Offensive Jedi Capital Ship that uses Valor to bolster ally attacks and increase its Speed
Deal Physical damage to target enemy and grant target ally Critical Hit Immunity for 2 turns.
Target Lock: Inflict Offense Down for 2 turns
Damage: 30048 - 33210
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.579 | ||
2 | ![]() |
68 | +5% Damage | 1.658 |
3 | ![]() |
72 | +10% Damage | 1.816 |
4 | ![]() |
77 | +15% Damage | 2.053 |
5 | ![]() |
81 | +5% Damage | 2.132 |
6 | ![]() |
85 | +10% Damage | 2.289 |
7 | ![]() |
85 | +15% Damage | 2.526 |
8 | ![]() |
85 | +30% Damage | 3.000 |
Grant target ally Offense Up for 3 turns and all Galactic Republic allies Unending Loyalty for 3 turns, which can't be copied, dispelled, or prevented. Grant all allies Protection Up (25%) for 2 turns.
Unending Loyalty: Can't be defeated during the first enemy attack (including assists) that would otherwise defeat this ship. When reduced to 1% Health, gain Stealth and Protection Up (50%) for 2 turns and recover 25% Health. Then, this buff expires.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
69 | +2% Protection Up | 0.000 |
3 | ![]() |
73 | +3% Protection Up | 0.000 |
4 | ![]() |
78 | Unending Loyalty Duration +1 | 0.000 |
5 | ![]() |
82 | +5% Protection Up | 0.000 |
6 | ![]() |
85 | Offense Up Duration + 1 | 0.000 |
7 | ![]() |
85 | +5% Protection Up | 0.000 |
8 | ![]() |
85 | Unending Loyalty Duration +1 | 0.000 |
Deal Physical damage to all enemies and Daze them for 2 turns. Inflict Target Lock for 2 turns on 2 random enemies that aren't already Target Locked. All allies gain 30% Turn Meter. Grant all Galactic Republic allies Valor for 2 turns, then all allies with Valor are called to assist.
Valor: Grant allied Galactic Republic Capital Ship 15% Turn Meter and reduce its Ultimate ability's cooldown by 1 at end of turn
Damage: 30048 - 33210
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.756 | ||
2 | ![]() |
70 | +5% Damage | 1.853 |
3 | ![]() |
74 | +10% Turn Meter gain | 1.853 |
4 | ![]() |
79 | +15% Damage | 2.118 |
5 | ![]() |
83 | +5% Damage | 2.206 |
6 | ![]() |
85 | +10% Turn Meter gain | 2.206 |
7 | ![]() |
85 | +15% Damage | 2.471 |
8 | ![]() |
85 | +30% Damage | 3.000 |
Deal Physical damage to all enemies, place 3 Concussion Mines on them for 1 turn, and increase all enemy cooldowns to max (excludes Capital Ships). These Concussion Mines can't be dispelled, prevented, or resisted. This ability can't be evaded and starts on cooldown.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Damage: 80127 - 88561
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 4.211 | ||
2 | ![]() |
71 | +5% Damage | 4.421 |
3 | ![]() |
75 | +10% Damage | 4.842 |
4 | ![]() |
80 | +15% Damage | 5.474 |
5 | ![]() |
84 | +5% Damage | 5.684 |
6 | ![]() |
85 | +10% Damage | 6.105 |
7 | ![]() |
85 | +15% Damage | 6.737 |
8 | ![]() |
85 | +30% Damage | 8.000 |
All allies have +25% Potency and Galactic Republic allies have +25% Accuracy. All enemies deal 25% less damage when attacking out of turn. Galactic Republic allies deal 10% more damage for each other ally with Valor, doubled for Jedi allies. If Anakin's Starfighter is present at the start of battle, it gains Unending Loyalty for 3 turns. Reinforcement Bonus: Reinforcements gain Critical Damage Up for 2 turns.
Rank | Cost | Level* | Gear | Upgrade | Modifiers |
---|---|---|---|---|---|
1 | 1 | 0.000 | |||
2 | ![]() |
1 | 6 | +5% Potency | 0.000 |
3 | ![]() |
1 | 7 | +5% Accuracy | 0.000 |
4 | ![]() |
1 | 8 | +5% Potency | 0.000 |
5 | ![]() |
1 | 9 | +5% Accuracy | 0.000 |
6 | ![]() |
1 | 10 | +5% Potency | 0.000 |
7 | ![]() |
1 | 11 | +5% Accuracy | 0.000 |
8 | ![]() |
1 | 11 | +5% More Damage | 0.000 |
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: CAPITALNEGOTIATOR