Powerhouse attacker that stacks Protection when attacked, then dismantles enemy defenses with Dispels and Turn Meter manipulation
Deal Physical damage to target enemy and Expose them for 1 turn. If the target had any defensive buffs, Dispel them. This attack can't be Evaded.
(Defensive buffs include Defense, Health, Protection, Evasion, and Tenacity Up, as well as Taunt, Stealth, Foresight, Heal Over Time, and Crit Immunity.)
Damage: 12,219 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.188 | |
2 | 16 |
+5% Damage
700
3
|
1.247 |
3 | 26 |
+5% Damage
1,400
4
4
|
1.307 |
4 | 36 |
+5% Damage
2,100
5
5
4
|
1.366 |
5 | 46 |
+10% Damage
4,100
7
7
5
|
1.485 |
6 | 56 |
+10% Damage
8,200
10
9
6
|
1.604 |
7 | 66 |
+15% Damage
24.7K
16
13
9
|
1.782 |
8 | 76 |
Add Expose for 1 turn
43.8K
5
|
1.782 |
Deal Physical damage to target enemy, Stun them for 1 turn, and inflict Buff Immunity for 3 turns. If that target had any Protection, this attack deals 50% more damage and ignores Armor.
Damage: 17,732 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 2.069 | |
2 | 18 |
+5% Damage
1,300
2
|
2.172 |
3 | 28 |
+5% Damage
2,500
3
3
|
2.276 |
4 | 38 |
+5% Damage
3,800
4
4
3
|
2.379 |
5 | 48 |
+25% Bonus damage
7,500
5
5
4
|
2.379 |
6 | 58 |
+5% Damage
15.1K
8
7
5
|
2.483 |
7 | 68 |
+5% Damage
45.2K
12
10
7
|
2.586 |
8 | 78 |
Add Stun for 1 turn
80.4K
5
|
2.586 |
Deal Physical damage to all enemies, Daze them for 2 turns, remove 20% Turn Meter from each enemy that had full Health, and gain 40% Turn Meter for each enemy with less than full Health. This attack can't be Countered or Evaded.
Damage: 10,519 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.18 | |
2 | 20 |
+5% Damage
1,300
2
|
1.239 |
3 | 30 |
+5% Damage
2,500
3
3
|
1.298 |
4 | 40 |
+5% Turn Meter Reduction
3,800
4
4
3
|
1.298 |
5 | 50 |
+10% Damage
7,500
5
5
4
|
1.416 |
6 | 60 |
+10% Damage
15.1K
8
7
5
|
1.534 |
7 | 70 |
+5% Turn Meter Reduction
45.2K
12
10
7
|
1.534 |
8 | 80 |
Nest also gains 40% Turn Meter for each enemy that had less than full Health
80.4K
5
|
1.534 |
Nest has +80% Counter Chance and ignores Taunt effects during her turn.
Whenever Nest is damaged by an attack, she gains +30% Critical Chance and 40% Bonus Protection (stacking). This Bonus Protection increases by an additional 40% each time. Both bonuses expire and reset at the end of her next turn.
Whenever an enemy loses a buff or debuff, Nest gains +2% Critical Damage and Health Steal (stacking) until the end of the encounter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+5% Critical Chance
900
2
|
|
3 | 32 |
+5% Critical Chance
1,800
3
3
|
|
4 | 42 |
+10% Protection
2,700
3
3
3
|
|
5 | 52 |
+5% Critical Chance
5,500
5
4
3
|
|
6 | 62 |
+5% Critical Chance
11K
7
6
4
|
|
7 | 72 |
+10% Protection
32.9K
10
9
6
|
|
8 | 82 |
Add Taunt effect Ignore, add 2% Health Steal (stacking) when enemy loses buff or debuff
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: ENFYSNEST