Vigorous Jedi Tank who gains Foresight, dispels debuffs to grant buffs, and calls buffed allies to Assist
Deal Physical damage to target enemy with a 75% chance to grant Foresight to a random ally that doesn't have it for 2 turns. If all allies are buffed, deal double damage.
Damage: 3246 - 3586
|3||x4 x4||26||+10% Damage||0.773|
|4||x5 x5 x4||36||+5% Damage||0.806|
|5||x7 x7 x5||46||+10% Damage||0.874|
|6||x10 x9 x6||56||+5% Damage||0.907|
|7||x16 x13 x9||66||+10% Damage||0.974|
Dispel all debuffs from all allies and grant them the opposite buffs, if any, for 2 turns. All allies that were not debuffed gain Retribution for 3 turns. General Kenobi gains 60% Turn Meter.
|2||x2||18||+5% Turn Meter gain||0.000|
|3||x3 x3||28||+5% Turn Meter gain||0.000|
|4||x4 x4 x3||38||+5% Turn Meter gain||0.000|
|5||x5 x5 x4||48||+5% Turn Meter gain||0.000|
|6||x8 x7 x5||58||+5% Turn Meter gain||0.000|
|7||x12 x10 x7||68||+5% Turn Meter gain||0.000|
|8||x5||78||+10% Turn Meter gain||0.000|
Deal Physical damage to target enemy and grant a random other ally Offense Up for 2 turns. Call all other buffed allies to assist, dealing 30% less damage. Jedi Knight Anakin and Ahsoka Tano are not affected by this damage penalty.
Damage: 4924 - 5442
|3||x3 x3||30||+5% Damage||1.329|
|4||x4 x4 x3||40||-5% Damage penalty||1.329|
|5||x5 x5 x4||50||+10% Damage||1.450|
|6||x8 x7 x5||60||-10% Damage penalty||1.450|
|7||x12 x10 x7||70||+15% Damage||1.631|
|8||x5||80||-15% Damage penalty||1.631|
Jedi and Clone allies have +30% Max Health and +70% Defense. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn.
|2||x2||22||+5% Max Health||0.000|
|3||x2 x2||32||+5% Defense||0.000|
|4||x3 x3 x2||42||+5% Max Health||0.000|
|5||x4 x4 x3||52||+5% Defense||0.000|
|6||x6 x5 x4||62||+5% Max Health||0.000|
|7||x9 x7 x5||72||+5% Defense||0.000|
At the end of his turn, General Kenobi has a 65% chance to gain Foresight for 2 turns.
Whenever another ally is critically hit, if General Kenobi is alive, they gain Critical Hit Immunity for 1 turn and General Kenobi Taunts for 1 turn.
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up.
|2||x2||24||+2% Foresight Chance||0.000|
|3||x3 x3||34||+3% Foresight Chance||0.000|
|4||x3 x3 x3||44||+5% Foresight Chance||0.000|
|5||x5 x4 x3||54||+2% Foresight Chance||0.000|
|6||x7 x6 x4||64||+3% Foresight Chance||0.000|
|7||x10 x9 x6||74||+5% Foresight Chance||0.000|
|8||x30 x13 x20||84||If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up||0.000|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: GENERALKENOBI