Imperial Remnant Leader that sacrifices his weakest allies to stay alive and controls the battle with insight
Deal Physical damage to target enemy. Gain 1 stack of Insight (max 4) until the end of the encounter, and if the target had Daze, Offense Down, or Stagger, Stun them for 1 turn. This attack deals 10% more damage for each debuff on target enemy.
Damage: 10,082 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.176 | |
2 | 14 |
+10% Damage
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1.294 |
3 | 24 |
+10% Damage
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1.412 |
4 | 34 |
+20% Damage
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1.647 |
5 | 44 |
+30% Damage
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2.0 |
6 | 54 |
If the target had Daze, Offense Down, or Stagger, Stun them for 1 turn
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2.0 |
7 | 64 |
This attack deals 10% more damage for each debuff on target enemy
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2.0 |
8 | 74 |
Gain 1 stack of Insight (max 4) until the end of the encounter
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2.0 |
Deal Physical damage to all enemies and remove 10% Turn Meter for each stack of Insight on Dark Trooper Moff Gideon, which can't be evaded. Dark Trooper Moff Gideon loses all stacks of Insight.
While in Territory Wars: Deal additional True damage and remove an additional 10% Turn Meter for each stack of Insight on Dark Trooper Moff Gideon. Inflict all enemies with Healing Immunity for 2 turns, which can't be dispelled or resisted.
Damage: 12,602 ± 500 Damage: 12,602 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.389 | |
2 | 16 |
+10% Damage
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1.528 |
3 | 26 |
+10% Damage
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1.667 |
4 | 36 |
+10% Damage
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1.806 |
5 | 46 |
+20% Damage
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2.083 |
6 | 56 |
+30% Damage
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2.5 |
7 | 66 |
Remove 10% Turn Meter for each stack of Insight on Dark Trooper Moff Gideon, which can't be evaded; Moff Gideon loses all stacks of Insight
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2.5 |
8 | 76 |
While in Territory Wars: Deal additional True damage and remove an additional 10% Turn Meter for each stack of Insight on Dark Trooper Moff Gideon; inflict all enemies with Healing Immunity for 2 turns, which can't be dispelled or resisted
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2.5 |
All allies gain Accuracy Up and Defense Up for 3 turns. Dark Trooper Moff Gideon Taunts for 2 turns, which can't be dispelled or prevented, recovers 30% Health and Protection, and calls target other ally to assist.
If Dark Trooper Moff Gideon is in the leader slot, defeated Imperial Remnant allies are revived with 100% Health and Protection and Stealth for 2 turns. Otherwise, defeated Dark Side Mandalorian allies are revived with 30% Health and Protection and gain Retribution for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 16 |
All allies gain Defense Up for 3 turns
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|
3 | 26 |
Dark Trooper Moff Gideon recovers 30% Health
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|
4 | 36 |
Dark Trooper Moff Gideon recovers 30% Protection
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|
5 | 46 |
Dark Trooper Moff Gideon Taunts for 2 turns, which can't be dispelled or prevented
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|
6 | 56 |
Damage penalty is removed for target other ally
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|
7 | 66 |
If Dark Trooper Moff Gideon is not in the Leader slot, defeated Dark Side Mandalorian allies are revived with 30% Health and Protection and gain Retribution for 2 turns
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|
8 | 76 |
If Dark Trooper Moff Gideon is in the Leader slot, defeated Imperial Remnant allies are revived with 100% Health and Protection and Stealth for 2 turns
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Non-Droid Imperial Remnant allies have +75% Critical Chance, Critical Damage, Defense, and Offense.
If all allies were Imperial Remnant at the start of battle:
- Whenever an ally gains or loses Turn Meter or a bonus turn, they recover that much Health and Protection.
- Whenever an enemy gains bonus Turn Meter or a bonus turn, they lose 10% Defense and Offense until the end of their next turn.
- Whenever Dark Trooper Moff Gideon uses a Special ability, all allies gain 10% Defense and Offense (stacking) until the end of the encounter
- Whenever Dark Trooper Moff Gideon takes a turn, he and all allied Moff Gideons gain 1 stack of Insight until the end of the encounter
- The first time each other ally is defeated each encounter, Dark Trooper Moff Gideon gains 100% Turn Meter
Insight: Characters gain additional effects and abilities based on the number of stacks.
