Deal Physical damage to target enemy. All Thermal Detonators on the target explode, dealing damage immediately. If any Thermal Detonators explode, Zam gains 20% Turn Meter for each living Scoundrel ally.
Damage: 12,063 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.232 | |
2 | 16 |
+2.5% Turn Meter gain
700
3
|
1.232 |
3 | 26 |
+5% Damage
1,400
4
4
|
1.294 |
4 | 36 |
+2.5% Turn Meter gain
2,100
5
5
4
|
1.294 |
5 | 46 |
+5% Damage
4,100
7
7
5
|
1.355 |
6 | 56 |
+5% Turn Meter gain
8,200
10
9
6
|
1.355 |
7 | 66 |
+5% Damage
24.7K
16
13
9
|
1.417 |
8 | 76 |
+15% Damage
43.8K
5
|
1.602 |
Place Thermal Detonators on all enemies that explode after 2 turns. Zam gains Speed Up for 3 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+15% Speed Up Chance
1,300
2
|
|
3 | 28 |
+5% Max Health Damage
2,500
3
3
|
|
4 | 38 |
+15% Speed Up Chance
3,800
4
4
3
|
|
5 | 48 |
+5% Max Health Damage
7,500
5
5
4
|
|
6 | 58 |
Speed Up Duration + 1
15.1K
8
7
5
|
|
7 | 68 |
+5% Max Health Damage
45.2K
12
10
7
|
|
8 | 78 |
+30% Speed Up Chance
80.4K
5
|
Inflict Evasion Down on all enemies for 4 turns and a Thermal Detonator on all enemies that already had a Thermal Detonator for 2 turns. Zam recovers 10% Protection for each enemy with a Thermal Detonator. Zam gains 50% Turn Meter. This attack can't be Evaded.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
Add gain 25% Turn Meter on use
1,300
2
|
|
3 | 30 |
Evasion Down Duration + 1
2,500
3
3
|
|
4 | 40 |
+10% Turn Meter gain
3,800
4
4
3
|
|
5 | 50 |
Add recover 5% Protection for each enemy with a Thermal Detonator
7,500
5
5
4
|
|
6 | 60 |
+15% Turn Meter gain
15.1K
8
7
5
|
|
7 | 70 |
Evasion Down Duration + 1
45.2K
12
10
7
|
|
8 | 80 |
+5% Protection recovery
80.4K
5
|
Bounty Hunter allies gain +25% Potency and recover 4% Health and Protection whenever an enemy is dealt damage by a Thermal Detonator. When a Bounty Hunter ally uses a Special ability, they inflict a Thermal Detonator on the selected target for 2 turns, which can't be Evaded. When Zam Wesell is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: Inflict 20 Thermal Detonators on enemies. (Only Bounty Hunter allies can contribute to the Contract.)
Reward: All Bounty Hunter inflict Thermal Detonators on all enemies whenever they die, which can't be Evaded. All Bounty Hunter allies have their Payouts activated.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+1% Heal
800
2
|
|
3 | 32 |
+10% Potency
1,600
2
2
|
|
4 | 42 |
+1% Heal
2,400
3
3
2
|
|
5 | 52 |
Add Contract: Inflict 20 Thermal Detonators on enemies
4,800
4
4
3
|
|
6 | 62 |
+10% Potency
9,600
6
5
4
|
|
7 | 72 |
+1% Heal
28.8K
9
7
5
|
|
8 | 82 |
Add recover 4% Protection when an enemy takes Thermal Detonator damage
51.2K
3
|
At the start of battle, Zam gains:
20% increase to her Offense for each Scoundrel Attacker ally
20% increase to her Max Health for each Scoundrel Support and Healer ally
20% increase to her Max Protection for each Scoundrel Tank ally.
While in Grand Arenas: Zam instead gains 60% increases to her Offense, Max Health, and Max Protection. Zam gains 5% Speed for each other Bounty Hunter ally. Other Bounty Hunter allies gain 20% of Zam's current Offense, Max Health, Max Protection, and Speed until the first time she is defeated.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+2% Offense
900
2
|
|
3 | 32 |
+2% Max Protection
1,800
3
3
|
|
4 | 42 |
+2% Max Health
2,700
3
3
3
|
|
5 | 52 |
+3% Offense
5,500
5
4
3
|
|
6 | 62 |
+3% Max Protection
11K
7
6
4
|
|
7 | 72 |
+3% Max Health
32.9K
10
9
6
|
|
8 | 82 |
+10% Offense, Max Protection, and Max Health
125K
30
13
20
|
|
9 | 85 |
While in Grand Arenas: Zam instead gains 60% increases to her Offense, Max Health, and Max Protection. Zam gains 5% Speed for each other Bounty Hunter ally. Other Bounty Hunter allies gain 20% of Zam's current Offense, Max Health, Max Protection, and Speed until the first time she is defeated
125K
20
|
Whenever Zam receives Rewards from a Contract, she also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: Whenever an enemy takes damage from a Thermal Detonator, Zam has a 25% chance to dispel all debuffs on herself, she gains Stealth for 1 Turn, and she gains 2% Max Protection until the end of the encounter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 72 |
Add whenever an enemy takes Thermal Detonator damage, Zam gains Stealth for 1 turn
54.8K
30
25
16
|
|
3 | 80 |
Add whenever an enemy takes Thermal Detonator damage, Zam gains 2% Max Protection until the end of the encounter
113K
10
9
6
5
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: ZAMWESELL