Deal Physical damage to target enemy with a 75% chance to Stun them for 1 turn. Deal Physical damage to a random enemy with a 55% chance to Stun them for 1 turn.
Damage: 4659 - 5149
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.212 | ||
2 | ![]() |
16 | +5% Damage | 1.273 |
3 | ![]() ![]() |
26 | +15% Stun Chance | 1.273 |
4 | ![]() ![]() ![]() |
36 | +5% Damage | 1.333 |
5 | ![]() ![]() ![]() |
46 | +15% Damage | 1.515 |
6 | ![]() ![]() ![]() |
56 | +5% Damage | 1.576 |
7 | ![]() ![]() ![]() |
66 | +5% Damage | 1.636 |
8 | ![]() |
76 | +15% Stun Chance | 1.636 |
Revive a random defeated Nightsister ally at 1 Health with a 35% chance (doubled on Nightsisters) to Revive other defeated allies at 1 Health. All allies recover Health equal to 50% of Old Daka's Max Health.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | +5% Heal | 0.000 |
3 | ![]() ![]() |
28 | +5% Heal | 0.000 |
4 | ![]() ![]() ![]() |
38 | +5% Revive Chance | 0.000 |
5 | ![]() ![]() ![]() |
48 | +5% Heal | 0.000 |
6 | ![]() ![]() ![]() |
58 | +5% Heal | 0.000 |
7 | ![]() ![]() ![]() |
68 | +5% Revive Chance | 0.000 |
8 | ![]() |
78 | Cooldown - 1 and Revive chance is doubled for Nightsister allies | 0.000 |
Nightsister allies have +50% Health and +50% Defense.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
20 | +5% Health | 0.000 |
3 | ![]() ![]() |
30 | +5% Defense | 0.000 |
4 | ![]() ![]() ![]() |
40 | +10% Health | 0.000 |
5 | ![]() ![]() ![]() |
50 | +10% Defense | 0.000 |
6 | ![]() ![]() ![]() |
60 | +15% Health | 0.000 |
7 | ![]() ![]() ![]() |
70 | +15% Defense | 0.000 |
8 | ![]() |
80 | +15% Defense and +15% Health | 0.000 |
When another ally is defeated, Old Daka gains 50% Turn Meter and the cooldown of Chant of Resurrection is reduced by 1. When another ally is Revived while Old Daka is active, the Revived ally gains 20% Turn Meter and gains Offense Up and Defense Up for 2 turns, and Old Daka gains +10% Max Health (stacking) until the end of the encounter.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +2% Turn Meter gain | 0.000 |
3 | ![]() ![]() |
32 | +3% Turn Meter gain | 0.000 |
4 | ![]() ![]() ![]() |
42 | +2% Turn Meter gain | 0.000 |
5 | ![]() ![]() ![]() |
52 | +3% Turn Meter gain | 0.000 |
6 | ![]() ![]() ![]() |
62 | +2% Turn Meter gain | 0.000 |
7 | ![]() ![]() ![]() |
72 | +3% Turn Meter gain | 0.000 |
8 | ![]() ![]() ![]() |
82 | When another ally is Revived while Old Daka is active, Old Daka gains +10% Max Health (stacking) until the end of the encounter | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: DAKA