This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 44 - Missing Zetas 108
At the start of each enemy turn, Nihilus inflicts Health Down on them for 2 turns
At the end of his turn, Starck recovers 3% Protection, and removes 1% Turn Meter from all enemies for each active Empire ally (doubled for Imperial Trooper allies)
When another ally is Revived while Old Daka is active, Old Daka gains +10% Max Health (stacking) until the end of the encounter
Whenever an ally with Master's Training is defeated, Yoda's cooldowns are reset
If HK-47's leader is Darth Revan, enemies with Protection Up can't gain bonus Turn Meter
Recover 100% Protection on a finishing blow
Enemies defeated on his turn cannot be Revived
Whenever an ally is critically hit, that ally recovers 20% Health
If no buffs were dispelled, reset the cooldown of this ability
Add Taunt effect Ignore, add 2% Health Steal (stacking) when enemy loses buff or debuff
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
Whenever First Order Stormtrooper uses any Ability he has a 50% chance to call a random ally to Assist, dealing 50% damage unless they are First Order, then grants them Advantage for 2 turns if they were First Order
Wampa has +10% Counter Chance, +5% Health Steal, and +5% Offense for each Damage Over Time effect on each enemy
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
Once per turn, Mission Assists when Zaalbar uses an ability
At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies
+2% Turn Meter Gain, +20% Heal, +20% Protection Recovery, and the first time Old Ben is defeated all allies gain 25% Turn Meter
When BB-8 Evades, Droid allies recover 8% Health and 8% Protection
When another light side Scoundrel ally is defeated, Revive that ally at 60% Health, if Chewbacca is Prepared. Then, Chewbacca is no longer Prepared.
When this Taunt expires, Old Ben gains Taunt for 1 turn
While Visas Marr has no debuffs, she has a 60% chance to Assist when another ally attacks Sith enemies once per turn.
Add 3% Health and Protection when this ability's effects trigger
Sith allies gain Stealth for 1 turn on Evade, can't be Critically Hit while Stealthed, gain Advantage for 2 turns whenever Stealth expires, and gain all "on Evade" bonuses at the start of each encounter
+5 Speed; Jedi allies gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated
Whenever an Empire ally gains or loses a status effect, they recover 2% Protection