Deal Physical damage to target enemy. If there is a Scoundrel ally in the leader slot, Cara Dune gains Stealth until the end of her next turn. If there is a Rebel ally in the leader slot, Cara Dune loses Stealth and gains Taunt for 2 turns.
Damage: 16,032 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 2.0 | |
2 | 14 |
+10% Damage
700
3
|
2.2 |
3 | 24 |
+5% Damage
1,400
4
4
|
2.3 |
4 | 34 |
+5% Damage
2,100
5
5
4
|
2.4 |
5 | 44 |
+10% Damage
4,100
7
7
5
|
2.6 |
6 | 54 |
+5% Damage
8,200
10
9
6
|
2.7 |
7 | 64 |
+5% Damage
24.7K
16
13
9
|
2.8 |
8 | 74 |
+10% Damage
43.8K
5
|
3.0 |
Cara Dune gains Potency Up for 1 turn then deals Physical damage to all enemies and removes 50% of their Turn Meter. Empire enemies are Stunned for 1 turn.
Damage: 12,291 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.643 | |
2 | 16 |
+10% chance Stun Empire enemies
1,300
2
|
1.643 |
3 | 26 |
+10% Damage
2,500
3
3
|
1.807 |
4 | 36 |
+10% Damage
3,800
4
4
3
|
1.971 |
5 | 46 |
+10% chance Stun Empire enemies
7,500
5
5
4
|
1.971 |
6 | 56 |
+10% Damage
15.1K
8
7
5
|
2.136 |
7 | 66 |
+10% Damage
45.2K
12
10
7
|
2.3 |
8 | 76 |
+10% chance Stun Empire enemies
80.4K
5
|
2.3 |
While Stealthed, Cara Dune has +100% Critical Chance and +50% Critical Damage. When Cara Dune loses Taunt, she gains Stealth for 1 turn at the start of her next turn.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
Add +10% Critical Chance
900
2
|
|
3 | 28 |
Add +10% Critical Chance
1,800
3
3
|
|
4 | 38 |
Add +10% Critical Chance
2,700
3
3
3
|
|
5 | 48 |
Add +10% Critical Chance
5,500
5
4
3
|
|
6 | 58 |
Add +10% Critical Chance
11K
7
6
4
|
|
7 | 68 |
Add +10% Critical Chance
32.9K
10
9
6
|
|
8 | 78 |
Add +10% Critical Chance
80.4K
5
|
Cara Dune gains Critical Hit Immunity for 2 turns and +100% Turn Meter whenever an Empire enemy is defeated, and half that amount for non-Empire enemies. If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
Add +10% Turn Meter gained
900
2
|
|
3 | 28 |
Add +10% Turn Meter gained
1,800
3
3
|
|
4 | 38 |
Add +10% Turn Meter gained
2,700
3
3
3
|
|
5 | 48 |
Add +10% Turn Meter gained
5,500
5
4
3
|
|
6 | 58 |
Add +10% Turn Meter gained
11K
7
6
4
|
|
7 | 68 |
Add "and half that amount for non-Empire enemies"
32.9K
10
9
6
|
|
8 | 78 |
If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CARADUNE