Deadly Bounty Hunter Attacker that consumes his Protection to boost his damage
Dispel all buffs and deal Physical damage to target enemy.
Damage: 7334 - 8106
|3||x4 x4||26||+10% Damage||1.513|
|4||x5 x4 x5||36||+15% Damage||1.711|
|5||x7 x5 x7||46||+5% Damage||1.776|
|6||x10 x6 x9||56||+10% Damage||1.908|
|7||x16 x9 x13||66||+15% Damage||2.105|
Deal Physical damage to target enemy. This attack deals bonus damage equal to 35% of Embo's Max Protection. Then, Embo loses 50% Protection.
Damage: 8801 - 9727
|3||x3 x3||28||+10% Damage||1.816|
|4||x4 x3 x4||38||+15% Damage||2.053|
|5||x5 x4 x5||48||+5% Damage||2.132|
|6||x8 x5 x7||58||+10% Damage||2.289|
|7||x12 x7 x10||68||+15% Damage||2.526|
All Bounty Hunters gain +50% Counter Chance and +50% Health Steal. When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn. When Embo is in the Leader slot, and not the Ally slot, the following Contract is active: Contract: Damage an enemy without buffs 15 times (Only Bounty Hunter allies can contribute to the Contract.) Reward: All Bounty Hunter allies gain +50% Offense. When a Bounty Hunter ally uses a basic ability, they deal bonus damage equal to 7% of the target's Max Protection.
|2||x2||22||+5% Counter Chance||0.000|
|3||x3 x3||32||+5% Counter Chance||0.000|
|4||x3 x3 x3||42||+5% Counter Chance||0.000|
|5||x5 x3 x4||52||Add Contract: Damage enemy with no buff||0.000|
|6||x7 x4 x6||62||+5% Counter Chance||0.000|
|7||x10 x6 x9||72||+10% Counter Chance||0.000|
|8||x20 x13 x30||82||When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn||0.000|
Embo can't be Critically Hit. Embo also has +30% Offense when he has Protection and +30% Critical Chance when he has no Protection. When Embo receives damage from an enemy's attack, if he has no Protection, he gains Foresight for 2 turns.
|3||x3 x3||34||+5% Critical Chance||0.000|
|4||x3 x3 x3||44||+5% Offense||0.000|
|5||x5 x3 x4||54||+5% Critical Chance||0.000|
|6||x7 x4 x6||64||+5% Offense||0.000|
|7||x10 x6 x9||74||+5% Critical Chance||0.000|
|8||x20 x13 x30||84||Embo Can't Be Critically Hit||0.000|
Whenever Embo receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.) Payout: Embo takes a bonus turn after scoring a Critical Hit. Embo can't take consecutive bonus turns. Embo gains a new Special ability "Elusive Strikes". Elusive Strikes: Deal Physical damage and recover Protection equal to the damage dealt. This attack ignores Protection.
|2||x30 x16 x25||72||+50% Bonus Turn Chance||0.000|
|3||x5 x10 x6 x9||80||Embo gains a new Special ability "Elusive Strikes"||0.000|
Stats are for the maximum usable Gear Tier and 7 Star