Deal Physical damage 3 times to target enemy. For each critical hit, call another random Prepared ally to assist, dealing 75% less damage (limit once per ally).
Damage: 11,124 ± 500 Damage: 11,124 ± 500 Damage: 11,124 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.2 | |
2 | 16 |
+5% Damage
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1.26 |
3 | 26 |
+10% Damage
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1.38 |
4 | 36 |
+15% Damage
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1.56 |
5 | 46 |
+10% Damage
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1.68 |
6 | 56 |
+15% Damage
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1.86 |
7 | 66 |
+20% Damage
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2.1 |
8 | 76 |
For each critical hit, call another random Prepared ally to assist, dealing 75% less damage (limit once per ally).
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2.1 |
Deal Physical damage to target enemy and dispel all buffs on them. Then, Stun them for 1 turn. This attack deals 20% more damage for each buff dispelled.
Damage: 14,832 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.867 | |
2 | 18 |
+10% Damage
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2.053 |
3 | 28 |
+10% Damage
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2.24 |
4 | 38 |
+10% Damage
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2.427 |
5 | 48 |
Add Stun for 1 turn
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2.427 |
6 | 58 |
+10% Damage
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2.613 |
7 | 68 |
+10% Damage
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2.8 |
8 | 78 |
This attack deals 20% more damage for each buff dispelled
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2.8 |
Deal Physical damage 3 times to all enemies. The first instance of damage dispels Stealth and Dazes for 2 turns, the second instance of damage inflicts Defense Down for 2 turns, and the third instance of damage inflicts Critical Damage Down for 2 turns. This attack can't be evaded or resisted.
Damage: 8,740 ± 500 Damage: 8,740 ± 500 Damage: 8,740 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.179 | |
2 | 18 |
+5% Damage
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1.238 |
3 | 28 |
+10% Damage
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1.355 |
4 | 38 |
The first instance of damage dispels Stealth and Dazes for 2 turns
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1.355 |
5 | 48 |
+10% Damage
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1.473 |
6 | 58 |
The second instance of damage inflicts Defense Down for 2 turns
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1.473 |
7 | 68 |
+15% Damage
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1.65 |
8 | 78 |
The third instance of damage inflicts Critical Damage Down for 2 turns
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1.65 |
Scoundrel allies enter the battle Prepared, and Prepared allies gain an additional bonus based on their Role, doubled for Light Side Scoundrels. Whenever a Scoundrel ally gains Prepared, they gain Critical Damage Up and Offense Up for 1 turn.
Attacker: +15% Critical Damage
Tank: +15% Max Health
Support or Healer: 10% Potency and +10 Speed
While in Grand Arenas: If an ally loses Prepared, they gain Prepared.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 24 |
Prepared Attackers gain 5% Critical Damage
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|
3 | 34 |
Prepared Tanks gain 5% Max Health
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|
4 | 44 |
Prepared Supports or Healers gain 5% Potency and +5 Speed
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|
5 | 54 |
Whenever a Scoundrel ally gains Prepared, they gain Offense Up for 1 turn
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|
6 | 64 |
Whenever a Scoundrel ally gains Prepared, they gain Critical Damage Up for 1 turn
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|
7 | 74 |
Double all role-based stacking bonuses for Prepared Light Side Scoundrels
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|
8 | 84 |
While in Grand Arenas: If an ally loses Prepared, they gain Prepared
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Scoundrel allies gain 20% Max Health, 20% Potency, and 20% Offense. Whenever a Prepared ally scores a critical hit, all Prepared allies gain 2% Turn Meter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
1% Max Health, Potency, and Offense
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|
3 | 32 |
1% Max Health, Potency, and Offense
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|
4 | 42 |
2% Max Health, Potency, and Offense
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|
5 | 52 |
2% Max Health, Potency, and Offense
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|
6 | 62 |
2% Max Health, Potency, and Offense
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|
7 | 72 |
2% Max Health, Potency, and Offense
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|
8 | 82 |
Whenever a Prepared ally scores a critical hit, all Prepared allies gain 2% Turn Meter
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Stats are for the maximum usable Gear Tier and 7 Star
Base ID: DASHRENDAR