A Scoundrel/Rebel Tank who gains benefits when being led by either.
Deal Physical damage to target enemy. If there is a Scoundrel ally in the leader slot, Cara Dune gains Stealth until the end of her next turn. If there is a Rebel ally in the leader slot, Cara Dune loses Stealth and gains Taunt for 2 turns.
Damage: 9938 - 10984
|3||x4 x4||24||+5% Damage||2.300|
|4||x5 x4 x5||34||+5% Damage||2.400|
|5||x7 x5 x7||44||+10% Damage||2.600|
|6||x10 x6 x9||54||+5% Damage||2.700|
|7||x16 x9 x13||64||+5% Damage||2.800|
Cara Dune gains Potency Up for 1 turn then deals Physical damage to all enemies and removes 50% of their Turn Meter. Empire enemies are Stunned for 1 turn.
Damage: 7619 - 8421
|2||x2||16||+10% chance Stun Empire enemies||1.643|
|3||x3 x3||26||+10% Damage||1.807|
|4||x4 x3 x4||36||+10% Damage||1.971|
|5||x5 x4 x5||46||+10% chance Stun Empire enemies||1.971|
|6||x8 x5 x7||56||+10% Damage||2.136|
|7||x12 x7 x10||66||+10% Damage||2.300|
|8||x5||76||+10% chance Stun Empire enemies||2.300|
While Stealthed, Cara Dune has +100% Critical Chance and +50% Critical Damage. When Cara Dune loses Taunt, she gains Stealth for 1 turn at the start of her next turn.
|2||x2||18||Add +10% Critical Chance||0.000|
|3||x3 x3||28||Add +10% Critical Chance||0.000|
|4||x3 x3 x3||38||Add +10% Critical Chance||0.000|
|5||x5 x3 x4||48||Add +10% Critical Chance||0.000|
|6||x7 x4 x6||58||Add +10% Critical Chance||0.000|
|7||x10 x6 x9||68||Add +10% Critical Chance||0.000|
|8||x5||78||Add +10% Critical Chance||0.000|
Cara Dune gains Critical Hit Immunity for 2 turns and +100% Turn Meter whenever an Empire enemy is defeated, and half that amount for non-Empire enemies. If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn.
|2||x2||18||Add +10% Turn Meter gained||0.000|
|3||x3 x3||28||Add +10% Turn Meter gained||0.000|
|4||x3 x3 x3||38||Add +10% Turn Meter gained||0.000|
|5||x5 x3 x4||48||Add +10% Turn Meter gained||0.000|
|6||x7 x4 x6||58||Add +10% Turn Meter gained||0.000|
|7||x10 x6 x9||68||Add "and half that amount for non-Empire enemies"||0.000|
|8||x20 x13 x30||78||If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn||0.000|
Stats are for the maximum usable Gear Tier and 7 Star