Deal Physical damage to target enemy. If there is a Scoundrel ally in the leader slot, Cara Dune gains Stealth until the end of her next turn. If there is a Rebel ally in the leader slot, Cara Dune loses Stealth and gains Taunt for 2 turns.
Damage: 9938 - 10984
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 2.000 | ||
2 | ![]() |
14 | +10% Damage | 2.200 |
3 | ![]() ![]() |
24 | +5% Damage | 2.300 |
4 | ![]() ![]() ![]() |
34 | +5% Damage | 2.400 |
5 | ![]() ![]() ![]() |
44 | +10% Damage | 2.600 |
6 | ![]() ![]() ![]() |
54 | +5% Damage | 2.700 |
7 | ![]() ![]() ![]() |
64 | +5% Damage | 2.800 |
8 | ![]() |
74 | +10% Damage | 3.000 |
Cara Dune gains Potency Up for 1 turn then deals Physical damage to all enemies and removes 50% of their Turn Meter. Empire enemies are Stunned for 1 turn.
Damage: 7619 - 8421
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.643 | ||
2 | ![]() |
16 | +10% chance Stun Empire enemies | 1.643 |
3 | ![]() ![]() |
26 | +10% Damage | 1.807 |
4 | ![]() ![]() ![]() |
36 | +10% Damage | 1.971 |
5 | ![]() ![]() ![]() |
46 | +10% chance Stun Empire enemies | 1.971 |
6 | ![]() ![]() ![]() |
56 | +10% Damage | 2.136 |
7 | ![]() ![]() ![]() |
66 | +10% Damage | 2.300 |
8 | ![]() |
76 | +10% chance Stun Empire enemies | 2.300 |
While Stealthed, Cara Dune has +100% Critical Chance and +50% Critical Damage. When Cara Dune loses Taunt, she gains Stealth for 1 turn at the start of her next turn.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | Add +10% Critical Chance | 0.000 |
3 | ![]() ![]() |
28 | Add +10% Critical Chance | 0.000 |
4 | ![]() ![]() ![]() |
38 | Add +10% Critical Chance | 0.000 |
5 | ![]() ![]() ![]() |
48 | Add +10% Critical Chance | 0.000 |
6 | ![]() ![]() ![]() |
58 | Add +10% Critical Chance | 0.000 |
7 | ![]() ![]() ![]() |
68 | Add +10% Critical Chance | 0.000 |
8 | ![]() |
78 | Add +10% Critical Chance | 0.000 |
Cara Dune gains Critical Hit Immunity for 2 turns and +100% Turn Meter whenever an Empire enemy is defeated, and half that amount for non-Empire enemies. If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | Add +10% Turn Meter gained | 0.000 |
3 | ![]() ![]() |
28 | Add +10% Turn Meter gained | 0.000 |
4 | ![]() ![]() ![]() |
38 | Add +10% Turn Meter gained | 0.000 |
5 | ![]() ![]() ![]() |
48 | Add +10% Turn Meter gained | 0.000 |
6 | ![]() ![]() ![]() |
58 | Add +10% Turn Meter gained | 0.000 |
7 | ![]() ![]() ![]() |
68 | Add "and half that amount for non-Empire enemies" | 0.000 |
8 | ![]() ![]() ![]() |
78 | If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CARADUNE