This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 262 - Missing Zetas 51
Inflict Confuse twice on target enemy for 3 turns
Gain Foresight for 2 turns, +50% Turn Meter Gain Chance, and an additional +10% Turn Meter for each other living Jedi ally
At start of encounter, C-3PO and R2-D2 gain Translation for 3 turns
While R2-D2 is active, whenever a Light Side ally scores a Critical Hit, dispel all debuffs on them
When BB-8 attacks out of turn, he calls a random Resistance ally to Assist
If HK-47's leader is Darth Revan, enemies with Protection Up can't gain bonus Turn Meter
+8% Protection recovery when a Mandalorian ally attacks out of turn
+20 Speed, 40% Defense Penetration, 20% Critical Damage
Each time the Mandalorian scores a critical hit, other Bounty Hunter allies gain half the amount of bonus Turn Meter
Once per turn, Mission Assists when Zaalbar uses an ability
Add 3% Health and Protection when this ability's effects trigger
Dispel all debuffs on Bounty Hunter allies and allies with Payouts active gain Tenacity Up for 2 turns
+5% Critical Chance, +10% Defense, and Clone allies recover 5% of their Max Protection whenever they use a Basic ability
Whenever Wicket scores a Critical Hit, all Ewok allies recover 4% Health and 2% Protection
Canderous gains Critical Damage Up for 2 turns when an enemy gains Taunt, or becomes Deathmarked or Marked
+20% more damage
+15% Offense and Health Steal
Dispel all debuffs on Phoenix allies and grant them Defense Up for 3 turns, grant Kanan and target ally Foresight for 2 turns, and when each of these Foresights expire Kanan gains 100% Turn Meter and other Phoenix allies gain 50% Turn Meter
+50% Damage, +25% Turn Meter Gain, and gain Defense Up for 2 turns
If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn
+25% Potency, if the target is Phoenix Dispel all debuffs and reduce their cooldowns by 1 and grant them 50% Turn Meter
When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn
Add if the target is Toppled, this ability's cooldown is reset
Mandalorian and Phoenix allies gain Critical Chance Up and Offense Up for 2 turns, reduce Sabine's cooldowns by 2 on a Critical Hit, Stagger all enemies for 2 turns, and for each active Mandalorian and Phoenix ally deal 15% more damage and Expose a random enemy
Paz gains Protection Up (50%) and Retribution for 2 turns; this ability deals 30% more damage for each stack of Overheat Paz has