Deal Physical damage to target enemy and inflict Ability Block for 1 turn. If the target was already debuffed, reduce the cooldown of Dark Frenzy by 1.
Damage: 6539 - 7227
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.273 | ||
2 | ![]() |
16 | +5% Damage | 1.336 |
3 | ![]() ![]() |
26 | +5% Damage | 1.400 |
4 | ![]() ![]() ![]() |
36 | +10% Damage | 1.527 |
5 | ![]() ![]() ![]() |
46 | +15% Damage | 1.718 |
6 | ![]() ![]() ![]() |
56 | +10% Damage | 1.845 |
7 | ![]() ![]() ![]() |
66 | +20% Damage | 2.100 |
8 | ![]() |
76 | If the target was already debuffed, reduce the cooldown of Dark Frenzy by 1 | 2.100 |
Deal Physical damage to target enemy and gain Stealth for 1 turn. If this attack defeats an enemy, gain 100% Turn Meter.
Damage: 10900 - 12046
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 2.121 | ||
2 | ![]() |
18 | +5% Damage | 2.227 |
3 | ![]() ![]() |
28 | +10% Damage | 2.439 |
4 | ![]() ![]() ![]() |
38 | +10% Damage | 2.652 |
5 | ![]() ![]() ![]() |
48 | +15% Damage | 2.970 |
6 | ![]() ![]() ![]() |
58 | +10% Damage | 3.182 |
7 | ![]() ![]() ![]() |
68 | +15% Damage | 3.500 |
8 | ![]() |
78 | If this attack defeats an enemy, gain 100% Turn Meter | 3.500 |
Deal Physical damage to target enemy and gain Frenzy for 2 turns. If target enemy was debuffed, gain 2 stacks of Loyal Hand (max 20) and deal damage an additional time to all enemies. This ability starts on cooldown.
Loyal Hand: +10% Max Protection and Offense (stacking, max 20) This buff cannot be copied, prevented, or dispelled.
Damage: 9187 - 10153
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.788 | ||
2 | ![]() |
20 | +10% Damage | 1.967 |
3 | ![]() ![]() |
30 | +10% Damage | 2.145 |
4 | ![]() ![]() ![]() |
40 | Gain Frenzy for 2 turns | 2.145 |
5 | ![]() ![]() ![]() |
50 | +10% Damage | 2.324 |
6 | ![]() ![]() ![]() |
60 | +15% Damage | 2.592 |
7 | ![]() ![]() ![]() |
70 | +20% Damage | 2.950 |
8 | ![]() |
80 | If target enemy was debuffed, gain 2 stacks of Loyal Hand | 2.950 |
If all allies are Sith at the start of battle (excluding summoned allies), whenever the Leader is damaged, all allies gain 5% Turn Meter. The first time they would be defeated while Darth Talon is active, they dispel all debuffs on themselves, recover 100% Health, and gain 100% Turn Meter; then, Darth Talon gains 3 stacks of Loyal Hand (max 20), loses 50% Health, and gains Stealth for 1 turn. Darth Talon can't be defeated by this damage. Additionally, Dark Frenzy's cooldown is refreshed.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | The first time the Leader would be defeated while Darth Talon is active, they gain 50% Turn Meter | 0.000 |
3 | ![]() ![]() |
28 | The first time the Leader would be defeated while Darth Talon is active, they recover 100% Health | 0.000 |
4 | ![]() ![]() ![]() |
38 | The first time the Leader would be defeated while Darth Talon is active, they gain 100% Turn Meter | 0.000 |
5 | ![]() ![]() ![]() |
48 | The first time the Leader would be defeated while Darth Talon is active, Darth Talon gains Stealth for 1 turn | 0.000 |
6 | ![]() ![]() ![]() |
58 | The first time the Leader would be defeated while Darth Talon is active, Darth Talon gains 3 stacks of Loyal Hand | 0.000 |
7 | ![]() ![]() ![]() |
68 | The first time the Leader would be defeated while Darth Talon is active, Dark Frenzy's cooldown is refreshed | 0.000 |
8 | ![]() ![]() ![]() |
84 | Whenever the Leader is damaged, all allies gain 5% Turn Meter | 0.000 |
At the start of the battle, Darth Talon gains Stealth for 1 turn. Sith allies gain +30% Max Health, +30% Offense, and +20 Speed. Whenever Darth Talon falls below 100% Health, Sith Tanks gain Retribution and Taunt for 1 turn.
While in Grand Arenas: If target enemy is inflicted with Isolate or Pain, Darth Talon's attacks gain additional effects. Whenever Darth Talon defeats an enemy, all other Sith allies gain 5% Max Protection and 5% Offense for each stack of Loyal Hand on her.
Isolate: Darth Talon's attacks lower the cooldown of Dark Frenzy by 1. Gain 2 stacks of Loyal Hand (max 20).
Pain: Dark Frenzy inflicts Buff Immunity on all enemies for 2 turns. Darth Talon's attacks recover all allies' Health equal to 50% of the damage dealt, doubled for allied Darth Sion. Gain +20 Speed for the rest of the encounter (stacking, max 200) and 1 stack of Loyal Hand (max 20).
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +2% Max Health, +2% Offense, and +4 Speed | 0.000 |
3 | ![]() ![]() |
32 | +2% Max Health, +2% Offense, and +4 Speed | 0.000 |
4 | ![]() ![]() ![]() |
42 | +2% Max Health, +2% Offense, and +4 Speed | 0.000 |
5 | ![]() ![]() ![]() |
52 | +2% Max Health, +2% Offense, and +4 Speed | 0.000 |
6 | ![]() ![]() ![]() |
62 | +2% Max Health, +2% Offense, and +4 Speed | 0.000 |
7 | ![]() ![]() ![]() |
72 | Whenever Darth Talon falls below 100% Health, Sith Tanks gain Retribution and Taunt for 1 turn | 0.000 |
8 | ![]() ![]() ![]() |
84 | [E7E7E7]While in Grand Arenas: If target enemy is inflicted with Isolate or Pain, Darth Talon's attacks gain additional effects; whenever Darth Talon defeats an enemy, all other Sith allies gain 5% Max Protection and 5% Offense for each stack of Loyal Hand on her | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: DARTHTALON