High-damage First Order support that can grant allies many extra attacks
Deal Physical Damage to target enemy and inflict Defense Down for 2 turns on a Critical Hit. If this attack is not a Critical Hit, Phasma has a 50% chance to gain Advantage for 2 turns instead.
Damage: 3980 - 4398
All allies gain 50% Turn Meter and Advantage for 2 turns.
Deal Physical damage to all enemies with a 90% chance to inflict Speed Down for 2 turns.
Damage: 1963 - 2169
Whenever an ally attacks, they have a 20% chance to call a random ally to Assist. This chance is tripled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns. First Order allies gain Advantage for 2 turns at the start of each encounter, can't be Critically Hit while they have Advantage, and gain 20% Potency.
Stats are for the maximum usable Gear Tier and 7 Star