Cunning Scoundrel Attacker who assists his allies and gains ramping damage the longer he stays undercover
Deal Physical damage to target enemy. Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (stacking: max 5) for the rest of battle. which can't be copied.
Deep Cover: +10% Defense Penetration and Potency
Damage: 11871 - 13119
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.136 | ||
2 | ![]() |
14 | +5% Damage | 1.193 |
3 | ![]() ![]() |
24 | +5% Damage | 1.250 |
4 | ![]() ![]() ![]() |
34 | +10% Damage | 1.364 |
5 | ![]() ![]() ![]() |
44 | +10% Damage | 1.477 |
6 | ![]() ![]() ![]() |
54 | +20% Damage | 1.705 |
7 | ![]() ![]() ![]() |
64 | +20% Damage | 1.932 |
8 | ![]() |
74 | +50% Damage | 2.500 |
Deal Physical damage to target enemy. This attack gains 10% Defense Penetration and 20% Offense per stack of Deep Cover on Skiff Guard (Lando Calrissian). If Skiff Guard (Lando Calrissian) has 5 stacks of Deep Cover, inflict target enemy with 2 stacks of Damage Over Time for 2 turns and Armor Shred until the end of battle, and there is a 50% chance to have the cooldown of Cutter Vibro-ax refreshed.
Damage: 11871 - 13119
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.667 | ||
2 | ![]() |
16 | +5% Damage | 1.750 |
3 | ![]() ![]() |
26 | +10% Damage | 1.917 |
4 | ![]() ![]() ![]() |
36 | +15% Damage | 2.167 |
5 | ![]() ![]() ![]() |
46 | If Skiff Guard (Lando Calrissian) has 5 stacks of Deep Cover, inflict target enemy with 2 stacks of Damage Over Time for 2 turns | 2.167 |
6 | ![]() ![]() ![]() |
56 | +20% Damage | 2.500 |
7 | ![]() ![]() ![]() |
66 | +5% Defense Penetration and +10% Offense per stack of Deep Cover | 2.500 |
8 | ![]() |
76 | If Skiff Guard (Lando Calrissian) has 5 stacks of Deep Cover, inflict Armor Shred until the end of battle and there is a 50% chance to have the cooldown of Cutter Vibro-ax refreshed | 2.500 |
Dispel all debuffs on target other ally. Grant stacks of Deep Cover to target other ally equal to the number of stacks on Skiff Guard (Lando Calrissian) for 2 turns. If target other ally is Hutt Cartel, they gain Retribution and Speed Up for 2 turns. If target other ally is Dark Side, they gain Defense Up and Health Up for 2 turns. If target other ally is Light Side, they gain Potency Up and Stealth for 2 turns. Call target other ally to assist, then grant them a bonus turn.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
16 | If target other ally is Dark Side, they gain Defense Up for 2 turns | 0.000 |
3 | ![]() ![]() |
26 | If target other ally is Light Side, they gain Potency Up for 2 turns | 0.000 |
4 | ![]() ![]() ![]() |
36 | If target other ally is Dark Side, they gain Health Up for 2 turns | 0.000 |
5 | ![]() ![]() ![]() |
46 | If target other ally is Light Side, they gain Stealth for 2 turns | 0.000 |
6 | ![]() ![]() ![]() |
56 | If target other ally is Hutt Cartel, they gain Speed Up and Retribution for 2 turns | 0.000 |
7 | ![]() ![]() ![]() |
66 | Call target other ally to assist | 0.000 |
8 | ![]() ![]() ![]() |
76 | Grant target other ally a bonus turn | 0.000 |
Skiff Guard (Lando Calrissian) has +15% Defense Penetration. Allies with any stacks of Deep Cover have +15% Defense Penetration and +30% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied. If all allies were Hutt Cartel at the start of battle, Skiff Guard (Lando Calrissian) gains 5 stacks of Deep Cover, and while he has 5 stacks of Deep Cover, he gains the granted ability Hutt's Favor.
Hutt's Favor: Deal Physical damage to target enemy and consume all stacks of Deep Cover on Skiff Guard (Lando Calrissian). This attack deals 3% of target enemy's Max Health per debuff on them. Skiff Guard (Lando Calrissian) gains a stack of Trusted Agent (max 5) for the rest of battle, which can't be copied, dispelled, or prevented
Trusted Agent: +30% Defense Penetration and Offense; at 1 or more stacks, attack again when performing a Basic attack
While in Territory Wars: Allies with Deep Cover gain an additional 10% Defense Penetration, 20% Potency, and 20 Speed. When Skiff Guard (Lando Calrissian) gains a stack of Deep Cover, he grants one stack of Deep Cover to a random ally (excluding Galactic Legends) who doesn't have it, which can't be copied.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | Skiff Guard (Lando Calrissian) has +5% Defense Penetration | 0.000 |
3 | ![]() ![]() |
28 | Allies with any stacks of Deep Cover have +5% Defense Penetration and +10% Potency | 0.000 |
4 | ![]() ![]() ![]() |
38 | Skiff Guard (Lando Calrissian) has +5% Defense Penetration | 0.000 |
5 | ![]() ![]() ![]() |
48 | Allies with any stacks of Deep Cover have +5% Defense Penetration and +10% Potency | 0.000 |
6 | ![]() ![]() ![]() |
58 | While Skiff Guard (Lando Calrissian) has 5 stacks of Deep Cover, he gains the granted ability Hutt's Favor | 0.000 |
7 | ![]() ![]() ![]() |
68 | If all allies are Hutt Cartel, Skiff Guard (Lando Calrissian) gains 5 stacks of Deep Cover | 0.000 |
8 | ![]() ![]() ![]() |
78 | [e7e7e7]While in Territory Wars: Allies with Deep Cover gain an additional 10% Defense Penetration, 20% Potency, and 20 Speed; when Skiff Guard (Lando Calrissian) gains a stack of Deep Cover, he grants one stack of Deep Cover to a random ally who doesn't have it, which can't be copied (excluding Galactic Legends) | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: UNDERCOVERLANDO