While in Territory Wars: Non-Droid Imperial Remnant allies have +75% Health and Mastery and +30 Speed. Whenever an Imperial Remnant ally Taunts, dispel all debuffs from all allies and all buffs from all enemies. Whenever an Imperial Remnant ally is revived, grant them a bonus turn.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
Non-Droid Imperial Remnant allies have +25% Critical Chance, Critical Damage, Defense, and Offense
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|
3 | 32 |
Non-Droid Imperial Remnant allies have +25% Critical Chance, Critical Damage, Defense, and Offense
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|
4 | 42 |
If all allies were Imperial Remnant at the start of battle, whenever an ally gains or loses bonus Turn Meter or a bonus Turn, they recover that much Health and Protection
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|
5 | 52 |
If all allies were Imperial Remnant at the start of battle, whenever Dark Trooper Moff Gideon uses a Special ability, all allies gain 10% Defense and Offense (stacking) until the end of the encounter
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|
6 | 62 |
If all allies were Imperial Remnant at the start of battle, the first time each other ally is defeated each encounter, Imperial Remnant allies gain 100% Turn Meter
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|
7 | 72 |
If all allies were Imperial Remnant at the start of battle, whenever Dark Trooper Moff Gideon begins his turn, all allied Moff Gideons gain 1 stack of Insight until the end of the encounter
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|
8 | 82 |
If all allies were Imperial Remnant at the start of battle, whenever an enemy gains bonus Turn Meter or a bonus turn, they lose 10% Defense, Offense, and Turn Meter until the end of their next turn
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|
9 | 85 |
While in Territory Wars: Non-Droid Imperial Remnant allies have +75% Health and Mastery and +30 Speed; whenever an Imperial Remnant ally Taunts, dispel all debuffs from all allies and all buffs from all enemies; whenever an Imperial Remnant ally is revived, grant them a bonus turn
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Dark Trooper Moff Gideon has +100% Critical Avoidance, +50% Defense, and +30% Max Health and Max Protection. At the end of his turn, he recovers 30% Protection. Whenever Dark Trooper Moff Gideon would be defeated, if he has 4 or more stacks of Insight, he recovers 100% Health, loses all stacks of Insight, and the weakest non-Galactic Legend ally is defeated instead.
If the allied Leader is a Dark Side Mandalorian:
- Dark Trooper Moff Gideon gains 25% Offense.
- Dark Side Mandalorian allies recover 20% Protection at the end of their turn.
While in Territory Wars: Dark Trooper Moff Gideon gains an additional 30% Max Protection and recovers 100% Protection on his first turn. He begins the battle with Taunt for 2 turns, which can't be dispelled or prevented, and 4 stacks of Insight. Whenever he receives damage, he gains a stack of Insight (Max 4) until the end of the encounter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
At the end of Dark Trooper Moff Gideon's turn, he recovers 30% Protection
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|
3 | 28 |
Dark Trooper Moff Gideon has +30% Max Health and Max Protection
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|
4 | 38 |
Dark Trooper Moff Gideon has +50% Defense
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|
5 | 48 |
Dark Trooper Moff Gideon has +100% Critical Avoidance
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|
6 | 58 |
If the allied Leader is a Dark Side Mandalorian: - Dark Trooper Moff Gideon gains 25% Offense - Dark Side Mandalorian allies recover 20% Protection at the end of their turn ![]() ![]() ![]() ![]() |
|
7 | 68 |
Whenever Dark Trooper Moff Gideon would be defeated, if he has 4 or more stacks of Insight, he recovers 50% Health, loses all stacks of Insight, and the weakest non-Galactic Legend ally is defeated instead
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|
8 | 78 |
Whenever Dark Trooper Moff Gideon would be defeated, if he has 4 or more stacks of Insight, he recovers 100% Health, loses all stacks of Insight, and the weakest non-Galactic Legend ally is defeated instead
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|
9 | 85 |
While in Territory Wars: Dark Trooper Moff Gideon gains an additional 30% Max Protection and recovers 100% Protection on his first turn; he begins the battle with Taunt for 2 turns, which can't be dispelled or prevented, and 4 stacks of Insight; whenever he receives damage, he gains a stack of Insight (Max 4) until the end of the encounter
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Stats are for the maximum usable Gear Tier and 7 Star
Base ID: MOFFGIDEONS3