Zeta Ability statistics based on 344 Zetas seen. Stats are based on level 85 Characters.
If target enemy had Shatterpoint and target ally is Galactic Republic, swap Turn Meter with target ally; if target enemy had Shatterpoint and target ally is Jedi, Mace gains 2 stacks of Resilient Defense (max 8) for the rest of the encounter
Whenever First Order Stormtrooper uses any Ability he has a 50% chance to call a random ally to Assist, dealing 50% damage unless they are First Order, then grants them Advantage for 2 turns if they were First Order
+25% Potency, if the target is Phoenix Dispel all debuffs and reduce their cooldowns by 1 and grant them 50% Turn Meter
+10% Offense and the first time each turn Leia Resists a detrimental effect or suffers a debuff she gains 35% Offense (stacking) until the end of her next turn
When he attacks out of turn or is critically hit, he gains 2 Speed (stacking, max 20) until end of encounter
While Logray is active, whenever an Ewok ally scores a Critical Hit, that ally gains Health Up for 2 turns, and then all Ewok allies with Health Up recover 10% Health
At the start of encounter, all Jedi allies (excluding Old Republic Jedi) gain the granted ability Heroes Arise
While IG-88 is active, Target Locked enemies can't recover Health or Protection
When this Taunt expires, Old Ben gains Taunt for 1 turn
Add Taunt effect Ignore, add 2% Health Steal (stacking) when enemy loses buff or debuff
When BB-8 Evades, Droid allies recover 8% Health and 8% Protection
Dispel all debuffs on Bounty Hunter allies and allies with Payouts active gain Tenacity Up for 2 turns
Dispel all debuffs on Phoenix allies and grant them Defense Up for 3 turns, grant Kanan and target ally Foresight for 2 turns, and when each of these Foresights expire Kanan gains 100% Turn Meter and other Phoenix allies gain 50% Turn Meter
At the end of his turn, Starck recovers 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies)
Whenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter
+15% Offense and Health Steal
If Emperor Palpatine is the leader, he also gains 1.25% Turn Meter for each debuff inflicted by this ability
Mon Mothma and Rebel Fighter allies have a 100% chance to assist each other whenever they use an ability during their turn, dealing 90% less damage (limit once per turn per ally); if that ability dealt no damage, the damage penalty is reduced to 45% less damage and that ally dispels all debuffs on the healthiest Rebel ally
Dark Side allies can't be critically hit while they have Advantage, and whenever they gain Advantage, if they didn't already have it, they gain a bonus based on their role
Stun target enemy for 2 turns, which can't be copied, dispelled, or resisted
Double the Siphon Mastery amount if the target was Stunned
If the target was Stunned, deal damage again and gain Advantage for 2 turns
Mon Mothma can't be targeted and is immune to taunt effects
This ability deals double damage to Shocked enemies and Jedi
Supreme Leader Kylo Ren is immune to Stagger and can't gain taunt effects