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  • Finn · Relic Tier List

  • Total Mats

    220
    Carbonite Circuit Board
    250
    Bronzium Wiring
    160
    Chromium Transistor
    80
    Aurodium Heatsink
    60
    Electrium Conductor
    30
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    135
    Fragmented Signal Data
    140
    Incomplete Signal Data
    120
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 43044 +2286 +2286
    Physical Damage 2964 +178 +178
    Special Damage 2161 +182 +182
    Armor 50.37% +1.51% +1.51%
    Resistance 45.44% +0.33% +0.33%
    Physical Critical Chance 30.29% +1.12% +1.12%
    Mastery 5 +5 +5
    Health Steal 25.75% +0.75% +0.75%
    Protection 49936 +1100 +1100

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 45960 +2916 +5202
    Physical Damage 3191 +227 +405
    Special Damage 2529 +368 +550
    Armor 52.16% +1.79% +3.3%
    Resistance 46.18% +0.74% +1.07%
    Physical Critical Chance 32.71% +2.42% +3.54%
    Mastery 10 +5 +10
    Health Steal 26.5% +0.75% +1.5%
    Protection 51036 +1100 +2200

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 48858 +2898 +8100
    Physical Damage 3416 +225 +630
    Special Damage 2896 +367 +917
    Armor 53.79% +1.63% +4.93%
    Resistance 46.85% +0.67% +1.74%
    Physical Critical Chance 35.08% +2.38% +5.92%
    Mastery 15 +5 +15
    Health Steal 27.25% +0.75% +2.25%
    Protection 52136 +1100 +3300

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 51774 +2916 +11016
    Physical Damage 3643 +227 +857
    Special Damage 3263 +367 +1284
    Armor 55.34% +1.55% +6.48%
    Resistance 47.51% +0.66% +2.4%
    Physical Critical Chance 37.5% +2.42% +8.33%
    Mastery 20 +5 +20
    Health Steal 28% +0.75% +3%
    Protection 53236 +1100 +4400

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 54672 +2898 +13914
    Physical Damage 3868 +225 +1082
    Special Damage 3630 +367 +1651
    Armor 56.79% +1.45% +7.94%
    Resistance 48.15% +0.64% +3.04%
    Physical Critical Chance 39.92% +2.42% +10.75%
    Mastery 25 +5 +25
    Health Steal 28.75% +0.75% +3.75%
    Protection 54336 +1100 +5500

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 57588 +2916 +16830
    Physical Damage 4095 +227 +1309
    Special Damage 3997 +367 +2018
    Armor 58.56% +1.77% +9.71%
    Resistance 48.82% +0.67% +3.7%
    Physical Critical Chance 42.33% +2.42% +13.17%
    Mastery 35 +10 +35
    Health Steal 30.25% +1.5% +5.25%
    Protection 56536 +2200 +7700

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 60486 +2898 +19728
    Physical Damage 4320 +225 +1534
    Special Damage 4365 +368 +2386
    Armor 60.17% +1.61% +11.31%
    Resistance 49.42% +0.61% +4.31%
    Physical Critical Chance 44.75% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 31.75% +1.5% +6.75%
    Protection 58736 +2200 +9900

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 63402 +2916 +22644
    Physical Damage 4547 +227 +1761
    Special Damage 4732 +367 +2753
    Armor 62.02% +1.85% +13.16%
    Resistance 50.02% +0.59% +4.91%
    Physical Critical Chance 47.17% +2.42% +18%
    Mastery 60 +15 +60
    Health Steal 34% +2.25% +9%
    Protection 62036 +3300 +13200

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
 
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