Overwhelming Sith Support who inflicts Shock and can Stun targets for multiple turns
Deal Special damage to target enemy and Shock them for 3 turns. Then, Palpatine gains 15% Turn Meter for each Shocked enemy. Shock: Can't gain Health, Buffs, or Bonus Turn Meter.
Damage: 7438 - 8220
|3||x4 x4||26||+3% Turn Meter Gain||1.219|
|4||x5 x4 x5||36||+5% Damage||1.277|
|5||x7 x5 x7||46||+3% Turn Meter Gain||1.277|
|6||x10 x6 x9||56||+15% Damage||1.451|
|7||x16 x9 x13||66||+3% Turn Meter Gain||1.451|
|8||x5||76||Shock Duration + 1||1.451|
Deal Special damage to all enemies with a 70% chance to Stun them for 1 turn. Shocked enemies are Stunned for 2 turns and have their Shock dispelled. All allies gain Offense Up for 2 turns.
Damage: 3352 - 3704
|3||x3 x3||28||+15% Stun Chance||0.528|
|4||x4 x3 x4||38||+5% Damage||0.553|
|5||x5 x4 x5||48||+15% Stun Chance||0.553|
|6||x8 x5 x7||58||+5% Damage||0.578|
|7||x12 x7 x10||68||+15% Damage||0.654|
|8||x5||78||All allies gain Offense Up for 2 turns||0.654|
All other units lose 5% Health and Palpatine recovers Health equal to 150% of the total amount lost. Palpatine gains 50% Turn Meter for each Shocked enemy. All allies gain Health Steal Up for 1 turn.
|2||x2||20||+10% Turn Meter Gain||0.000|
|3||x3 x3||30||+25% Heal||0.000|
|4||x4 x3 x4||40||+10% Turn Meter Gain||0.000|
|5||x5 x4 x5||50||+25% Heal||0.000|
|6||x8 x5 x7||60||Add +20% Turn Meter Gain||0.000|
|7||x12 x7 x10||70||+25% Heal||0.000|
|8||x5||80||All allies gain Health Steal Up for 1 turn||0.000|
Empire and Sith allies have +35% Potency and 35% Max Health. Jedi and Rebel enemies have -35% Potency and -35% Evasion. When an Empire ally inflicts a debuff during their turn, they gain 20% Turn Meter. When a Sith ally inflicts a debuff during their turn, they recover 20% Health. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter.
|2||x2||22||+15% Potency Reduction||0.000|
|3||x2 x2||32||+15% Evasion Reduction||0.000|
|4||x3 x2 x3||42||+10% Heal||0.000|
|5||x4 x3 x4||52||+15% Potency||0.000|
|6||x6 x4 x5||62||+15% Max Health||0.000|
|7||x9 x5 x7||72||Add +10% Turn Meter Gain||0.000|
|8||x20 x10 x20||82||When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter||0.000|
While Palpatine is active, at the start of each enemy turn, they take damage equal to 20% of their Max Health for each of the following: they are Shocked; they are a Jedi; they are a Rebel. This damage can't defeat enemies. Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter.
|3||x3 x3||34||+2% Damage||0.000|
|4||x3 x3 x3||44||+2% Damage||0.000|
|5||x5 x3 x4||54||+2% Damage||0.000|
|6||x7 x4 x6||64||+2% Damage||0.000|
|7||x10 x6 x9||74||+2% Damage||0.000|
|8||x20 x13 x30||84||Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter||0.000|
Stats are for the maximum usable Gear Tier and 7 Star