Deal Physical Damage to target enemy and inflict Defense Down for 2 turns on a Critical Hit. If this attack is not a Critical Hit, Phasma has a 50% chance to gain Advantage for 2 turns instead.
Damage: 6101 - 6743
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 1.538 | ||
2 | ![]() |
16 | +5% Damage | 1.615 |
3 | ![]() ![]() |
26 | +15% Damage | 1.846 |
4 | ![]() ![]() ![]() |
36 | +5% Damage | 1.923 |
5 | ![]() ![]() ![]() |
46 | +5% Damage | 1.999 |
6 | ![]() ![]() ![]() |
56 | +25% Advantage Chance | 1.999 |
7 | ![]() ![]() ![]() |
66 | +5% Damage | 2.076 |
8 | ![]() |
76 | +15% Damage | 2.307 |
All allies gain 50% Turn Meter and Advantage for 2 turns.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
18 | +5% Turn Meter gain | 0.000 |
3 | ![]() ![]() |
28 | +5% Turn Meter gain | 0.000 |
4 | ![]() ![]() ![]() |
38 | +5% Turn Meter gain | 0.000 |
5 | ![]() ![]() ![]() |
48 | Cooldown - 1 | 0.000 |
6 | ![]() ![]() ![]() |
58 | +5% Turn Meter gain | 0.000 |
7 | ![]() ![]() ![]() |
68 | +5% Turn Meter gain | 0.000 |
8 | ![]() |
78 | Cooldown - 1 | 0.000 |
Deal Physical damage to all enemies with a 90% chance to inflict Speed Down for 2 turns.
Damage: 3010 - 3326
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.843 | ||
2 | ![]() |
20 | +5% Damage | 0.885 |
3 | ![]() ![]() |
30 | +15% Damage | 1.012 |
4 | ![]() ![]() ![]() |
40 | +5% Damage | 1.054 |
5 | ![]() ![]() ![]() |
50 | +15% Speed Down Chance | 1.054 |
6 | ![]() ![]() ![]() |
60 | +5% Damage | 1.096 |
7 | ![]() ![]() ![]() |
70 | +5% Damage | 1.138 |
8 | ![]() |
80 | +15% Speed Down Chance | 1.138 |
First Order allies have +20% Potency, gain Advantage for 2 turns at the start of each encounter, and can't be critically hit while they have Advantage. Whenever an ally attacks, they have a 20% chance to call a random ally to assist. This chance is tripled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
While in Territory Wars: Additional +10% chance to call a random ally to assist. Captain Phasma has +100 Speed. Whenever a First Order ally attacks out of turn, First Order allies recover 5% Health and Protection. Whenever a First Order ally gains Advantage, they also gain 10% Offense (stacking) for the rest of battle and all First Order allies gain 7.5% Turn Meter.
Rank | Cost | Level* | Upgrade | Modifiers |
---|---|---|---|---|
1 | 1 | 0.000 | ||
2 | ![]() |
22 | +2% Assist chance | 0.000 |
3 | ![]() ![]() |
32 | +2% Assist chance | 0.000 |
4 | ![]() ![]() ![]() |
42 | -15% Damage penalty | 0.000 |
5 | ![]() ![]() ![]() |
52 | +2% Assist chance | 0.000 |
6 | ![]() ![]() ![]() |
62 | +2% Assist chance | 0.000 |
7 | ![]() ![]() ![]() |
72 | +2% Assist chance | 0.000 |
8 | ![]() ![]() ![]() |
82 | -15% Damage Penalty, triple assist chance for First Order, and First Order allies gain Advantage for 2 turns at the start of each encounter, can't be critically hit while they have Advantage, and gain 20% Potency | 0.000 |
9 | ![]() |
85 | [e7e7e7]While in Territory Wars: Additional +10% chance to call a random ally to assist. Captain Phasma has +100 Speed. Whenever a First Order ally attacks out of turn, First Order allies recover 5% Health and Protection. Whenever a First Order ally gains Advantage, they also gain 10% Offense (stacking) for the rest of battle and all First Order allies gain 7.5% Turn Meter. | 0.000 |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: PHASMA