Deal Physical damage to target enemy with an 80% chance to Stun for 1 turn. This attack deals 30% more damage to Burning targets.
Damage: 11,377 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.395 | |
2 | 16 |
+5% Damage
700
3
|
1.465 |
3 | 26 |
+10% Damage
1,400
4
4
|
1.604 |
4 | 36 |
+15% Stun Chance
2,100
5
5
4
|
1.604 |
5 | 46 |
+5% Damage
4,100
7
7
5
|
1.674 |
6 | 56 |
+10% Damage
8,200
10
9
6
|
1.814 |
7 | 66 |
+15% Stun Chance
24.7K
16
13
9
|
1.814 |
8 | 76 |
+15% Damage and +15% Stun Chance
43.8K
5
|
2.023 |
Target ally gains Foresight and Advantage for 2 turns and all other allies gain Stealth for 2 turns. R2-D2 gains 40% Turn Meter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+10% Turn Meter gain
1,300
2
|
|
3 | 28 |
+10% Stealth Chance
2,500
3
3
|
|
4 | 38 |
+10% Turn Meter gain
3,800
4
4
3
|
|
5 | 48 |
+10% Stealth Chance
7,500
5
5
4
|
|
6 | 58 |
+10% Turn Meter gain
15.1K
8
7
5
|
|
7 | 68 |
+10% Stealth Chance
45.2K
12
10
7
|
|
8 | 78 |
Cooldown - 1 and target ally gains Advantage for 2 turns
80.4K
5
|
Deal Special damage to all enemies and inflict Burning for 3 turns. This attack can't be Evaded.
Damage: 6,700 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.471 | |
2 | 20 |
+5% Damage
1,300
2
|
0.495 |
3 | 30 |
+10% Damage
2,500
3
3
|
0.542 |
4 | 40 |
+15% Damage
3,800
4
4
3
|
0.612 |
5 | 50 |
+5% Damage
7,500
5
5
4
|
0.636 |
6 | 60 |
+10% Damage
15.1K
8
7
5
|
0.683 |
7 | 70 |
+15% Damage
45.2K
12
10
7
|
0.754 |
8 | 80 |
Cooldown - 1 and Burning Duration + 1
80.4K
5
|
0.754 |
While R2-D2 is active, all allies gain 10% Critical Chance and 10% Accuracy. While R2-D2 is active, whenever a Light Side ally scores a Critical Hit, dispel all debuffs on them.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+2% Critical Chance
900
2
|
|
3 | 32 |
+2% Accuracy
1,800
3
3
|
|
4 | 42 |
+2% Critical Chance
2,700
3
3
3
|
|
5 | 52 |
+2% Accuracy
5,500
5
4
3
|
|
6 | 62 |
+2% Critical Chance
11K
7
6
4
|
|
7 | 72 |
+2% Accuracy
32.9K
10
9
6
|
|
8 | 82 |
While R2-D2 is active, whenever a Light Side ally scores a Critical Hit, dispel all debuffs on them
125K
30
13
20
|
At the start of battle, R2-D2 gains 10% Max Protection for each Droid ally, 10% Offense for each Galactic Republic ally, 10% Max Health for each Rebel ally, and 10% Potency for each Resistance ally.
At the start of battle, and when R2-D2 revives, other Droid, Galactic Republic, Rebel, and Resistance allies gain 10% of R2-D2's Max Protection, Offense, Max Health, and Potency until R2-D2 is defeated.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 24 |
+5% Health
900
2
|
|
3 | 34 |
+2% Potency
1,800
3
3
|
|
4 | 44 |
+2% Offense
2,700
3
3
3
|
|
5 | 54 |
+3% Potency
5,500
5
4
3
|
|
6 | 64 |
+3% Offense
11K
7
6
4
|
|
7 | 74 |
+5% Protection
32.9K
10
9
6
|
|
8 | 84 |
At the start of battle, and when R2-D2 is revived, other Droid, Galactic Republic, Rebel, and Resistance allies gain 10% of R2-D2's Max Protection, Offense, Max Health, and Potency until R2-D2 is defeated
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: R2D2_LEGENDARY