Zeta Ability statistics based on 179 Zetas seen. Stats are based on level 85 Characters.
At start of encounter, C-3PO and R2-D2 gain Translation for 3 turns
Darth Vader is immune to Turn Meter reduction and recovers 5% Health and 2% Protection whenever a Damage Over Time effect on an enemy expires; whenever Darth Vader activates Merciless Massacre, dispel Stealth from all enemies
At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection
While Luke doesn't have Call to Action he has +50% Critical Avoidance and +100% Tenacity
When Chewbacca deals damage to an enemy, Chewbacca and all Guarded allies recover 3% Health and 3% Protection
+50% Potency and Bastila and the character in the leader slot gain Foresight for 1 turn at the start of battle
+30 Speed
+10% Critical Chance and the first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up
Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter
The first time each Scoundrel ally falls below 75% Health, The Mandalorian (Beskar Armor) dispels all debuffs on himself, gains 1 stack of Whistling Birds, and the cooldown of Wonder of the Force is reset
Ben Solo can't be defeated while Rey is above 50% Health; if all allies were Light Side at the start of battle and there is any version of Rey in the allied Leader slot, all allies gain Instant Defeat Immunity for 1 turn at the start of each encounter, which can't be copied, dispelled, or prevented
When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself
Add whenever Shaak Ti or a Clone Trooper ally takes damage from an attack they gain Retribution for 2 turns at the end of that turn
When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection
Chewbacca is immune to Ability Block and Cooldown Increase
The Blaster Turret will assist when ARC Trooper attacks out of turn
While debuffed, Malicos gains 50% Health Steal; whenever he uses an ability during his turn, if he has Accuracy Up or Defense Up, he immediately uses Dark Strike; whenever he attacks out of turn, he gains 10% Critical Damage (stacking) for 3 turns; whenever he is inflicted with Daze, he dispels it and reduces his cooldowns by 1; whenever an enemy dispels a debuff Malicos inflicted from one of his abilities, he gains a stack of Edge of Madness until the end of the encounter
+50% Counter Chance and +50% Tenacity while any enemies are Fractured, and whenever another Empire ally uses a Special ability while Thrawn is active, if any enemies are Fractured, Fractured enemies lose 15% Turn Meter
+50 stacks of Droid Battalion
If all allies were Unaligned Force Users at the start of battle: While Malicos has at least one stack of Edge of Madness, whenever he scores a critical hit, all other allies gain 5% Critical Damage and Offense (stacking) until the end of the encounter; whenever an ally is inflicted with Healing Immunity, it is dispelled and they gain Damage Immunity for 1 turn, whenever they are inflicted with Stun, it is dispelled and they recover 30% Health and Protection
Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns and gains 1 bonus turn
If the allied leader is First Order, all other First Order allies also gain Advantage for 2 turns at the start of each encounter; if all allies are First Order at the start of battle, enemies can't gain bonus Turn Meter while General Hux has Advantage
Recover 100% Protection on a finishing blow
If the ally leader is Galactic Republic, Ahsoka is called to assist whenever another Galactic Republic ally uses a Special ability