Deal Physical damage to target enemy and inflict Defense Down for 2 turns. If the target was already debuffed, deal double damage.
Damage: 3862 - 4268
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.913 | ||
2 | ![]() |
16 | +5% Damage | 0.959 |
3 | ![]() ![]() |
26 | +10% Damage | 1.050 |
4 | ![]() ![]() ![]() |
36 | +15% Defense Down Chance | 1.050 |
5 | ![]() ![]() ![]() |
46 | +5% Damage | 1.096 |
6 | ![]() ![]() ![]() |
56 | +10% Damage | 1.187 |
7 | ![]() ![]() ![]() |
66 | +15% Defense Down Chance | 1.187 |
8 | ![]() |
76 | If the target was already debuffed, deal double damage | 1.187 |
Empire allies gain Critical Chance Up and Critical Damage Up for 3 turns. Starck gains 5% Turn Meter for each Empire ally and each Rebel enemy.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | +1% Turn Meter gain | 0.000 |
3 | ![]() ![]() |
28 | +1% Turn Meter gain | 0.000 |
4 | ![]() ![]() ![]() |
38 | Critical Chance Up Duration + 1 | 0.000 |
5 | ![]() ![]() ![]() |
48 | +1% Turn Meter gain | 0.000 |
6 | ![]() ![]() ![]() |
58 | +1% Turn Meter gain | 0.000 |
7 | ![]() ![]() ![]() |
68 | Critical Chance Up Duration + 1 | 0.000 |
8 | ![]() |
78 | Empire allies gain Critical Damage Up for 3 turns | 0.000 |
Deal Physical damage to all enemies with a 50% chance to Stagger them. Dispel all buffs on the primary target. For each active Imperial Trooper ally, deal 10% more damage and reduce the cooldown of this ability by 1.
Damage: 3826 - 4228
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.735 | ||
2 | ![]() |
20 | +5% Damage | 0.772 |
3 | ![]() ![]() |
30 | +10% Damage | 0.845 |
4 | ![]() ![]() ![]() |
40 | +15% Damage | 0.956 |
5 | ![]() ![]() ![]() |
50 | +5% Damage | 0.992 |
6 | ![]() ![]() ![]() |
60 | +10% Damage | 1.066 |
7 | ![]() ![]() ![]() |
70 | +15% Damage | 1.176 |
8 | ![]() |
80 | Add 50% chance to Stagger all enemies; deal 10% more damage for each active Imperial Trooper ally | 1.176 |
At the end of his turn, Starck recovers 7% Health and 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies).
While Starck is active, Imperial Trooper allies have +50 Armor Penetration.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +1% Heal | 0.000 |
3 | ![]() ![]() |
32 | +1% Heal | 0.000 |
4 | ![]() ![]() ![]() |
42 | +1% Heal | 0.000 |
5 | ![]() ![]() ![]() |
52 | +1% Heal | 0.000 |
6 | ![]() ![]() ![]() |
62 | +1% Heal | 0.000 |
7 | ![]() ![]() ![]() |
72 | +1% Heal | 0.000 |
8 | ![]() ![]() ![]() |
82 | At the end of his turn, Starck recovers 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies) | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: COLONELSTARCK