Vigorous Jedi Tank who gains Foresight, dispels debuffs to grant buffs, and calls buffed allies to Assist
Deal Physical damage to target enemy with a 75% chance to grant Foresight to a random ally that doesn't have it for 2 turns. If all allies are buffed, deal double damage.
Damage: 2837 - 3135
Dispel all debuffs from all allies and grant them the opposite buffs for 2 turns, if any. All allies that were not debuffed gain Retribution for 2 turns. General Kenobi gains 50% Turn Meter.
Deal Physical damage to target enemy, grant a random other ally Offense Up for 2 turns, then call all buffed other allies to Assist, dealing 30% less damage.
Damage: 4304 - 4756
Jedi and Clone allies gain 30% Max Health and 70% Defense. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn.
At the end of each of his turns, General Kenobi has a 65% chance to gain Foresight for 2 turns. Whenever another ally is Critically Hit, if General Kenobi is alive, they gain Critical Hit Immunity for 1 turn and General Kenobi gains Taunt for 1 turn.
Stats are for the maximum usable Gear Tier and 7 Star