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    Maul
  • Apply Effect Context: #0 mauls7_anguish_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_anguish_marker01 Unavoidable
    For Self who is Alive
    Where an active effect does have tag anguish_marker01
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #1 maul_anguish_damage_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Remove 2% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Damage can't kill
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #2 query_anguish_marker02 Unavoidable
    For Self who is Alive
    Where an active effect does have tag anguish_marker02
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #3 maul_anguish_damage_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Remove 2% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Damage can't kill
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #4 query_anguish_marker03 Unavoidable
    For Self who is Alive
    Where an active effect does have tag anguish_marker03
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #5 maul_anguish_damage_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Remove 2% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Damage can't kill
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #6 query_anguish_marker04 Unavoidable
    For Self who is Alive
    Where an active effect does have tag anguish_marker04
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #7 maul_anguish_damage_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Remove 2% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Damage can't kill
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #8 query_anguish_marker05 Unavoidable
    For Self who is Alive
    Where an active effect does have tag anguish_marker05
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #9 maul_anguish_damage_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Remove 2% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Damage can't kill
    Descriptive effect_damage dot_damage percent_health_damage
    Modify Stat Context: #10 maul_anguish_attack_damage_boost Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 100% * CONTEXT_VALUE (additive)
    Effect expires on: Turn End
    Modify Stat Context: #11 maul_anguish_ability_power_boost Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 100% * CONTEXT_VALUE (additive)
    Effect expires on: Turn End
    Apply Effect Context: #1 generic_myturn_handler_ally_all Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #2 generic_myturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags generic_myturn_handler_enemy_all or generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_myturn_handler_enemy_all generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #3 hiddenability_mauls7_specialability02_stacking_damage_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End, Encounter End
    Query Count Context: #0 query_mauls7_special02_marker_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag specialability02_mauls7_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 hiddenability_mauls7_specialability02_nested_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_mauls7_specialability02_nested_handler
    Child effects are applied on: Start Movespecialability_mauls702
    Query Count Context: #0 query_mauls7_special02_current_damage_bonus Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags specialability_mauls702_damage_boost
    Modify Stat Context: #1 specialability_mauls702_damage_boost Unavoidable
    For Self who is Alive
    Modify stat Offense by 100% (additive) and Offense by 100% * CONTEXT_VALUE (additive)
    Descriptive specialability_mauls702_damage_boost
    Effect expires on: Perform Move, Round End, Encounter End, Death
    Dispel Context: #2 hiddenability_mauls7_specialability02_nested_handler_dispel_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags hiddenability_mauls7_specialability02_nested_handler
    Apply Effect Context: #4 hiddenability_mauls7_first_ability_used_each_turn_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Perform Move
    Immunity Context: #0 hiddenability_mauls7_first_ability_was_used_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hiddenability_mauls7_first_ability_was_used_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hiddenability_mauls7_first_ability_was_used_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Apply Effect Context: #5 mauls7_special02_block_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_anguish_debuff_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag anguish_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 specialability_mauls702_block_marker_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive specialability_mauls702_block_marker_CS
    Effected Tags derp
    Effect expires on: Turn End
    Dispel Context: #2 specialability_mauls702_block_marker_dispel_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags specialability_mauls702_block_marker_CS
    Apply Effect Context: #6 hiddenability_mauls7_special02_ai_helper_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectanguish_marker05
    Immunity Context: #0 hiddenability_mauls7_special02_anguish_requirement_marker Unavoidable
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hiddenability_mauls7_special02_anguish_requirement_marker
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 hiddenability_mauls7_special02_anguish_requirement_marker_SOE_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_mauls7_special02_anguish_requirement_marker_SOE_handler
    Child effectis applied on: Encounter Start
    Immunity Context: #0 hiddenability_mauls7_special02_anguish_requirement_marker Unavoidable
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hiddenability_mauls7_special02_anguish_requirement_marker
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #7 hiddenability_mauls7_special02_ai_helper_part_2_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Remove Persistent Effectanguish_marker01
    Dispel Context: #0 hiddenability_mauls7_special02_anguish_requirement_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hiddenability_mauls7_special02_anguish_requirement_marker hiddenability_mauls7_special02_anguish_previously_damaged_requirement_marker
    Dispel Context: #1 hiddenability_mauls7_special02_anguish_requirement_marker_soe_handler_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags hiddenability_mauls7_special02_anguish_requirement_marker_SOE_handler
    Query Count Context: #8 hiddenability_mauls7_lordvader_leader_query Unavoidable
    For Leader from Ally Side who is Alive and is selftag_lordvader
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #9 hiddenability_mauls7_special02_ai_damage_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Deal Damagespecialability_mauls702_true_damage
    Immunity Context: #0 hiddenability_mauls7_special02_exclusion_marker Unavoidable
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hiddenability_mauls7_special02_exclusion_marker
    Effected Tags derp
    Effect expires on: Round End
    Dispel Context: #1 hiddenability_mauls7_special02_anguish_previously_damaged_marker_all_but_the_target_dispel_CS Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag hiddenability_mauls7_special02_exclusion_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hiddenability_mauls7_special02_anguish_previously_damaged_requirement_marker
    Immunity Context: #2 hiddenability_mauls7_special02_anguish_requirement_marker_previously_damaged Unavoidable
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hiddenability_mauls7_special02_anguish_previously_damaged_requirement_marker
    Effected Tags derp
    Effect expires on: Death
 
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