2.42% +8.33%
    Mastery 20 +5 +20
    Health Steal 28% +0.75% +3%
    Protection 49875 +1100 +4400

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 52696 +2916 +13932
    Physical Damage 4392 +226 +1083
    Special Damage 3723 +367 +1651
    Armor 55.5% +1.54% +8.47%
    Resistance 47.03% +0.67% +3.17%
    Physical Critical Chance 42.17% +2.42% +10.75%
    Mastery 25 +5 +25
    Health Steal 28.75% +0.75% +3.75%
    Protection 50975 +1100 +5500

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 55594 +2898 +16830
    Physical Damage 4618 +226 +1309
    Special Damage 4090 +367 +2018
    Armor 57.34% +1.85% +10.31%
    Resistance 47.72% +0.69% +3.87%
    Physical Critical Chance 44.58% +2.42% +13.17%
    Mastery 35 +10 +35
    Health Steal 30.25% +1.5% +5.25%
    Protection 53175 +2200 +7700

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 58510 +2916 +19746
    Physical Damage 4845 +227 +1536
    Special Damage 4458 +368 +2386
    Armor 59.07% +1.73% +12.04%
    Resistance 48.36% +0.64% +4.5%
    Physical Critical Chance 47% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 31.75% +1.5% +6.75%
    Protection 55375 +2200 +9900

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 61408 +2898 +22644
    Physical Damage 5070 +225 +1761
    Special Damage 4825 +367 +2753
    Armor 61.02% +1.95% +13.99%
    Resistance 48.98% +0.62% +5.12%
    Physical Critical Chance 49.42% +2.42% +18%
    Mastery 60 +15 +60
    Health Steal 34% +2.25% +9%
    Protection 58675 +3300 +13200

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 74632 +13224 +35868
    Physical Damage 5165 +95 +1856
    Special Damage 5010 +185 +2938
    Armor 62.09% +1.07% +15.06%
    Resistance 49.3% +0.32% +5.45%
    Physical Critical Chance 51.08% +1.67% +19.67%
    Mastery 70 +10 +70
    Health Steal 35.5% +1.5% +10.5%
    Protection 78875 +20200 +33400

    Required Materials

    2m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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