Omega Ability statistics based on 40 Omegas seen. Stats are based on level 85 Characters.
Add +10% Critical Chance
+8% Offense
Whenever an enemy falls below 100% Health all Separatist allies gain 10% Offense (stacking, max 50%)
+5% Turn Meter gain
+5% Health recovery and +10% Offense
+5% Turn Meter gain
501st allies gain Protection Over Time (5%) for 2 turns whenever they are critically hit
501st allies have +20% Max Health, doubled for 501st Clone Troopers
Bounty Hunter allies gain Advantage for 2 turns when they inflict a debuff
+4% Offense and Imperial Troopers gain 10% Turn Meter whenever they gain a buff
+2% Critical Chance
Jedi allies recover 10% of their Health when they score a critical hit
Gain 10% Turn Meter on a critical hit
Add Damage Over Time effect on a Critical Hit
Grant Extortion to another random enemy that does not have it
+1% Critical Chance, +10% Critical Damage, Sith allies gain 2% Offense until the end of battle when they score a Critical Hit
+25% Turn Meter Gain Chance
If all allies are First Order at the start of battle, General Hux gains Dominance at the start of each encounter and at the start of each of his turns if he didn't already have it, which can't be dispelled or prevented; Dominance expires at the end of the turn whenever General Hux is critically hit
+15% Defense and +15% Health
Whenever an allied Bounty Hunter gains a buff, they recover 5% Protection
+10% Health Steal and +10% Critical Damage Reduction
+15% Defense and +30% Tenacity
When an ally with Inevitable Failure critically hits an enemy, they gain 1 stack of Inevitable Failure and Defense Up for 2 turns
+5% Offense
Add recover 4% Protection when an enemy takes Thermal Detonator damage