Unrelenting attacker that uses his anguish to crush his foes
Deal Physical damage to target enemy. If this is the first attack Maul used this turn, Maul gains 1 stack of Anguish (stacking, max 5) and if it critically hits, Maul gains another stack of Anguish.
Anguish: Takes damage at the start of their turn equal to 2% of their Max Health for each stack of Anguish and gains that much Offense until the end of their turn; this character can't be defeated by this damage
Damage: 4972 - 5494
|3||x4 x4||26||+5% Damage||0.917|
|4||x5 x5 x4||36||+10% Damage||1.000|
|5||x7 x7 x5||46||+10% Damage||1.083|
|6||x10 x9 x6||56||+15% Damage||1.208|
|7||x16 x13 x9||66||+15% Damage||1.333|
Dispel all buffs on the target enemy. Deal Physical damage to all enemies and inflict Offense Down for 2 turns. This attack deals 5% more damage for each buff dispelled.
Maul gains 2 stacks of Anguish (stacking, max 5), if an enemy was defeated by this attack Maul instead gains the maximum stacks of Anguish.
Damage: 4640 - 5128
|3||x3 x3||28||+10% Damage||0.884|
|4||x4 x4 x3||38||+15% Damage||0.995|
|5||x5 x5 x4||48||+15% Damage||1.105|
|6||x8 x7 x5||58||+20% Damage||1.253|
|7||x12 x10 x7||68||+20% Damage||1.400|
|8||x40 x16 x20||80||If an enemy was defeated by this attack, Maul gains the maximum stacks of Anguish||1.400|
Deal true damage to target enemy and inflict Buff Immunity for 2 turns. If Maul has 5 Anguish, increase target enemy's cooldowns by 2 (excludes raid bosses and Galactic Legends). Maul loses 1 stack of Anguish and takes a bonus turn. This attack can't be countered.
Each time this ability is used, it deals 60% more damage on subsequent uses and increases by an additional 60% until Maul uses a different ability during his turn.
This ability can't be used unless Maul has Anguish.
|3||x3 x3||32||+10% Damage||0.000|
|4||x4 x4 x3||42||+10% Damage||0.000|
|5||x5 x5 x4||52||+15% Damage||0.000|
|6||x8 x7 x5||62||+20% Damage||0.000|
|7||x12 x10 x7||72||+30% Damage||0.000|
|8||x40 x16 x20||82||If Maul has 5 Anguish, increase the target enemy's cooldowns by 2 (excludes raid bosses and Galactic Legends)||0.000|
Mandalorian allies have +5% Max Health for each Mandalorian ally at the start of battle and +25% Offense.
At the start of battle if Maul is in the Leader slot and not the ally slot, Mandalorians in the Leader slot gain 1 stack of Mand'alor (stacking, max 2) until they are defeated, which can't be copied, dispelled, or prevented. When a character with Mand'alor is defeated, the character that defeated them gains Mand'alor until they're defeated. There can't be more than two Mand'alor effects in battle.
Mandalorian allies deal 20% more damage when they target an enemy with Mand'alor. While there are two Mand'alor buffs on allied characters, all Mandalorian allies deal 50% more damage during their turn.
Mand'alor: Mandalorian allies assist dealing 50% less damage when this character uses an ability during their turn; at the start of every turn, dispel all debuffs on the healthiest Mandalorian ally without Mand'alor and that ally gains Taunt and +100% Defense until the end of that turn; defeating this character will grant Mand'alor to the character that defeated them; if this character is defeated by a status effect, Mand'alor will not be granted to anyone
|3||x2 x2||30||+2% Offense||0.000|
|4||x3 x3 x2||40||+3% Offense||0.000|
|5||x4 x4 x3||50||+3% Offense||0.000|
|6||x6 x5 x4||60||+5% Offense||0.000|
|7||x9 x7 x5||70||+5% Offense||0.000|
|8||x3||80||Mandalorian allies have +5% Max Health for each Mandalorian ally at the start of battle||0.000|
Mauls attacks can't be evaded and he has +15% Offense.
At the start of battle, Maul gains Frenzy and Retribution for 2 turns and 3 stacks of Anguish (stacking, max 5). If there is an enemy Kenobi, Maul instead gains the maximum stacks of Anguish.
While Maul has 3 or more Anguish, he is immune to Stun and Ability Block. While Maul has 5 Anguish, he ignores Taunt and is always critically hit by enemy attacks.
|3||x3 x3||32||+1% Offense||0.000|
|4||x3 x3 x3||42||+1% Offense||0.000|
|5||x5 x4 x3||52||+2% Offense||0.000|
|6||x7 x6 x4||62||+2% Offense||0.000|
|7||x10 x9 x6||72||+3% Offense||0.000|
|8||x30 x13 x20||84||While Maul has 3 or more Anguish, he is immune to Stun and Ability Block, and while he has 5 stacks he ignores Taunt||0.000|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: MAULS7