Dark Side force user Attacker who uses her allies to boost her own power and supports Emperor Palpatine
Deal Special damage to target enemy twice and inflict Daze for 2 turns. If Emperor Palpatine is the Leader, he assists if it's Mara Jade's turn; otherwise, a random ally with Useful Pawn assists dealing 50% less damage.
Damage: 3315 - 3663
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.571 | ||
2 | ![]() |
14 | +5% Damage | 0.600 |
3 | ![]() ![]() |
24 | +10% Damage | 0.657 |
4 | ![]() ![]() ![]() |
34 | +15% Damage | 0.743 |
5 | ![]() ![]() ![]() |
44 | +10% Damage | 0.800 |
6 | ![]() ![]() ![]() |
54 | +15% Damage | 0.886 |
7 | ![]() ![]() ![]() |
64 | +20% Damage | 1.000 |
8 | ![]() |
74 | If Emperor Palpatine is the Leader, he assists if it's Mara Jade's turn; otherwise, a random ally with Useful Pawn assists dealing 50% less damage | 1.000 |
Dispel all buffs and inflict Stun and Vulnerable for 1 turn on target enemy. Then, deal Special damage to all enemies and inflict Tenacity Down for 1 turn. This ability deals double damage to Shocked enemies and Jedi.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.571 | ||
2 | ![]() |
16 | +5% Damage | 0.600 |
3 | ![]() ![]() |
26 | +10% Damage | 0.657 |
4 | ![]() ![]() ![]() |
36 | +10% Damage | 0.714 |
5 | ![]() ![]() ![]() |
46 | +15% Damage | 0.800 |
6 | ![]() ![]() ![]() |
56 | +15% Damage | 0.886 |
7 | ![]() ![]() ![]() |
66 | +20% Damage | 1.000 |
8 | ![]() ![]() ![]() |
76 | This ability deals double damage to Shocked enemies and Jedi | 0.000 |
Deal Special damage to all enemies and inflict Offense Down, Shock, and Stagger for 2 turns. Mara Jade gains Stealth for 2 turns and 1.25% Turn Meter for each debuff inflicted by this ability. If Emperor Palpatine is the leader, he also gains 1.25% Turn Meter for each debuff inflicted by this ability.
Damage: 3315 - 3663
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.690 | ||
2 | ![]() |
18 | +5% Damage | 0.724 |
3 | ![]() ![]() |
28 | +10% Damage | 0.793 |
4 | ![]() ![]() ![]() |
38 | Shock all enemies | 0.793 |
5 | ![]() ![]() ![]() |
48 | +15% Damage | 0.897 |
6 | ![]() ![]() ![]() |
58 | +15% Damage | 1.000 |
7 | ![]() ![]() ![]() |
68 | Mara Jade gains Stealth for 2 turns and 1.25% Turn Meter for each debuff inflicted by this ability | 1.000 |
8 | ![]() ![]() ![]() |
78 | If Emperor Palpatine is the leader, he also gains 1.25% Turn Meter for each debuff inflicted by this ability | 1.000 |
If Emperor Palpatine is in the Leader slot at the start of the encounter, Empire and Sith allies have +20% Offense and Potency; otherwise, all other Dark Side allies gain Useful Pawn until the end of the encounter, which can't be copied or dispelled. Mara Jade has +10% Critical Chance, Critical Damage, and Offense for each ally with Useful Pawn. At the start of Mara Jade's turns, she gains a stack of Loyal Hand (max 20 stacks) until the end of the encounter. If Emperor Palpatine is in the Leader slot, she also gains a stack of Loyal Hand at the start of his turns.
If Jedi Knight Luke Skywalker is on the enemy squad: Mara Jade Blinds Jedi Knight Luke Skywalker for 1 turn at the start of her turn, which can't be evaded or resisted.
Useful Pawn: -5% Critical Chance, Critical Damage, and Offense
Loyal Hand: +10% Max Protection and Offense
While in Territory Wars: At the start of battle, if the enemy Leader is not a Galactic Legend they lose 100% Protection, 50% Max Protection, and Mara Jade gains 100% Turn Meter. Whenever an enemy unit is defeated, all allies gain 20% Max Protection and Mara Jade inflicts Vulnerable for 1 turn on a random enemy, which can't be evaded or resisted.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | +5% Offense for Empire and Sith allies | 0.000 |
3 | ![]() ![]() |
28 | +5% Potency for Empire and Sith allies | 0.000 |
4 | ![]() ![]() ![]() |
38 | If Jedi Knight Luke Skywalker is on the enemy squad: Mara Jade Blinds Jedi Knight Luke Skywalker for 1 turn at the start of her turn; this can't be evaded or resisted | 0.000 |
5 | ![]() ![]() ![]() |
48 | +5% Offense and Potency for Empire and Sith allies | 0.000 |
6 | ![]() ![]() ![]() |
58 | +5% Offense and Potency for Empire and Sith allies | 0.000 |
7 | ![]() ![]() ![]() |
68 | At the start of Mara Jade's turns, Mara Jade gains a stack of Loyal Hand until the end of the encounter; if Emperor Palpatine is in the Leader slot, she also gains a stack of Loyal Hand at the start of his turns | 0.000 |
8 | ![]() ![]() ![]() |
84 | [e7e7e7]While in Territory Wars: At the start of battle, if the enemy Leader is not a Galactic Legend they lose 100% Protection, 50% Max Protection, and Mara Jade gains 100% Turn Meter; whenever an enemy unit is defeated, inflict Vulnerable for 1 turn on a random enemy, which can't be prevented, and allies gain 20% Max Protection | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: MARAJADE