Deal Physical damage to target enemy and Stun them for 1 turn if they have more than 50% Turn Meter. Otherwise, gain Advantage for 2 turns.
Damage: 26996 - 29836
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.520 | ||
2 | ![]() |
50 | +5% Damage | 1.596 |
3 | ![]() |
60 | +10% Damage | 1.748 |
4 | ![]() ![]() |
68 | +15% Damage | 1.976 |
5 | ![]() ![]() |
73 | +5% Damage | 2.052 |
6 | ![]() ![]() ![]() |
78 | +10% Damage | 2.204 |
7 | ![]() ![]() ![]() |
84 | +15% Damage | 2.432 |
8 | ![]() ![]() ![]() ![]() |
85 | +20% Damage | 2.736 |
Deal Physical damage to target enemy. If the TIE silencer has Advantage, this attack deals 100% more damage. If this attack defeats an enemy, gain 20% Turn Meter and Foresight for 2 turns.
Damage: 25289 - 27949
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.831 | ||
2 | ![]() ![]() |
50 | +5% Damage | 1.923 |
3 | ![]() ![]() |
60 | +10% Damage | 2.106 |
4 | ![]() ![]() |
70 | +10% Bonus damage | 2.106 |
5 | ![]() ![]() ![]() |
75 | +10% Damage | 2.289 |
6 | ![]() ![]() ![]() |
80 | +15% Bonus damage | 2.289 |
7 | ![]() ![]() ![]() ![]() |
85 | +15% Damage | 2.563 |
8 | ![]() ![]() ![]() ![]() |
85 | +25% Bonus damage | 2.563 |
Enter Battle: The TIE silencer gains +25% Offense and the Afterburner buff, which can't be prevented or Dispelled.
Afterburner: When the TIE silencer attacks with Advantage, reduce its cooldowns by 1. When a First Order ally takes damage, the TIE silencer has a 50% chance to gain Advantage for 2 turns.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
75 | +10% Offense | 0.000 |
3 | ![]() |
85 | Gains Afterburner buff, which can't be prevented or Dispelled. Afterburner: When the TIE silencer attacks with Advantage, reduce its cooldowns by 1. When a First Order ally takes damage, the TIE silencer has a 50% chance to gain Advantage for 2 turns | 0.000 |
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +10% Turn Meter and +15% Offense (stacking) until the end of the encounter.
Rank | Cost | Level* | Gear | Upgrade | Modifiers |
---|---|---|---|---|---|
1 | 1 | 0.000 | |||
2 | ![]() |
1 | 6 | +1% Turn Meter gain | 0.000 |
3 | ![]() |
1 | 7 | +1% Offense | 0.000 |
4 | ![]() ![]() |
1 | 8 | +1% Turn Meter gain | 0.000 |
5 | ![]() ![]() |
1 | 9 | +2% Offense | 0.000 |
6 | ![]() ![]() ![]() |
1 | 10 | +1% Turn Meter gain | 0.000 |
7 | ![]() ![]() ![]() ![]() |
1 | 11 | +2% Offense | 0.000 |
8 | ![]() ![]() ![]() ![]() |
1 | 11 | +2% Turn Meter and +5% Offense | 0.000 |
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: TIESILENCER