This page shows the most popular Zetas that you do not yet have in your collection! It is sorted by % of applied zetas to units at a G12+ level. Note that the zeta "Galactic Legend" is omitted as multiple units share it.
Your Zetas 229 - Missing Zetas 66
At the end of her turn, if Rey already had Critical Damage Up, she gains Offense Up until she is damaged; at the start of each encounter, Rey gains Foresight until she Evades; when Rey Evades, she recovers 5% Health and 5% Protection
When Rey suffers a debuff she has a 40% chance to Dispel all debuffs on herself
At the start of the encounter, if the allied Leader is Empire, Royal Guard gains Max Health equal to 5% of the allied Leader's Max Health and then doubles his Health until the end of the encounter
Add 1-turn Taunt on Jedi Tank allies at start of encounter, add +150% Tenacity with Protection Up
+25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, Nightsisters gain 50% Turn Meter when they fall below 100% Health
Additionally, while Resistance Hero Finn is Inspired, when an ally is prevented from using an ability during their turn, they recover 40% Health and Protection and gain 40% Turn Meter
If Emperor Palpatine is the leader, he also gains 1.25% Turn Meter for each debuff inflicted by this ability
Whenever the Leader is damaged, all allies gain 5% Turn Meter
Cooldown - 1, the target can't Evade and has -50% Armor against this attack
This ability deals double damage to Shocked enemies and Jedi
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
If an enemy critically hits an Inspired ally, all buffs are dispelled from that enemy at the end of the turn
If no other allies have the Leader tag, and all allies are non-Droid Imperial Troopers, whenever Iden is defeated she revives with 100% Health and Protection if there is another active Imperial Trooper ally
When another light side Scoundrel ally is defeated, Revive that ally at 60% Health, if Chewbacca is Prepared. Then, Chewbacca is no longer Prepared.
While Mace has Resilient Defense, he has +10% Offense per stack and 100% counter chance
If target enemy had Shatterpoint and target ally is Galactic Republic, swap Turn Meter with target ally; if target enemy had Shatterpoint and target ally is Jedi, Mace gains 2 stacks of Resilient Defense (max 8) for the rest of the encounter
While Prepared, Han has 70% chance to Assist another Scoundrel ally's attack during their turn, limited once per turn
When another Resistance ally loses Foresight, Amilyn Holdo Recovers 10% Health. While Amilyn Holdo doesn't have Taunt, all other Resistance allies have +20% Critical Avoidance.
Gain a stack of Heal Over Time for 2 turns when receiving damage; buff duration +1; +50% chance to gain Turn Meter; whenever Savage is critically hit, he dispels all debuffs on himself
+50% Damage; if the ally in the Leader slot is a Tank, this attack can't be evaded; if it's Drogan's turn, Stun target enemy for 1 turn; if it's not Drogan's turn and the enemy is Empire, inflict Offense Down for 1 turn
+5% Potency and other Scoundrel allies also gain half Potency and Critical Damage bonuses
+30% Counter Chance and +50% Offense
+50% Damage, +25% Turn Meter Gain, and gain Defense Up for 2 turns
Dispel all debuffs on Phoenix allies and grant them Defense Up for 3 turns, grant Kanan and target ally Foresight for 2 turns, and when each of these Foresights expire Kanan gains 100% Turn Meter and other Phoenix allies gain 50% Turn Meter
At the start of battle, Drogan gains Keen Stratagem until the end of the battle; whenever an ally with Keen Stratagem uses an ability during their turn, Drogan assists dealing 30% less damage (limit once per turn); whenever Drogan deals damage to an enemy, he and all allies with Keen Stratagem recover 5% Protection; stat gains from Keen Stratagem are doubled for Rebel allies; at the start of each encounter, if the ally in the Leader slot is a Rebel Tank: Drogan gains Protection Up (100%) for 1 turn