Damage Ranges for SWGOH Characters. These values are just the base stats, and do not take into account defenses or buffs.
Damage Range: 14423 - 15941 Dispel all buffs on all enemies and deal Physical damage to them. All allies gain Accuracy Up for 2 turns. If there is an active ally Handmaiden Decoy, Stagger target enemy for 2 turns, which can't be evaded or resisted, all Galactic Republic allies gain Defense Penetration Up, 3 stacks of Heal Over Time and Protection Over Time for 2 turns, and this attack can't be evaded. While in Grand Arenas and there are no Galactic Legend allies:This attack ignores enemy Protection and all allies gain Critical Damage Up and 4 stacks of Heal Over Time and Protection Over Time for 2 turns. All enemies are inflicted with a stack of Damage Over Time for each active Galactic Republic ally, Speed Down, and Vulnerable for 2 turns, and have their cooldowns increased by 1, which can't be resisted. If there is an active ally Handmaiden Decoy, these effects can't be evaded.
Damage Range: 14300 - 15804 Deal Physical damage to all enemies, dealing double damage to enemies with less than 50% Turn Meter. Enemies that had at least 50% Turn Meter lose 30% Turn Meter.
Damage Range: 14272 - 15774 Clone Trooper allies gain Evasion Up and Stealth for 2 turns. Then, deal Physical damage to all enemies. If Hunter was already Stealthed, all Bad Batch allies gain Critical Chance Up and Offense Up for 2 turns.
Damage Range: 14019 - 15493 Deal Physical damage to all enemies, Stun target enemy for 1 turn and remove 100% Turn Meter, and Princess Kneesaa gains Critical Damage Up for 2 turns.
Damage Range: 13891 - 15353 Dispel all debuffs and remove 100% Turn Meter from target other ally. Deal Physical damage plus bonus True damage increased by 1% per Turn Meter removed from target other ally to all enemies. Remove Call to Action from all allies then all Rebel allies gain Call to Action for 4 turns, which can't be copied or dispelled, and 10% Max Health (stacking) until the end of the encounter. On their next turn, target other ally gains 50% Offense for their next ability and if it is their Basic ability they gain an additional 2% Offense for each percent of Turn Meter removed and ignore Protection for that ability. If target ally defeats an enemy during their next turn, they gain 50% Turn Meter. Target other ally gains 150 Speed and Stealth for 1 turn. Inflict debuffs based on each enemy's role which can't be resisted: - Attackers: Critical Chance Down and Critical Damage Down for 2 turns - Healers and Supports: Potency Down and Tenacity Down for 2 turns - Tanks: Defense Down and Vulnerable for 2 turns
Damage Range: 13186 - 14572 Deal Physical damage to all enemies. For each enemy Critically Hit, 25% chance for all allies to gain Offense Up for 2 turns. For each enemy not Critically Hit, 20% chance for Anakin to become Exposed for 2 turns.
Damage Range: 13020 - 14390 Deal Special damage to all enemies. Revan dispels all debuffs on Jedi and Old Republic allies, then Revan heals all Jedi and Old Republic allies by 10% for each Jedi and each Old Republic ally. Revan gains Critical Damage Up and Foresight for 3 turns. Swap Turn Meter with target other Jedi ally.
Damage Range: 12905 - 14263 Dispel all debuffs on Wampa. Deal Physical damage to all enemies and Daze them for 2 turns. Wampa gains Protection Up (150%) until the next time this ability is used, which can't be Dispelled or prevented.
Damage Range: 12681 - 14015 Deal Special damage to all enemies and inflict Plague for 3 turns. This attack ignores Protection. Plague: Unit loses 5% Health when inflicted and at the start of their turn, is immune to allied Dispels, and loses all stacks of Plague when healed to full Health
Damage Range: 12347 - 13645 Deal Physical damage to all enemies and inflict Vulnerable for 2 turns. Dispel all buffs on target enemy and inflict Healing Immunity for 2 turns and Stun for 1 turn. These effects can't be resisted by Rebel enemies. If no other allies have the Leader tag, call all other non-Droid Imperial Trooper allies to assist, dealing 20% less damage.
Damage Range: 12139 - 13415 Deal Physical damage to all enemies and inflict Offense Down for 2 turns. This attack ignores Defense.
Damage Range: 12088 - 13360 Dispel all buffs on all enemies twice, then deal Physical damage to all enemies twice, dealing 10% more damage for each buff dispelled, and inflict Healing Immunity for 2 turns. If the ally in the Leader slot is Sith Eternal Emperor, he gains 1% Ultimate Charge for each enemy that was dealt damage with Deceived or Linked. Bane gains 5 Siphon until the end of the encounter. This ability has +200% Health Steal. While in Grand Arenas: Additional 3% Ultimate Charge gained against Deceived or Linked enemies. Bane gains an additional 5 Siphon.
Damage Range: 12068 - 13338 Dispel all buffs on Light Side enemies. Deal Physical damage to all enemies and inflict Daze for 2 turns. Allies with Inevitable Failure gain 2 stacks. If this attack defeats an enemy, inflict Fear on all enemies for 1 turn and allies with Inevitable Failure gain 5 stacks. This Fear can't be copied, dispelled, or resisted.
Damage Range: 12038 - 13304 For each buffed ally and enemy, remove 5% Turn Meter from all enemies and reduce all enemies' Offense by 2% (stacking) until the start of Saw's next turn, which can't be evaded or resisted. Then, dispel all buffs on all allies and enemies, and Rebel Fighter allies recover 20% Health for each stack of Heal Over Time dispelled from allies. Deal Physical damage to all enemies and inflict Blind for 2 turns.
Damage Range: 11972 - 13232 Deal Physical damage to all enemies and remove 10% Turn Meter for each stack of Insight on Dark Trooper Moff Gideon, which can't be evaded. Dark Trooper Moff Gideon loses all stacks of Insight. While in Territory Wars: Deal additional True damage and remove an additional 10% Turn Meter for each stack of Insight on Dark Trooper Moff Gideon. Inflict all enemies with Healing Immunity for 2 turns, which can't be dispelled or resisted.
Damage Range: 11677 - 12905 Cara Dune gains Potency Up for 1 turn then deals Physical damage to all enemies and removes 50% of their Turn Meter. Empire enemies are Stunned for 1 turn.
Damage Range: 11396 - 12594 Deal Physical damage to all enemies. Gain Taunt for 2 turns. All Clone Trooper allies gain Defense Up and Tenacity Up for 2 turns. Furious: Inflict Stun on all enemies for 2 turns
Damage Range: 11132 - 12302 Deal Physical damage to all enemies and gain Taunt for 3 turns. On a Critical Hit, inflict Armor Shred on target enemy for rest of the battle.
Damage Range: 11006 - 12164 Deal Physical damage to all enemies and inflict Daze, Defense Down, and Potency Down for 2 turns, which can't be resisted by Jedi. Ninth Sister gains Taunt for 2 turns. For each enemy inflicted with Purge and damaged by this ability, Ninth Sister gains 10% Defense (stacking, max 50%) for 2 turns.
Damage Range: 10655 - 11775 Deal Special damage to all enemies and inflict Tenacity Down for 2 turns. Deal damage again to all Target Locked enemies and Stagger them for 1 turn.