Deal Physical damage to target enemy. If the target is the weakest enemy, this attack deals double damage and is guaranteed to Critically Hit.
Damage: 2785 - 3077
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.587 | ||
2 | ![]() |
16 | +5% Damage | 0.616 |
3 | ![]() ![]() |
26 | +10% Damage | 0.675 |
4 | ![]() ![]() ![]() |
36 | +15% Damage | 0.763 |
5 | ![]() ![]() ![]() |
46 | +5% Damage | 0.792 |
6 | ![]() ![]() ![]() |
56 | +10% Damage | 0.851 |
7 | ![]() ![]() ![]() |
66 | +15% Damage | 0.939 |
8 | ![]() |
76 | This attack deals double damage if the target is the weakest enemy | 0.939 |
Deal Physical damage to target enemy and Stun them for 1 turn. Call all other Bounty Hunter allies to Assist, dealing 60% less damage. If the target is the weakest enemy, reduce all assisting Bounty Hunter allies' cooldowns by 1.
Damage: 4547 - 5025
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.533 | ||
2 | ![]() |
18 | -2% Damage penalty | 1.533 |
3 | ![]() ![]() |
28 | -3% Damage penalty | 1.533 |
4 | ![]() ![]() ![]() |
38 | -2% Damage penalty | 1.533 |
5 | ![]() ![]() ![]() |
48 | -3% Damage penalty | 1.533 |
6 | ![]() ![]() ![]() |
58 | -5% Damage penalty | 1.533 |
7 | ![]() ![]() ![]() |
68 | -5% Damage penalty | 1.533 |
8 | ![]() |
78 | If target is the weakest enemy, reduce all assisting Bounty Hunter allies' cooldowns by 1 | 1.533 |
Bossk dispels all debuffs on himself, recovers 50% Health, then gains Frenzy and Taunt for 3 turns. All Bounty Hunter allies gain Offense Up for 2 turns.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
20 | +5% Heal | 0.000 |
3 | ![]() ![]() |
30 | +5% Heal | 0.000 |
4 | ![]() ![]() ![]() |
40 | +5% Heal | 0.000 |
5 | ![]() ![]() ![]() |
50 | +5% Heal | 0.000 |
6 | ![]() ![]() ![]() |
60 | +5% Heal | 0.000 |
7 | ![]() ![]() ![]() |
70 | +5% Heal | 0.000 |
8 | ![]() |
80 | Frenzy and Taunt Duration + 1 | 0.000 |
All Bounty Hunters gain +50% Max Protection and +50% Tenacity. All Bounty Hunter allies gain +100% Defense while at full Health. Whenever an enemy suffers a debuff or Resists, all Bounty Hunter allies recover 5% Health and Protection. When Bossk is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: Deal damage to the weakest enemy 10 times. (Only Bounty Hunter allies can contribute to the Contract.)
Reward: All Bounty Hunter allies gain +50 Speed for the rest of battle and their Payouts are activated.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +10% Protection | 0.000 |
3 | ![]() ![]() |
32 | +10% Tenacity | 0.000 |
4 | ![]() ![]() ![]() |
42 | +10% Protection | 0.000 |
5 | ![]() ![]() ![]() |
52 | Add Contract: Damage the weakest enemy | 0.000 |
6 | ![]() ![]() ![]() |
62 | +10% Tenacity | 0.000 |
7 | ![]() ![]() ![]() |
72 | +10% Protection and Tenacity | 0.000 |
8 | ![]() ![]() ![]() |
82 | Whenever an enemy suffers a debuff or Resists, all Bounty Hunter allies recover 5% Health and Protection | 0.000 |
Bossk has +50% Defense and +50% Max Health while he has Taunt and gains +50% Offense and +50% Health Steal while attacking buffed enemies. When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
24 | +10% Defense | 0.000 |
3 | ![]() ![]() |
34 | +10% Max Health | 0.000 |
4 | ![]() ![]() ![]() |
44 | +10% Defense | 0.000 |
5 | ![]() ![]() ![]() |
54 | +10% Max Health | 0.000 |
6 | ![]() ![]() ![]() |
64 | +20% Offense | 0.000 |
7 | ![]() ![]() ![]() |
74 | +20% Health Steal | 0.000 |
8 | ![]() ![]() ![]() |
84 | When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection | 0.000 |
Whenever Bossk receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: Bossk Recovers 5% Health and Protection at the start of his turn, and half that much whenever another Bounty Hunter ally starts their turn.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() ![]() ![]() |
72 | Add Payout: Bossk Recovers 5% Protection at the start of his turn | 0.000 |
3 | ![]() ![]() ![]() ![]() |
80 | Add Payout: Gain half recovery when any other Bounty Hunter starts their turn | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: BOSSK