This page shows the most popular Omicrons that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Omicrons 12 - Missing Omicrons 17
While in Grand Arenas: Zam instead gains 60% increases to her Offense, Max Health, and Max Protection. Zam gains 5% Speed for each other Bounty Hunter ally. Other Bounty Hunter allies gain 20% of Zam's current Offense, Max Health, Max Protection, and Speed until the first time she is defeated
While in Territory Wars and if all allies are Separatist Droids: Droideka gains Damage Immunity for 1 turn at the start of the encounter, which can't be copied, dispelled, or prevented; Droideka also gains 1 stack of Charge for 1 turn whenever another ally takes a turn; whenever an ally is Marked, Droideka gains 25% Max Health (stacking) until the end of encounter and the ally in the Leader slot gains 20% Turn Meter; at the start of each turn, if Droideka has Damage Immunity, all allies are immune to Daze and Stun; while Droideka is Marked, all other allies have +25% Potency and +25 Speed; the first time Droideka is defeated while Marked and an ally is active, revive all allies at the end of the turn and then all allies recover 100% Health; at the start of Droideka's turn, all allies recover 10% Health and Protection
While in Territory Wars: Bounty Hunter allies gain +40% Max Protection; at the end of Embo's turn, Bounty Hunter allies recover Protection equal to 25% of Embo's Max Protection, doubled for Embo; while Embo has Protection, Bounty Hunter allies gain +30% Defense and 5% Turn Meter when a Bounty Hunter ally receives damage while debuffed
While in Territory Wars: At the start of each other Light Side ally's turn, a random enemy (excluding Galactic Legends) is inflicted with Speed Down for 1 turn and Shatterpoint, which can't be evaded or resisted; when an ally damages an enemy with Shatterpoint, all allies gain 5% Turn Meter
While in Grand Arenas: Ewok allies have +30 Speed and Ewok allies deal an additional 40% more damage with Basic abilities and have an additional 40% chance to call an Ewok ally to assist when using a Special ability
While in Territory Wars: If all allies are Sith at the start of battle, other Sith allies gain Max Health equal to half of Darth Sidious' Potency until the first time he is defeated (excludes Galactic Legends). When Darth Sidious uses Demoralizing Blows, the cooldown of the ability is reduced by 1 for each other Sith ally and Darth Sidious gains 50 Speed (stacking) for 4 turns.
While in Grand Arenas: Nightsister allies gain 30% Max Health, Potency, and Tenacity; when any ally or enemy is defeated, all Nightsister allies gain 10% Turn Meter, recover 25% Protection, and the cooldown of Endless Wrath is reset; when Asajj uses Endless Wrath, inflict Healing Immunity on all enemies for 2 turns and reduce their Defense and Max Health by 4% for the rest of the encounter (excludes Galactic Legends); Asajj has +10% Critical Damage for each enemy with debuffs
While in Territory Wars: Phoenix allies have +30% counter chance, +50% Max Health, and +30 Speed; when Hera uses Backup Plan, all Phoenix allies gain Backup Plan for 3 turns; the first time each other Phoenix ally falls below 50% Health, Hera gains 80% Turn Meter; whenever a Phoenix ally uses a Special ability, all Phoenix allies gain 10% Offense (stacking) until they're defeated
While in 3v3 Grand Arenas and all allies are Tusken at the start of battle: Gain Taunt for 1 turn at the start of each enemy's turn; if Tusken Raider is defeated while another Tusken ally is active, they revive with 100% Health; all allies gain 15% Critical Chance and Critical Damage and 3 Speed for each living ally, and whenever an ally is defeated, reduce the cooldowns of all allies by 1 and dispel all debuffs on them; at the start of the encounter, summon a Tusken Raider
While in Territory Wars: Allies with Deep Cover gain an additional 10% Defense Penetration, 20% Potency, and 20 Speed; when Skiff Guard (Lando Calrissian) gains a stack of Deep Cover, he grants one stack of Deep Cover to a random ally who doesn't have it, which can't be copied (excluding Galactic Legends)
While in Grand Arenas: Krennic gains +30% Defense Penetration, Health, and Offense; if Death Trooper is present he also gains these bonuses; whenever Krennic attacks, Death Trooper is called to assist and has his cooldowns reduced by 1; while allied Death Trooper is active, both Krennic and Death Trooper ignore Taunt effects
While in Grand Arenas: At the start of battle, all allies gain Tenacity Up for 2 turns; if all allies are Rebel, whenever an ally's buff expires that ally gains 3% Turn Meter; whenever an ally uses an ability that isn't an attack, all allies recover 5% Health, and, instead of a random ally, the 2 other weakest allies are called to assist; the allies who assisted have their cooldowns reduced by 1
While in Territory Battles and if there are no Galactic Legend allies: Resistance allies gain 60% Max Health and Protection; enemies attacking out of turn deal 50% less damage; at the start of the encounter, revive all Resistance allies with 100% Health, recover 100% Protection, and gain Protection Up (100%) for 2 turns, which can't be dispelled or prevented, and Finn gains Determination for 2 turns; while Finn has Determination, Resistance allies are immune to critical hits, and have 100% counter chance; whenever a Resistance ally uses a Special ability, dispel all buffs on target enemy and inflict Expose for 2 turns, which can't be evaded or resisted; whenever another Resistance ally is damaged by an enemy attack, Finn has a 20% chance to gain 100% Turn Meter once per turn; if an enemy is damaged by a Resistance ally, for each Expose on them, deal additional true damage to all other enemies, then Resistance allies recover 10% Health and gain 2 Speed (max 60) for the rest of the battle
While in the Speeder Bike Pursuit Raid: Scout Trooper no longer consumes Evade stacks when using her Basic ability; while in Raids: Imperial Precision's cooldown is reduced by 1; whenever Scout Trooper grants an ally a buff, Scout Trooper's Imperial Precision ability gains 1% bonus damage (stacking) until the end of the battle
While in Territory Wars: Kneesaa has +95% Critical Chance, +25% Critical Damage, +10% Max Health, +10 Speed for each Ewok ally, and is immune to Daze and Stun; at the start of battle, she gains Critical Chance Up and Critical Damage Up for 2 turns, and 100% Turn Meter; allied Ewoks gain 10% Offense Whenever an Ewok ally gains a buff, Princess Kneesaa recovers 10% Health and Protection Whenever an Ewok ally is inflicted with a debuff, they recover 10% Health and gain 5% Turn Meter Whenever an Ewok ally assists, reduce target enemy's Critical Damage by 5% (stacking) for 3 turns Whenever Kneesaa attacks, her cooldowns are reduced by 1
While in Territory Battles: Gamorrean Guard gains 50% Critical Avoidance, Defense, and Tenacity; other Hutt Cartel allies gain 50% Max Health and Max Protection; the first time each Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled or prevented; if the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists
While in Territory Wars: Luke gains 30% Defense, Max Health, and Tenacity; at the start of each of his turns, Luke gains 10% Defense and Offense (stacking) until the end of the encounter; whenever Luke scores a critical hit during his turn, he gains 20% Turn Meter, and Critical Damage Up and Offense Up for 2 turns; when Luke is prevented from using an ability during his turn, he recovers 50% Health and Protection