Deal Physical damage to target enemy and inflict Defense Down for 2 turns. If the target was already debuffed, deal double damage.
Damage: 6,340 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.913 | |
2 | 16 |
+5% Damage
700
3
|
0.959 |
3 | 26 |
+10% Damage
1,400
4
4
|
1.05 |
4 | 36 |
+15% Defense Down Chance
2,100
5
5
4
|
1.05 |
5 | 46 |
+5% Damage
4,100
7
7
5
|
1.096 |
6 | 56 |
+10% Damage
8,200
10
9
6
|
1.187 |
7 | 66 |
+15% Defense Down Chance
24.7K
16
13
9
|
1.187 |
8 | 76 |
If the target was already debuffed, deal double damage
43.8K
5
|
1.187 |
Empire allies gain Critical Chance Up and Critical Damage Up for 3 turns. Starck gains 5% Turn Meter for each Empire ally and each Rebel enemy.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+1% Turn Meter gain
1,300
2
|
|
3 | 28 |
+1% Turn Meter gain
2,500
3
3
|
|
4 | 38 |
Critical Chance Up Duration + 1
3,800
4
4
3
|
|
5 | 48 |
+1% Turn Meter gain
7,500
5
5
4
|
|
6 | 58 |
+1% Turn Meter gain
15.1K
8
7
5
|
|
7 | 68 |
Critical Chance Up Duration + 1
45.2K
12
10
7
|
|
8 | 78 |
Empire allies gain Critical Damage Up for 3 turns
80.4K
5
|
Deal Physical damage to all enemies with a 50% chance to Stagger them. Dispel all buffs on the primary target. For each active Imperial Trooper ally, deal 10% more damage and reduce the cooldown of this ability by 1.
Damage: 6,281 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.735 | |
2 | 20 |
+5% Damage
1,300
2
|
0.772 |
3 | 30 |
+10% Damage
2,500
3
3
|
0.845 |
4 | 40 |
+15% Damage
3,800
4
4
3
|
0.956 |
5 | 50 |
+5% Damage
7,500
5
5
4
|
0.992 |
6 | 60 |
+10% Damage
15.1K
8
7
5
|
1.066 |
7 | 70 |
+15% Damage
45.2K
12
10
7
|
1.176 |
8 | 80 |
Add 50% chance to Stagger all enemies; deal 10% more damage for each active Imperial Trooper ally
80.4K
5
|
1.176 |
At the end of his turn, Starck recovers 7% Health and 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies).
While Starck is active, Imperial Trooper allies have +50 Armor Penetration.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+1% Heal
900
2
|
|
3 | 32 |
+1% Heal
1,800
3
3
|
|
4 | 42 |
+1% Heal
2,700
3
3
3
|
|
5 | 52 |
+1% Heal
5,500
5
4
3
|
|
6 | 62 |
+1% Heal
11K
7
6
4
|
|
7 | 72 |
+1% Heal
32.9K
10
9
6
|
|
8 | 82 |
At the end of his turn, Starck recovers 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies)
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: COLONELSTARCK