This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 205 - Missing Zetas 118
Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection; if that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health; this effect excludes raid bosses and Galactic Legends
At the start of battle if there is only one other non-Summon ally present and they are Sith: Bane takes reduced damage from Percent Health damage effects and gains 350% Defense; whenever his other ally gains Ultimate Charge, they gain an additional 2% Ultimate Charge, and the following effects occur for Bane and other Sith ally: - Immune to Ability Block, Cooldown Increase, Healing Immunity, Stun, and Turn Meter reduction - Gain 75% Max Health - Gain 75% Max Protection until the first time they are defeated - Ignore Taunt effects - At the start of their turn, recover 35% Protection and dispel all debuffs on themselves - When Bane or other ally is defeated: The remaining ally gains 5% Critical Damage, Offense and Potency plus an additional 15% of these stats per the defeated character's Relic Amplifier level until the end of battle
At the start of battle, Wrecker gains +20% Max Health for each other Bad Batch ally; Wrecker gains 1 stack of Fury for each Clone Trooper and each Bad Batch ally; when Wrecker gains Furious, he gains Taunt for 1 turn
At the start of battle, and when R2-D2 is revived, other Droid, Galactic Republic, Rebel, and Resistance allies gain 10% of R2-D2's Max Protection, Offense, Max Health, and Potency until R2-D2 is defeated
+5% Potency. At the start of battle, Tech gains +1 Speed for each Clone Trooper ally, doubled for Bad Batch allies. If all allies are Clone Troopers, Tech gains Stealth for 1 turn
At start of encounter, C-3PO and R2-D2 gain Translation for 3 turns
While Admiral Raddus is alive, Jyn Erso can't be defeated
All Rogue One allies gain Spark of Rebellion for 3 turns, which can't be copied
When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this effect again until the end of the next turn)
Inflict target enemy with Zeroed In; dispel Zeroed In from all other enemies and Omega gains a stack of Target Practice; these effects can't be copied, dispelled, prevented, or resisted and last until the end of the encounter, Zeroed In is removed from an enemy, or Omega is defeated Zeroed In: Omega has Target Practice while a character is afflicted by this; Omega can ignore Taunt to target this enemy Target Practice: +5% Critical Chance, and Offense, and +10% Critical Damage per stack
Whenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter
At the start of the encounter, if the allied Leader is Empire, Royal Guard gains Max Health equal to 5% of the allied Leader's Max Health and then doubles his Health until the end of the encounter
If Dark Trooper Moff Gideon is in the Leader slot, defeated Imperial Remnant allies are revived with 100% Health and Protection and Stealth for 2 turns
At the end of his turn, Starck recovers 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies)
When HK-47 uses an ability during his turn, it deals 25% more damage if the target has Deathmark or Fear
If HK-47's leader is Darth Revan, enemies with Protection Up can't gain bonus Turn Meter
While debuffed, Malicos gains 50% Health Steal; whenever he uses an ability during his turn, if he has Accuracy Up or Defense Up, he immediately uses Dark Strike; whenever he attacks out of turn, he gains 10% Critical Damage (stacking) for 3 turns; whenever he is inflicted with Daze, he dispels it and reduces his cooldowns by 1; whenever an enemy dispels a debuff Malicos inflicted from one of his abilities, he gains a stack of Edge of Madness until the end of the encounter
When Edge of Madness is dispelled, if the ally in the Leader slot is a Dark Side or Light Side Unaligned Force User, reset the cooldown of Die, Whelp!
Whenever the Leader is damaged, all allies gain 5% Turn Meter
Whenever an ally is critically hit, that ally recovers 20% Health
If no buffs were dispelled, reset the cooldown of this ability
Grant target other ally a bonus turn
If all allies were Unaligned Force Users at the start of battle: While Malicos has at least one stack of Edge of Madness, whenever he scores a critical hit, all other allies gain 5% Critical Damage and Offense (stacking) until the end of the encounter; whenever an ally is inflicted with Healing Immunity, it is dispelled and they gain Damage Immunity for 1 turn, whenever they are inflicted with Stun, it is dispelled and they recover 30% Health and Protection
Light Side enemies have -10 Speed, doubled for Jedi
Whenever First Order Stormtrooper uses any Ability he has a 50% chance to call a random ally to Assist, dealing 50% damage unless they are First Order, then grants them Advantage for 2 turns if they were First Order