This page shows the most popular Omicrons that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Omicrons 39 - Missing Omicrons 72
While in Grand Arenas: If all allies were Sith at the start of battle: Instead, the first time each turn Doubt is dispelled on an enemy, all other enemies that didn't already have it are inflicted with Doubt for 2 turns at the end of that turn, which can't be resisted
While in Grand Arenas: Enemies defeated by allies can't be revived; this effect persists if Malicos is defeated; the first time another Dark Side or Light Side Unaligned Force User ally would be reduced to 1% Health, if Malicos is active, they recover 100% Health and Protection, gain Damage Immunity for 1 turn, take a bonus turn, and gain Critical Chance Up, Critical Damage Up, and Offense Up for 2 turns; while Malicos is active, whenever an enemy with less than 100% Turn Meter gains bonus Turn Meter, Malicos gains a stack of Edge of Madness and that enemy takes true damage, which can't be evaded (limit once per turn); this damage can't defeat enemies
While in Grand Arenas: Debuffs inflicted by this ability can't be resisted, and Sith Empire allies gain Critical Chance Up for 2 turns; if the target was already Shocked, deal true damage to all other enemies and Darth Malgus gains 50% Turn Meter
While in 5v5 Grand Arenas: Dark Side Droid and Dark Side Scoundrel allies have +50% Critical Avoidance and +30 Speed. Aphra has +50% Potency. Whenever a Dark Side Droid or Dark Side Scoundrel ally inflicts a debuff on an enemy, they gain 10% Turn Meter (limit once per turn); while enemies are debuffed, they have -20% Tenacity
While in Grand Arenas if all allies were Light Side at the start of battle: When this ability is used, Ben Solo's cooldowns are reduced by 1; if Galactic Legend Rey is in the allied Leader slot, this attack instead deals true damage and inflicts Healing Immunity for 4 turns, which can't be copied, dispelled, evaded, or resisted
While in Territory Wars: At the start of battle, if the enemy Leader is not a Galactic Legend they lose 100% Protection, 50% Max Protection, and Mara Jade gains 100% Turn Meter; whenever an enemy unit is defeated, inflict Vulnerable for 1 turn on a random enemy, which can't be prevented, and allies gain 20% Max Protection
While in Grand Arenas: Dispel all buffs on all enemies
While in Territory Wars: While Grand Inquisitor is active, whenever an enemy loses Purge they regain it at the end of the turn; on their turn, Inquisitorius allies can ignore Taunt to target an enemy with 6 stacks of Purge
While in Grand Arenas: While Unleashed, dispel all debuffs on all allies, and the Buff Immunity and Healing Immunity can't be copied, dispelled, or resisted
While in Territory Wars: Additional +10% chance to call a random ally to assist. Captain Phasma has +100 Speed. Whenever a First Order ally attacks out of turn, First Order allies recover 5% Health and Protection. Whenever a First Order ally gains Advantage, they also gain 10% Offense (stacking) for the rest of battle and all First Order allies gain 7.5% Turn Meter.
