Deal Physical damage to target enemy and gain Tenacity Up for 2 turns. If an Ewok ally calls Logray to Assist, they also gain Tenacity Up for 2 turns.
Damage: 5663 - 6259
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.211 | ||
2 | ![]() |
16 | +5% Damage | 1.272 |
3 | ![]() ![]() |
26 | +10% Damage | 1.393 |
4 | ![]() ![]() ![]() |
36 | +15% Damage | 1.574 |
5 | ![]() ![]() ![]() |
46 | +5% Damage | 1.635 |
6 | ![]() ![]() ![]() |
56 | +10% Damage | 1.756 |
7 | ![]() ![]() ![]() |
66 | +15% Damage | 1.938 |
8 | ![]() |
76 | If an Ewok ally calls Logray to Assist, they also gain Tenacity Up for 2 turns | 1.938 |
Dispel all buffs and remove 100% Turn Meter from target enemy. Inflict Daze on all enemies for 2 turns. This attack can't be Evaded.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | +5% Turn Meter Reduction | 0.000 |
3 | ![]() ![]() |
28 | +10% Turn Meter Reduction | 0.000 |
4 | ![]() ![]() ![]() |
38 | +15% Turn Meter Reduction | 0.000 |
5 | ![]() ![]() ![]() |
48 | +5% Turn Meter Reduction | 0.000 |
6 | ![]() ![]() ![]() |
58 | +10% Turn Meter Reduction | 0.000 |
7 | ![]() ![]() ![]() |
68 | +15% Turn Meter Reduction | 0.000 |
8 | ![]() |
78 | Cooldown - 1 and +30% Turn Meter Reduction | 0.000 |
All allies gain 20% Turn Meter. Ewok allies gain Foresight, Advantage, and Offense Up for 2 turns.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
20 | +2% Turn Meter gain | 0.000 |
3 | ![]() ![]() |
30 | +3% Turn Meter gain | 0.000 |
4 | ![]() ![]() ![]() |
40 | +2% Turn Meter gain | 0.000 |
5 | ![]() ![]() ![]() |
50 | +3% Turn Meter gain | 0.000 |
6 | ![]() ![]() ![]() |
60 | +2% Turn Meter gain | 0.000 |
7 | ![]() ![]() ![]() |
70 | +3% Turn Meter gain | 0.000 |
8 | ![]() |
80 | Ewok allies gain Advantage and Offense Up for 2 turns | 0.000 |
Whenever an Ewok ally scores a Critical Hit, Logray gains 5% Turn Meter. While Logray is active, whenever an Ewok ally scores a Critical Hit, that ally gains Health Up for 2 turns, and then all Ewok allies with Health Up recover 10% Health.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +10% Turn Meter Gain Chance | 0.000 |
3 | ![]() ![]() |
32 | +10% Turn Meter Gain Chance | 0.000 |
4 | ![]() ![]() ![]() |
42 | +10% Turn Meter Gain Chance | 0.000 |
5 | ![]() ![]() ![]() |
52 | +10% Turn Meter Gain Chance | 0.000 |
6 | ![]() ![]() ![]() |
62 | +10% Turn Meter Gain Chance | 0.000 |
7 | ![]() ![]() ![]() |
72 | +10% Turn Meter Gain Chance | 0.000 |
8 | ![]() ![]() ![]() |
82 | While Logray is active, whenever an Ewok ally scores a Critical Hit, that ally gains Health Up for 2 turns, and then all Ewok allies with Health Up recover 10% Health | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: LOGRAY