Omega Ability statistics based on 40 Omegas seen. Stats are based on level 85 Characters.
Add +10% Critical Chance
If all allies are First Order at the start of battle, General Hux gains Dominance at the start of each encounter and at the start of each of his turns if he didn't already have it, which can't be dispelled or prevented; Dominance expires at the end of the turn whenever General Hux is critically hit
When an ally with Inevitable Failure critically hits an enemy, they gain 1 stack of Inevitable Failure and Defense Up for 2 turns
501st allies have +20% Max Health, doubled for 501st Clone Troopers
Whenever an enemy falls below 100% Health all Separatist allies gain 10% Offense (stacking, max 50%)
+8% Offense
+20% Assist Damage
+4% Offense and Imperial Troopers gain 10% Turn Meter whenever they gain a buff
501st allies gain Protection Over Time (5%) for 2 turns whenever they are critically hit
+5% Turn Meter gain
+5% Turn Meter gain
+5% Health recovery and +10% Offense
+1% Critical Chance, +10% Critical Damage, Sith allies gain 2% Offense until the end of battle when they score a Critical Hit
Mandalorian allies have +5% Max Health for each Mandalorian ally at the start of battle
Gain 10% Turn Meter on a critical hit
+5% Heal
+10% Health Steal and +10% Critical Damage Reduction
Add recover 4% Protection when an enemy takes Thermal Detonator damage
At the start of battle, Mandalorian allies gain Critical Hit Immunity for 2 turns
+15% Defense and +30% Tenacity
+15% Defense and +15% Health
Bounty Hunter allies gain Advantage for 2 turns when they inflict a debuff
Grant Extortion to another random enemy that does not have it
+10% Max Health, Max Protection, Defense, and Offense
Add Damage Over Time effect on a Critical Hit