Offensive Rebel Leader who gains Advantage, Stuns enemies, revives Rebel allies and grants them Potency Up
Deal Physical damage to target enemy with a 70% chance to gain Advantage for 2 turns.
Damage: 5206 - 5752
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.012 | ||
2 | ![]() |
16 | +5% Damage | 1.063 |
3 | ![]() ![]() |
26 | +10% Damage | 1.164 |
4 | ![]() ![]() ![]() |
36 | +15% chance to gain Advantage | 1.164 |
5 | ![]() ![]() ![]() |
46 | +5% Damage | 1.214 |
6 | ![]() ![]() ![]() |
56 | +10% Damage | 1.316 |
7 | ![]() ![]() ![]() |
66 | +15% chance to gain Advantage | 1.316 |
8 | ![]() |
76 | +15% Damage | 1.467 |
Deal Physical damage to all enemies and grant target other ally 100% Turn Meter and Advantage for 2 turns. If any Critical Hits are scored, revive a random Rebel ally with 20% Max Health for each Critical Hit scored.
Damage: 3910 - 4320
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.689 | ||
2 | ![]() |
18 | +5% Damage | 0.732 |
3 | ![]() ![]() |
28 | +10% Damage | 0.792 |
4 | ![]() ![]() ![]() |
38 | +15% Damage | 0.896 |
5 | ![]() ![]() ![]() |
48 | +5% Damage | 0.930 |
6 | ![]() ![]() ![]() |
58 | +10% Damage | 0.999 |
7 | ![]() ![]() ![]() |
68 | +15% Damage | 1.102 |
8 | ![]() |
78 | Target ally gains Advantage for 2 turns | 1.102 |
Deal Physical damage to target enemy and remove all Turn Meter. Jyn gains that much Turn Meter. On a Critical Hit, Stun the target for 1 turn.
Damage: 7562 - 8356
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.639 | ||
2 | ![]() |
20 | +5% Damage | 1.721 |
3 | ![]() ![]() |
30 | +10% Damage | 1.885 |
4 | ![]() ![]() ![]() |
40 | Cooldown - 1 | 1.885 |
5 | ![]() ![]() ![]() |
50 | +5% Damage | 1.967 |
6 | ![]() ![]() ![]() |
60 | +10% Damage | 2.131 |
7 | ![]() ![]() ![]() |
70 | Cooldown - 1 | 2.131 |
8 | ![]() |
80 | Jyn gains Turn Meter equal to the amount removed | 2.131 |
Rebel allies have +35% Potency and recover 5% Protection whenever they gain a buff. Enemies that suffer debuffs during Rebel allies' turns have a 50% chance to also become Exposed for 2 turns. This Expose can't be Resisted.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +5% Potency | 0.000 |
3 | ![]() ![]() |
32 | +5% Expose Chance | 0.000 |
4 | ![]() ![]() ![]() |
42 | +5% Potency | 0.000 |
5 | ![]() ![]() ![]() |
52 | +5% Expose Chance | 0.000 |
6 | ![]() ![]() ![]() |
62 | +5% Potency | 0.000 |
7 | ![]() ![]() ![]() |
72 | +5% Expose Chance | 0.000 |
8 | ![]() ![]() ![]() |
82 | Rebel allies recover 5% Protection whenever they gain a buff | 0.000 |
Rogue One allies are immune to Buff Immunity. Jyn is immune to Stun and gains 10% Potency each time she critically hits an enemy.
While in Territory Wars: Rogue One allies gain 30% Max Health and Potency and 20 Speed. Whenever a Rogue One ally's buff expires during an enemy's turn, Jyn gains 10% Turn Meter. If all allies are Rogue One at the start of battle, whenever Jyn critically hits an enemy, all allies recover 10% Health and gain an additional bonus depending on their role
- Attacker Gain Critical Damage Up and Offense Up for 2 turns
- Tank Gain Critical Hit Immunity and Taunt for 2 turns
- Support or Healer Gain Evasion Up and Speed Up for 2 turns
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
24 | +1% Potency | 0.000 |
3 | ![]() ![]() |
34 | +2% Potency | 0.000 |
4 | ![]() ![]() ![]() |
44 | +1% Potency | 0.000 |
5 | ![]() ![]() ![]() |
54 | +2% Potency | 0.000 |
6 | ![]() ![]() ![]() |
64 | +1% Potency | 0.000 |
7 | ![]() ![]() ![]() |
74 | +2% Potency | 0.000 |
8 | ![]() ![]() ![]() |
84 | Rogue One allies are immune to Buff Immunity; Jyn is immune to Stun | 0.000 |
9 | ![]() |
85 | [E7E7E7]While in Territory Wars: Rogue One allies gain 30% Max Health and Potency and 20 Speed; whenever a Rogue One ally's buff expires during an enemy's turn, Jyn gains 10% Turn Meter; if all allies are Rogue One at the start of battle, whenever Jyn critically hits an enemy, all allies recover 10% Health and gain an additional bonus depending on their role; - Attacker Gain Critical Damage Up and Offense Up for 2 turns - Tank Gain Critical Hit Immunity and Taunt for 2 turns - Support or Healer Gain Evasion Up and Speed Up for 2 turns | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: JYNERSO