While in Grand Arenas: Deal additional true damage to all enemies and inflict Buff Immunity and Healing Immunity on target enemy for 2 turns, which can't be resisted; if the ally in the Leader slot is a Dark Side or Light Side Unaligned Force User, Malicos gains 20% Critical Damage and Offense (stacking) until the end of the battle
While in Territory Wars: The first time all enemies reach 6 stacks of Purge, this ability's cooldown is reset if this ability has not defeated an enemy; if the target enemy has 6 stacks of Purge and is not Jedi, inflict Buff Immunity for 1 turn, which can't be dispelled, evaded, prevented, or resisted; if the target enemy has 6 stacks of Purge and is Jedi, instantly defeat them; Jedi enemies defeated this way can't be revived
While in Territory Wars: Non-Droid Separatist allies have +50% Mastery, and +75% Max Health and Max Protection; Separatist allies with Tech can't have their turn meter reduced; enemies with Extortion will be critically hit if able; whenever an enemy dispels a debuff, Separatist allies gain 10% turn meter (limit once per turn); the first time each enemy is reduced below 100% Health (excluding summons), Separatist allies gain 20% Offense (stacking) and +5 Speed (stacking) until the end of the battle
While in 5v5 Grand Arenas: The first time a non-Separatist Dark Side Droid or Dark Side Scoundrel ally falls below 20% Health, they gain Damage Immunity for 1 turn; whenever a Dark Side Droid is defeated, they inflict a Damage Over Time on all enemies for 2 turns; inflict an additional Damage Over Time for 2 turns for each Relic level that character has; Aphra, non-Separatist Dark Side Droids, Dark Side Scoundrels, and Krrsantan are immune to Ability Block and Healing Immunity
While in Grand Arenas: Whenever Third Sister is revived from Hatred, the cooldown of Unyielding Onslaught is refreshed, and she gains 100% Offense until her next attack and ignores taunt effects for 1 turn
While in Grand Arenas: Ben Solo's attacks ignore Protection
While in Territory Wars: Bounty Hunter allies gain +40% Max Protection; at the end of Embo's turn, Bounty Hunter allies recover Protection equal to 25% of Embo's Max Protection, doubled for Embo; while Embo has Protection, Bounty Hunter allies gain +30% Defense and 5% Turn Meter when a Bounty Hunter ally receives damage while debuffed
While in 5v5 Grand Arenas: Deal bonus damage to target enemy based on 50% of Aphra's Potency; inflict Buff Immunity, Healing Immunity, and Stagger on target enemy for 2 turns
While in Grand Arenas: All Inquisitorius allies gain Critical Damage Up for 2 turns and have their cooldowns reduced by 1
While in Territory Battles: Rebel allies have +35% Speed. Rebel allies recover 100% Health and Protection at the start of each encounter and whenever another Rebel ally is defeated. When a Rebel ally critically hits an enemy, all Rebel allies gain 5% Turn Meter, doubled if it's their turn. When a Rebel ally is defeated, all Rebel allies gain 100% of that ally's Offense (stacking) until they're defeated.
While in Territory Wars: Non-Droid Imperial Remnant allies have +75% Health and Mastery and +30 Speed; whenever an Imperial Remnant ally Taunts, dispel all debuffs from all allies and all buffs from all enemies; whenever an Imperial Remnant ally is revived, grant them a bonus turn
While in Territory Wars: At the start of each other Light Side ally's turn, a random enemy (excluding Galactic Legends) is inflicted with Speed Down for 1 turn and Shatterpoint, which can't be evaded or resisted; when an ally damages an enemy with Shatterpoint, all allies gain 5% Turn Meter
While in Territory Wars: Ahsoka Tano (Fulcrum) gains 25% Defense, Max Health, Offense, Max Protection, and 35 Speed; if there are no other active allies at the start of battle, Ahsoka Tano (Fulcrum) gains an additional 100% Armor Penetration and Critical Avoidance, 75% Defense, Max Health, Offense, Max Protection, and -60% Tenacity; when Ahsoka Tano (Fulcrum) dispels a debuff with Perseverance, she gains the opposite buffs, if any, for 2 turns and 20% Turn Meter and Protection Up (+20%, Stacking) for 2 turns per debuff dispelled this way; Ahsoka Tano (Fulcrum) ignores Taunt effects and enemies defeated by Ahsoka Tano (Fulcrum) cannot be revived.
While in Grand Arenas: Hondo starts the encounter with 25% Turn Meter for each other Scoundrel or Smuggler ally; if there is an enemy with the Captive debuff at the start of Hondo's turn, Hondo gains an additional 15% Critical Chance, Critical Damage, and Defense Penetration per turn (stacking, max 150%) and 3 Speed (stacking, max 30)
While in Grand Arenas: If target enemy is inflicted with Isolate or Pain, Darth Talon's attacks gain additional effects; whenever Darth Talon defeats an enemy, all other Sith allies gain 5% Max Protection and 5% Offense for each stack of Loyal Hand on her