This page shows the most popular Omicrons that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Omicrons 3 - Missing Omicrons 21
While in Grand Arenas: Rogue One allies gain 40% Max Protection; at the start of battle, all Rogue One allies gain Spark of Rebellion for 3 turns; when Spark of Rebellion is dispelled on an ally, they gain Critical Chance Up, Critical Damage Up, Defense Up, Health Up, Offense Up, Potency Up, and Protection Up (20%) for 2 turns
While in Territory Wars: At the start of battle, if the enemy Leader is not a Galactic Legend they lose 100% Protection, 50% Max Protection, and Mara Jade gains 100% Turn Meter; whenever an enemy unit is defeated, inflict Vulnerable for 1 turn on a random enemy, which can't be prevented, and allies gain 20% Max Protection
While in Territory Wars if there are no enemy Galactic Legends and all allies are Geonosian: At the start of battle and the first time an ally is summoned, Geonosian allies gain Geonosian Brood until the end of battle or they are defeated, which can't be copied, dispelled, or prevented
While in Grand Arenas: If an ally loses Prepared, they gain Prepared
While in Territory Wars: Bounty Hunter allies gain +40% Max Protection; at the end of Embo's turn, Bounty Hunter allies recover Protection equal to 25% of Embo's Max Protection, doubled for Embo; while Embo has Protection, Bounty Hunter allies gain +30% Defense and 5% Turn Meter when a Bounty Hunter ally receives damage while debuffed
While in Raids: The max cooldown of Inventive is reduced by 1; If the ally in the Leader slot is Hutt Cartel, when Fearless inflicts a Thermal Detonator, all Hutt Cartel allies gain 10% Armor Penetration (max 200%), 20% Offense (max 400%), 20% Potency (max 400%), and 10 Speed (max 100)
While in Territory Wars: At the start of each other Light Side ally's turn, a random enemy (excluding Galactic Legends) is inflicted with Speed Down for 1 turn and Shatterpoint, which can't be evaded or resisted; when an ally damages an enemy with Shatterpoint, all allies gain 5% Turn Meter
While in Grand Arenas: Hondo starts the encounter with 25% Turn Meter for each other Scoundrel or Smuggler ally; if there is an enemy with the Captive debuff at the start of Hondo's turn, Hondo gains an additional 15% Critical Chance, Critical Damage, and Defense Penetration per turn (stacking, max 150%) and 3 Speed (stacking, max 30)
While in Grand Arenas: Rex gains 30% Critical Damage and an additional 60% Max Health and 25 Speed; while in 5v5 Grand Arenas and all allies are Phoenix at the start of battle: Whenever an ally is inflicted with Ability Block or Daze, they dispel it and inflict 2 stacks of Damage Over Time on all enemies for 3 turns, which can't be evaded or resisted; whenever Captain Rex uses his Basic ability he recovers 10% Health and Protection, while in 3v3 Grand Arenas and all allies are Clone Troopers at the start of battle: Whenever an ally assists they have a 50% chance to dispel all buffs on the target enemy and they inflict Armor Shred until the end of the encounter, which can't be evaded or resisted
While in Grand Arenas if there are no Galactic Legend allies and all allies are First Order: +30% chance to gain Foresight; at the start of the encounter: all allies gain 50% Max Health; whenever an ally has Advantage, they have +50% Critical Damage and +100 Speed; at the start of each character's turn, if an ally doesn't have Advantage, they have +100% Tenacity until they gain Advantage; whenever an ally loses Advantage, they recover 20% Health and Protection; whenever First Order TIE Pilot gains bonus Turn Meter, they gain Advantage for 1 turn if they didn't already have it; whenever First Order TIE Pilot gains Foresight, all allies gain Foresight for 2 turns
While in Territory Wars: Phoenix allies have +30% counter chance, +50% Max Health, and +30 Speed; when Hera uses Backup Plan, all Phoenix allies gain Backup Plan for 3 turns; the first time each other Phoenix ally falls below 50% Health, Hera gains 80% Turn Meter; whenever a Phoenix ally uses a Special ability, all Phoenix allies gain 10% Offense (stacking) until they're defeated
While in Territory Battles: Enemies can't gain bonus Turn Meter and Force Influence can't be resisted. When Kyle Katarn attacks out of turn, he gains an additional stack of Force Connection, and the bonuses of Jedi Knight also apply to other Jedi allies. At the start of each encounter, all Jedi and Rebel Fighter allies gain 75% bonus Protection until the end of the encounter. At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Jedi ally.
