Deal Physical damage to target enemy and inflict Daze for 2 turns. Empire targets can't Resist or Evade and take double damage from this attack. If Han has full health, gain 30% Turn Meter.
Damage: 13,589 ± 500 Damage: 6,795 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.818 | |
2 | 16 |
+5% Damage
700
3
|
1.908 |
3 | 26 |
+10% Damage
1,400
4
4
|
2.09 |
4 | 36 |
+15% Damage
2,100
5
5
4
|
2.364 |
5 | 46 |
+5% Damage
4,100
7
7
5
|
2.454 |
6 | 56 |
+10% Damage
8,200
10
9
6
|
2.636 |
7 | 66 |
+15% Damage
24.7K
16
13
9
|
2.908 |
8 | 76 |
Add 30% Turn Meter Gain if Han has full Health
43.8K
5
|
2.908 |
Dispel all debuffs on Han and target other ally, and they both recover Health equal to 40% of Han's Max Health and gain 25% Turn Meter. Then, if the target ally has full Health, they also recover 20% Protection.
This ability's cooldown is reduced by 1 whenever an ally suffers a debuff.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+5% Heal
1,300
2
|
|
3 | 28 |
+5% Heal
2,500
3
3
|
|
4 | 38 |
Add +10% Turn Meter Gain
3,800
4
4
3
|
|
5 | 48 |
+5% Heal
7,500
5
5
4
|
|
6 | 58 |
+5% Heal
15.1K
8
7
5
|
|
7 | 68 |
+15% Turn Meter gain
45.2K
12
10
7
|
|
8 | 78 |
If the target ally has full Health after this ability is used, they also recover 20% Protection
80.4K
5
|
Revive a random defeated ally at 1% Health and 0% Turn Meter. If that ally is a Rebel, they recover 50% Health and gain 50% Turn Meter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+5% Heal
1,300
2
|
|
3 | 28 |
+5% Turn Meter gain
2,500
3
3
|
|
4 | 38 |
+5% Heal
3,800
4
4
3
|
|
5 | 48 |
+10% Turn Meter gain
7,500
5
5
4
|
|
6 | 58 |
Cooldown - 1
15.1K
8
7
5
|
|
7 | 68 |
+10% Heal
45.2K
12
10
7
|
|
8 | 78 |
+15% Heal and +15% Turn Meter Gain
80.4K
5
|
Captain Han Solo has +15% Critical Chance and +30% Critical Damage. In addition, at the end of his turn, Han recovers Health equal to 10% of his Max Health. If Han already has full Health, the least healthy ally is healed instead. Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+2% Critical Chance
900
2
|
|
3 | 32 |
+2% Heal
1,800
3
3
|
|
4 | 42 |
+3% Critical Chance
2,700
3
3
3
|
|
5 | 52 |
+20% Critical Damage
5,500
5
4
3
|
|
6 | 62 |
+5% Critical Chance
11K
7
6
4
|
|
7 | 72 |
+3% Heal
32.9K
10
9
6
|
|
8 | 82 |
Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: HOTHHAN