Overwhelming Sith Support who inflicts Shock and can Stun targets for multiple turns
Deal Special damage to target enemy and Shock them for 3 turns. Then, Palpatine gains 15% Turn Meter for each Shocked enemy.
Damage: 6628 - 7324
Deal Special damage to all enemies with a 70% chance to Stun them for 1 turn. Shocked enemies are Stunned for 2 turns and have their Shock dispelled.
Damage: 2987 - 3301
All allies gain Offense Up for 2 turns and all units lose 5% of their Max Health. Palpatine recovers health equal to 150% the total amount lost. For each Shocked enemy gain 50% Turn Meter and refresh the duration of Shock to 2 turns.
Empire and Sith allies gain +32% Potency and Max Health. Jedi and Rebel enemies have -32% Potency and Evasion. Whenever an Empire ally inflicts a debuff during their turn they gain 20% Turn Meter. Whenever a Sith ally inflicts a debuff during their turn they recover 20% of their Max Health.
At the end of each of his turns, Palpatine deals Special damage to all Shocked enemies and then deals Special damage to all Jedi and Rebel enemies. This damage can't defeat enemies.
Stats are for the maximum usable Gear Tier and 7 Star