Deal Physical damage to target enemy. This attack deals 10% more damage for each time the target has been struck by it (max 100%).
Damage: 8,773 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.26 | |
2 | 16 |
+5% Damage
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1.323 |
3 | 26 |
+15% Damage
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1.512 |
4 | 36 |
+5% Damage
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1.575 |
5 | 46 |
+3% More Damage
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1.575 |
6 | 56 |
+5% Damage
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1.638 |
7 | 66 |
+5% Damage
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1.701 |
8 | 76 |
+15% Damage and +5% More Damage
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1.89 |
All Resistance allies recover 20% Health and Protection. Finn gains Advantage, Defense Up, Taunt, and Determination for 2 turns, and dispels all debuffs from all allies.
Determination: Whenever any other Resistance ally falls below 50% Health, Determination expires and Finn Taunts for 2 turns. If that ally was Taunting, it is dispelled. When Determination expires, Finn gains Retribution for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+1% Health and Protection recovery
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|
3 | 28 |
+2% Health and Protection recovery
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|
4 | 38 |
+2% Health and Protection recovery
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|
5 | 48 |
+2% Health and Protection recovery
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|
6 | 58 |
+3% Health and Protection recovery
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|
7 | 68 |
+5% Health and Protection recovery
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|
8 | 78 |
Finn gains Determination for 2 turns
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Deal Physical damage to target enemy, Expose them for 2 turns, and Stun them for 1 turn. This attack deals 50% more damage for each time the target has been struck by it (max 500%).
Damage: 9,994 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.595 | |
2 | 20 |
+5% Damage
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1.675 |
3 | 30 |
+15% Expose and Stun Chance
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1.675 |
4 | 40 |
+5% Damage
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1.755 |
5 | 50 |
+5% Damage
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1.834 |
6 | 60 |
+15% Expose and Stun Chance
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1.834 |
7 | 70 |
+20% Damage
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2.153 |
8 | 80 |
This attack deals 50% more damage for each time the target has been struck by it (max 500%)
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2.153 |
Resistance allies have +60% Defense, Offense, and Potency, and other allies have half that amount. If an enemy is damaged by a Resistance ally, for each Expose on them: That enemy loses 5% Turn Meter for each Resistance ally, all Resistance allies gain 3% Turn Meter for each Resistance ally, and their cooldowns are reduced by 1.
While in Territory Battles and if there are no Galactic Legend allies: Resistance allies gain 60% Max Health and Protection. Enemies attacking out of turn deal 50% less damage. At the start of the encounter, revive all Resistance allies with 100% Health, recover 100% Protection, and gain Protection Up (100%) for 2 turns, which can't be dispelled or prevented, and Finn gains Determination for 2 turns. While Finn has Determination, Resistance allies are immune to critical hits, and have 100% counter chance. Whenever a Resistance ally uses a Special ability, dispel all buffs on target enemy, and inflict Expose for 2 turns, which can't be evaded or resisted. Whenever another Resistance ally is damaged by an enemy attack, Finn has a 20% chance to gain 100% Turn Meter once per turn. If an enemy is damaged by a Resistance ally, for each Expose on them, deal additional true damage to all other enemies, then Resistance allies recover 10% Health and gain 2 Speed (max 60) for the rest of the battle.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+5% Defense, Offense, and Potency
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|
3 | 32 |
+5% Defense, Offense, and Potency
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|
4 | 42 |
+5% Defense, Offense, and Potency
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|
5 | 52 |
+5% Defense, Offense, and Potency
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|
6 | 62 |
+5% Defense, Offense, and Potency
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|
7 | 72 |
+5% Defense, Offense, and Potency
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|
8 | 82 |
If an enemy is damaged by a Resistance ally, for each Expose on them: That enemy loses 5% Turn Meter for each Resistance ally, all Resistance allies gain 3% Turn Meter for each Resistance ally, and their cooldowns are reduced by 1
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|
9 | 85 |
While in Territory Battles and if there are no Galactic Legend allies: Resistance allies gain 60% Max Health and Protection; enemies attacking out of turn deal 50% less damage; at the start of the encounter, revive all Resistance allies with 100% Health, recover 100% Protection, and gain Protection Up (100%) for 2 turns, which can't be dispelled or prevented, and Finn gains Determination for 2 turns; while Finn has Determination, Resistance allies are immune to critical hits, and have 100% counter chance; whenever a Resistance ally uses a Special ability, dispel all buffs on target enemy and inflict Expose for 2 turns, which can't be evaded or resisted; whenever another Resistance ally is damaged by an enemy attack, Finn has a 20% chance to gain 100% Turn Meter once per turn; if an enemy is damaged by a Resistance ally, for each Expose on them, deal additional true damage to all other enemies, then Resistance allies recover 10% Health and gain 2 Speed (max 60) for the rest of the battle
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Stats are for the maximum usable Gear Tier and 7 Star
Base ID: FINN