Vigorous Jedi Tank who gains Foresight, dispels debuffs to grant buffs, and calls buffed allies to Assist
Deal Physical damage to target enemy with a 75% chance to grant Foresight to a random ally that doesn't have it for 2 turns. If all allies are buffed, deal double damage.
Damage: 5,412 ± 500 Damage: 10,823 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.672 | |
2 | 16 |
+5% Damage
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0.706 |
3 | 26 |
+10% Damage
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0.773 |
4 | 36 |
+5% Damage
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0.806 |
5 | 46 |
+10% Damage
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0.874 |
6 | 56 |
+5% Damage
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0.907 |
7 | 66 |
+10% Damage
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0.974 |
8 | 76 |
+15% Damage
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1.075 |
Dispel all debuffs from all allies and grant them the opposite buffs, if any, for 2 turns. All allies that were not debuffed gain Retribution for 3 turns. General Kenobi gains 60% Turn Meter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+5% Turn Meter gain
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|
3 | 28 |
+5% Turn Meter gain
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|
4 | 38 |
+5% Turn Meter gain
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|
5 | 48 |
+5% Turn Meter gain
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|
6 | 58 |
+5% Turn Meter gain
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|
7 | 68 |
+5% Turn Meter gain
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|
8 | 78 |
+10% Turn Meter gain
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Deal Physical damage to target enemy and grant a random other ally Offense Up for 2 turns. Call all other buffed allies to assist, dealing 30% less damage. Jedi Knight Anakin and Ahsoka Tano are not affected by this damage penalty.
Damage: 8,210 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.208 | |
2 | 20 |
+5% Damage
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1.268 |
3 | 30 |
+5% Damage
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1.329 |
4 | 40 |
-5% Damage penalty
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1.329 |
5 | 50 |
+10% Damage
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1.45 |
6 | 60 |
-10% Damage penalty
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1.45 |
7 | 70 |
+15% Damage
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1.631 |
8 | 80 |
-15% Damage penalty
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1.631 |
Jedi and Clone allies have +30% Max Health and +70% Defense. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+5% Max Health
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|
3 | 32 |
+5% Defense
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|
4 | 42 |
+5% Max Health
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|
5 | 52 |
+5% Defense
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|
6 | 62 |
+5% Max Health
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|
7 | 72 |
+5% Defense
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At the end of his turn, General Kenobi has a 65% chance to gain Foresight for 2 turns.
Whenever another ally is critically hit, if General Kenobi is alive, they gain Critical Hit Immunity for 1 turn and General Kenobi Taunts for 1 turn.
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 24 |
+2% Foresight Chance
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|
3 | 34 |
+3% Foresight Chance
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|
4 | 44 |
+5% Foresight Chance
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|
5 | 54 |
+2% Foresight Chance
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|
6 | 64 |
+3% Foresight Chance
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|
7 | 74 |
+5% Foresight Chance
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|
8 | 84 |
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up
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Stats are for the maximum usable Gear Tier and 7 Star
Base ID: GENERALKENOBI