While in Territory Wars: Allies with Deep Cover gain an additional 10% Defense Penetration, 20% Potency, and 20 Speed; when Skiff Guard (Lando Calrissian) gains a stack of Deep Cover, he grants one stack of Deep Cover to a random ally who doesn't have it, which can't be copied (excluding Galactic Legends)
While in Grand Arenas: Whenever Leia attacks, she has a 55% chance to grant all Rebel allies Retribution for 2 turns and a 55% chance to grant all Rebel allies Tenacity Up for 2 turns, and all other Rebel allies recover 5% Health and Protection
While in Territory Wars: Rogue One allies gain 30% Max Health and Potency and 20 Speed; whenever a Rogue One ally's buff expires during an enemy's turn, Jyn gains 10% Turn Meter; if all allies are Rogue One at the start of battle, whenever Jyn critically hits an enemy, all allies recover 10% Health and gain an additional bonus depending on their role; - Attacker Gain Critical Damage Up and Offense Up for 2 turns - Tank Gain Critical Hit Immunity and Taunt for 2 turns - Support or Healer Gain Evasion Up and Speed Up for 2 turns
While in Grand Arenas: At the start of battle, all allies gain Tenacity Up for 2 turns; if all allies are Rebel, whenever an ally's buff expires that ally gains 3% Turn Meter; whenever an ally uses an ability that isn't an attack, all allies recover 5% Health, and, instead of a random ally, the 2 other weakest allies are called to assist; the allies who assisted have their cooldowns reduced by 1
While in Territory Battles: At the start of battle, if all allies are Rogue One, Cassian Andor takes a bonus turn to disguise himself as an enemy character until the end of battle; while disguised, Cassian retains his Unique ability and alignment and is part of the Rogue One faction in addition to his disguise's alignment and faction; at the start of each encounter, all Rebel allies gain Defense Up, Potency Up, and Tenacity Up for 3 turns; whenever Cassian uses an ability, he gains 12% Turn Meter for each debuffed enemy, he inflicts Ability Block and Buff Immunity for 1 turn and Defense Down and Healing Immunity for 2 turns on target enemy, and K-2SO is called to assist, dealing 97.8% more damage; - Rebel Assault Territory Battle: Cassian disguises as Snowtrooper Ops (Elite); - Republic Offensive Territory Battle: Cassian disguises as Wat Tambor; - Rise of the Empire Territory Battle: Cassian disguises as a modified version of Magmatrooper
While in Territory Wars: Luke gains 30% Defense, Max Health, and Tenacity; at the start of each of his turns, Luke gains 10% Defense and Offense (stacking) until the end of the encounter; whenever Luke scores a critical hit during his turn, he gains 20% Turn Meter, and Critical Damage Up and Offense Up for 2 turns; when Luke is prevented from using an ability during his turn, he recovers 50% Health and Protection
While in Territory Battles: Paz has +25% Defense, Max Health, and Max Protection; at the start of each encounter, Paz gains 3 stacks of Resilient Defense (max 10) until the end of the encounter Whenever an enemy is revived, Paz gains: - 5 stacks of Heat (max 10) or Overheat (max 20) until the end of battle which can't be copied, dispelled, or prevented - 3 stacks of Resilient Defense (max 10) until the end of the encounter - 50% Turn Meter - All Light Side Mandalorian allies recover 50% Health and Protection - Inflict all enemies with Healing Immunity for 2 turns which can't be evaded or resisted
While in Conquests: Allies gain 10% Max Health and Max Protection and 30 Speed; allies gain an additional 10% Max Health and Max Protection for each Relic Amplifier level Padawan Obi-Wan has; cut the Offense of Sith enemies in half until the end of battle; Padawan Obi-Wan has a 50% chance to take a bonus turn whenever an enemy ends their turn; when Padawan Obi-Wan starts this bonus turn, allies recover 75% Health, gain 75% Offense for 2 turns, and enemies are inflicted with Buff Immunity and Healing Immunity for 2 turns, which can't be resisted; if Padawan Obi-Wan's Stamina is 50% or greater: Whenever an ally uses a Special ability, they inflict Accuracy Down, Critical Chance Down, Critical Damage Down, Defense Down, Evasion Down, Offense Down, Potency Down, Speed Down, Stagger, and Tenacity Down on target enemy for 2 turns, which can't be evaded; if Padawan Obi-Wan's Stamina is 50% or greater: Whenever Padawan Obi-Wan uses a Special ability, allies gain Accuracy Up, Critical Chance Up, Critical Damage Up, Defense Up, Evasion Up, Offense Up, Potency Up, Speed Up, and Tenacity Up for 2 turns
While in Territory Battles: At the start of each encounter Captain Tarpals gains 20% Offense for each active Gungan ally, and all Gungan allies gain Critical Damage Up for 2 turns and 100% Max Protection until the end of the encounter; at the start of each Gungan ally's turn, they remove 1 stack of Recharge from the allied Shield Generator; the first time each Gungan ally falls below 50% Health, they recover 100% Health and Protection; at the start of Captain Tarpals' turn, if he has more than 50% Max Protection all Gungans gain Offense Up for 2 turns, otherwise they gain Defense Up for 2 turns; whenever a Gungan ally is Dazed or Stunned they dispel it, reset their cooldowns, and gain a bonus turn; whenever Captain Tarpals scores a critical hit add a stack of Plasma Shielding to the allied Shield Generator