This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 191 - Missing Zetas 31
Add Clone Trooper allies recover 5% Health and Protection when they attack out of turn
At start of encounter, C-3PO and R2-D2 gain Translation for 3 turns
+10% Offense and the first time each turn Leia Resists a detrimental effect or suffers a debuff she gains 35% Offense (stacking) until the end of her next turn
At the end of his turn, Starck recovers 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies)
If all allies were Light Side at the start of battle, dispel all buffs from all enemies and dealing damage again instead deals true damage; all allies gain 5% Turn Meter (max 25%) for each enemy damaged by this ability; this attack can't be evaded
If no buffs were dispelled, reset the cooldown of this ability
+25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, Nightsisters gain 50% Turn Meter when they fall below 100% Health
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
When an ally loses Overconfident, Fennec gains 20% Turn Meter
Light Side enemies have -10 Speed, doubled for Jedi
While Visas Marr has no debuffs, she has a 60% chance to Assist when another ally attacks Sith enemies once per turn.
Add 3% Health and Protection when this ability's effects trigger
Rebel allies recover 5% Protection whenever they gain a buff
When another Resistance ally loses Foresight, Amilyn Holdo Recovers 10% Health. While Amilyn Holdo doesn't have Taunt, all other Resistance allies have +20% Critical Avoidance.
At the start of battle, if all allies are Imperial Troopers and Moff Gideon has exactly one Tank ally, two Attacker allies, and one additional Support ally, excluding summoned allies (in 3v3 Galactic Challenges or Grand Arenas, if all allies are Imperial Troopers and Moff Gideon has any combination where the team includes no more than one Tank, two Attackers, and/or an additional Support ally the conditions of this ability will be met): Whenever an enemy with the Leader tag uses an ability, Imperial Trooper allies gain 10% Offense (stacking) until the end of the encounter; whenever an enemy with the Leader tag takes a turn, Moff Gideon gains 1 stack of Insight; Imperial Trooper allies have an additional +25% Offense and revive with 50% Health and Protection the first time they are defeated each encounter
When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn
+50% Health Steal
Add if the target is Toppled, this ability's cooldown is reset
Whenever Han gains any status effect, he gains 50 Armor Penetration (stacking) until the end of his next turn
Empire allies recover 10% Protection whenever they score a Critical Hit
Whenever Rey uses a Special ability, if she has no debuffs, she inflicts Daze for 2 turns which can't be Resisted
Ben Solo ignores taunt effects during his turn
+5% Heal, +50% Turn Meter Gain, and Director Krennic can't be Critically Hit while Death Trooper is alive
Offense Duration + 1
Add The first time each other Droid ally is reduced to 1% Health, they equalize Health with L3-37