This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 76 - Missing Zetas 13
Whenever Luke Resists a detrimental effect he recovers 5% Protection and whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount
Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter
If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up
+50% Counter Chance and +50% Tenacity while any enemies are Fractured, and whenever another Empire ally uses a Special ability while Thrawn is active, if any enemies are Fractured, Fractured enemies lose 15% Turn Meter
If Padmé Amidala is an ally, she takes a bonus turn after each of Anakin's bonus turns
When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection
Add 3% Health and Protection when this ability's effects trigger
Whenever an Empire ally gains or loses a status effect, they recover 2% Protection
While Prepared, Han has 70% chance to Assist another Scoundrel ally's attack during their turn, limited once per turn
Canderous gains Critical Damage Up for 2 turns when an enemy gains Taunt, or becomes Deathmarked or Marked
-15% Damage Penalty, triple assist chance for First Order, and First Order allies gain Advantage for 2 turns at the start of each encounter, can't be critically hit while they have Advantage, and gain 20% Potency
When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn
Whenever Han gains any status effect, he gains 50 Armor Penetration (stacking) until the end of his next turn